Player Matchup

Poseidon
Poseidon
Borr1s Johns0n
Poseidon
Level 24
God Stats
7W - 6L
1,536 SR
Queue Stats
134W - 113L
1,331 Elo+
Party 1
Medusa
Medusa
Minako20
Medusa
Level 29
God Stats
7W - 3L
1,451 SR
Queue Stats
108W - 110L
1,386 Elo+
Solo
Neith
Neith
Savon Sissi
Neith
Level 18
God Stats
11W - 3L
1,774 SR
Queue Stats
209W - 233L
1,314 Elo+
Solo
Jing Wei
Jing Wei
XGC KittyKat
Jing Wei
Level 18
God Stats
7W - 9L
1,370 SR
Queue Stats
164W - 172L
1,378 Elo+
Party 1
Discordia
Discordia
andreitaa_novoa
Discordia
Level 26
God Stats
27W - 26L
1,531 SR
Queue Stats
98W - 115L
1,410 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,364 Elo+

VS

Team Averages
Level 14
1,384 SR
1,338 Elo+
Cerberus
Cerberus
Kentaru420
Cerberus
Level 23
God Stats
13W - 15L
1,244 SR
Queue Stats
31W - 31L
1,381 Elo+
Solo
Fenrir
Fenrir
King12397888
Fenrir
Level 4
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
NezukOwO3048
Sol
Level 10
God Stats
7W - 2L
1,722 SR
Queue Stats
12W - 9L
1,324 Elo+
Solo
Hachiman
Hachiman
afromane26
Hachiman
Level 27
God Stats
7W - 15L
1,297 SR
Queue Stats
255W - 318L
1,291 Elo+
Solo
Thor
Thor
camnewton101YT
Thor
Level 8
God Stats
1W - 6L
1,255 SR
Queue Stats
3W - 9L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
8 / 4 / 21
13,817
1,063
16,582
11,695
3,458
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Minako20
Medusa
20
15 / 7 / 18
15,109
1,162
31,795
19,029
6,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 0 / 25
14,096
1,084
17,524
7,987
2,933
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
XGC KittyKat
Jing Wei
20
10 / 3 / 21
14,069
1,082
12,508
12,759
4,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
andreitaa_novoa
Discordia
20
3 / 4 / 27
12,999
1,000
13,420
12,672
4,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kentaru420
Cerberus
19
6 / 15 / 9
14,290
1,099
18,308
36,399
17,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
2 / 12 / 2
11,008
847
5,595
18,984
7,423
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 5
11,547
888
8,532
10,352
3,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
afromane26
Hachiman
20
3 / 4 / 8
13,011
1,001
11,492
13,433
4,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 11 / 9
13,460
1,035
15,279
22,966
10,906
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
51
45
Kills
18
18
Deaths
47
112
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
8
4
21
4.63
L
Cerberus
Kentaru420
Cerberus
6
15
9
0.7
L
Fenrir
2
12
2
0.25
W
Medusa
Minako20
Medusa
15
7
18
3.43
L
2
5
5
0.9
W
9
0
25
21.5
W
Jing Wei
XGC KittyKat
Jing Wei
10
3
21
6.83
L
Hachiman
afromane26
Hachiman
3
4
8
1.75
W
Discordia
andreitaa_novoa
Discordia
3
4
27
4.13
L
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,829
Damage
59,206
64,142
Taken
102,134
21,175
Mitigated
43,605
5,239
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
16,582
3,162
0
1,331
11,695
3,458
0
6,427
5,268
32,766
0
L
Cerberus
Kentaru420
Cerberus
18,308
405
753
3,227
36,399
17,143
0
11,639
24,760
53,563
0
L
Fenrir
5,595
1,955
0
239
18,984
7,423
0
5,386
13,598
0
8,079
W
Medusa
Minako20
Medusa
31,795
14,215
475
800
19,029
6,331
0
8,337
10,692
0
60,162
L
8,532
1,469
0
458
10,352
3,194
0
2,165
8,187
33,671
0
W
17,524
8,231
0
1,572
7,987
2,933
0
2,708
5,279
0
34,032
W
Jing Wei
XGC KittyKat
Jing Wei
12,508
10,710
0
31
12,759
4,076
0
5,952
6,807
0
30,716
L
Hachiman
afromane26
Hachiman
11,492
9,576
0
0
13,433
4,939
0
5,375
8,058
0
40,531
W
Discordia
andreitaa_novoa
Discordia
13,420
2,533
382
648
12,672
4,377
0
3,416
9,256
27,736
0
L
15,279
2,722
537
378
22,966
10,906
0
5,437
17,529
0
37,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,090
Gold Earned
63,316
218
Minions Killed
263
4
Camps Cleared
6
1,005,271
Distance Traveled
1,021,075
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,817
1,063
31
2
0
195,482
0
L
Cerberus
14,290
1,099
103
8
1
237,099
0
L
Fenrir
11,008
847
5
0
0
232,625
0
W
Medusa
15,109
1,162
69
5
0
181,661
2
L
Sol
11,547
888
59
5
1
161,965
0
W
Neith
14,096
1,084
39
3
2
177,182
0
W
Jing Wei
14,069
1,082
50
4
2
223,771
1
L
Hachiman
13,011
1,001
51
4
2
174,486
0
W
Discordia
12,999
1,000
29
2
0
227,175
0
L
Thor
13,460
1,035
45
3
2
214,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role