Player Matchup

Fenrir
Fenrir
FlameBG
Fenrir
Level 29
God Stats
6W - 10L
1,357 SR
Queue Stats
142W - 176L
1,357 Elo+
Solo
Neith
Neith
Neives
Neith
Level 4
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Athena
Athena
Peýdaý
Athena
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
43W - 22L
1,563 Elo+
Solo
Arachne
Arachne
Subarz
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
昏伯无人
Bellona
Level 29
God Stats
3W - 1L
1,499 SR
Queue Stats
24W - 31L
1,351 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,454 Elo+

VS

Team Averages
Level 28
1,423 SR
1,351 Elo+
Janus
Janus
Checa393
Janus
Level 104
God Stats
4W - 7L
1,395 SR
Queue Stats
203W - 201L
1,432 Elo+
Party 1
Neith
Neith
Futerson
Neith
Level 5
God Stats
0W - 2L
1,221 SR
Queue Stats
5W - 12L
1,093 Elo+
Solo
Ares
Ares
SORA123123
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,367 Elo+
Party 1
Loki
Loki
ViRoStVa
Loki
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 144L
1,365 Elo+
Solo
Fenrir
Fenrir
whoseverfern
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlameBG
Fenrir
18
12 / 4 / 5
13,129
625
10,502
17,519
7,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Neives
Neith
16
2 / 6 / 6
10,995
524
7,698
8,579
3,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Peýdaý
Athena
18
5 / 3 / 8
13,274
632
12,495
15,000
15,249
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Subarz
Arachne
16
7 / 8 / 5
12,367
589
7,719
16,954
8,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
昏伯无人
Bellona
19
8 / 0 / 5
13,653
650
12,197
12,058
13,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Checa393
Janus
17
7 / 9 / 5
10,755
512
12,532
15,662
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Futerson
Neith
9
0 / 9 / 1
7,289
347
3,252
9,466
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 7 / 4
10,899
519
8,332
19,148
16,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Loki
16
7 / 8 / 1
11,490
547
12,917
16,635
6,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
1
0 / 1 / 0
5,531
263
0
1,324
119
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
34
Kills
20
21
Deaths
34
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Checa393
Janus
7
9
5
1.06
W
Fenrir
FlameBG
Fenrir
12
4
5
3.63
L
Neith
Futerson
Neith
0
9
1
0.06
W
Neith
Neives
Neith
2
6
6
0.83
W
Athena
Peýdaý
Athena
5
3
8
3
L
6
7
4
1.14
W
Arachne
Subarz
Arachne
7
8
5
1.19
L
Loki
7
8
1
0.94
L
Fenrir
0
1
0
0
W
Bellona
昏伯无人
Bellona
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,611
Damage
37,033
70,110
Taken
62,235
48,459
Mitigated
31,515
13,431
Healing
1,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Checa393
Janus
12,532
590
0
523
15,662
5,900
775
2,541
12,996
66,348
0
W
Fenrir
FlameBG
Fenrir
10,502
3,151
0
8,015
17,519
7,801
642
1,713
15,806
0
87,610
L
Neith
Futerson
Neith
3,252
1,434
0
503
9,466
2,489
444
790
8,401
0
22,063
W
Neith
Neives
Neith
7,698
4,925
0
237
8,579
3,238
3,194
5,134
3,445
0
41,742
W
Athena
Peýdaý
Athena
12,495
4,812
0
415
15,000
15,249
1,692
5,720
9,280
46,577
0
L
8,332
1,819
0
580
19,148
16,960
0
6,298
12,750
33,565
0
W
Arachne
Subarz
Arachne
7,719
4,822
0
2,068
16,954
8,960
3,017
6,700
10,254
0
36,632
L
Loki
12,917
5,285
0
0
16,635
6,047
0
2,784
13,776
0
50,705
L
Fenrir
0
0
0
0
1,324
119
0
82
1,217
0
0
W
Bellona
昏伯无人
Bellona
12,197
3,866
0
2,696
12,058
13,211
3,095
2,336
9,722
0
71,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,418
Gold Earned
45,964
469
Minions Killed
310
0
Camps Cleared
0
1,872,357
Distance Traveled
1,107,765
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,755
512
138
7
0
316,658
2
W
Fenrir
13,129
625
97
5
0
369,577
2
L
Neith
7,289
347
45
2
0
172,528
1
W
Neith
10,995
524
66
3
0
293,734
1
W
Athena
13,274
632
80
4
0
376,012
1
L
Ares
10,899
519
48
2
0
308,746
1
W
Arachne
12,367
589
78
4
0
382,736
3
L
Loki
11,490
547
79
4
0
309,833
1
L
Fenrir
5,531
263
0
0
0
0
0
W
Bellona
13,653
650
148
7
0
450,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role