Player Matchup

Chang'e
Chang'e
Fabian211296
Chang'e
Level 61
God Stats
1W - 4L
1,212 SR
Queue Stats
8W - 25L
1,220 Elo+
Solo
Ne Zha
Ne Zha
JindoFlix
Ne Zha
Level 107
God Stats
7W - 5L
1,692 SR
Queue Stats
148W - 140L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
SaddlerM
Baron Samedi
Level 84
God Stats
0W - 1L
1,494 SR
Queue Stats
70W - 66L
1,553 Elo+
Party 1
Ra
Ra
Xylan55
Ra
Level 88
God Stats
1W - 2L
1,323 SR
Queue Stats
67W - 62L
1,466 Elo+
Party 1
Hel
Hel
bvw5
Hel
Level 76
God Stats
1W - 1L
1,849 SR
Queue Stats
4W - 6L
1,479 Elo+
Party 1
Team Averages
Level 83
1,514 SR
1,450 Elo+

VS

Team Averages
Level 94
1,551 SR
1,497 Elo+
Nemesis
Nemesis
JokerzFree
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,608 Elo+
Solo
Anhur
Anhur
LeReQUeZ
Anhur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,447 Elo+
Solo
Amaterasu
Amaterasu
NVSMlemonhug
Amaterasu
Level 64
God Stats
10W - 5L
1,651 SR
Queue Stats
170W - 160L
1,432 Elo+
Solo
Aphrodite
Aphrodite
Shyrion
Aphrodite
Level 149
God Stats
50W - 50L
1,530 SR
Queue Stats
1,390W - 1,396L
1,509 Elo+
Solo
Discordia
Discordia
mat1213
Discordia
Level 67
God Stats
2W - 2L
1,573 SR
Queue Stats
30W - 30L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fabian211296
Chang'e
20
5 / 15 / 16
14,760
984
23,571
34,872
9,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
JindoFlix
Ne Zha
20
14 / 14 / 12
17,231
1,149
37,102
30,814
10,289
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
SaddlerM
Baron Samedi
20
4 / 3 / 22
15,198
1,013
20,382
19,612
15,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 19
16,060
1,071
30,313
16,253
7,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hel
bvw5
Hel
20
6 / 7 / 22
15,957
1,064
19,888
33,196
13,639
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JokerzFree
Nemesis
20
12 / 10 / 22
17,215
1,148
28,573
32,778
13,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
LeReQUeZ
Anhur
20
13 / 15 / 19
17,399
1,160
24,137
33,768
13,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
NVSMlemonhug
Amaterasu
20
7 / 7 / 21
15,285
1,019
24,547
38,691
62,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Shyrion
Aphrodite
20
2 / 1 / 26
14,419
961
19,753
20,890
26,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
mat1213
Discordia
20
6 / 2 / 20
15,608
1,041
30,457
14,227
5,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
148
35
Kills
40
40
Deaths
35
91
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Fabian211296
Chang'e
5
15
16
0.87
L
Ne Zha
JindoFlix
Ne Zha
14
14
12
1.43
W
Nemesis
JokerzFree
Nemesis
12
10
22
2.3
W
Anhur
LeReQUeZ
Anhur
13
15
19
1.5
W
Amaterasu
NVSMlemonhug
Amaterasu
7
7
21
2.5
L
Baron Samedi
SaddlerM
Baron Samedi
4
3
22
5
W
Aphrodite
Shyrion
Aphrodite
2
1
26
15
L
6
1
19
15.5
L
Hel
bvw5
Hel
6
7
22
2.43
W
Discordia
mat1213
Discordia
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,256
Damage
127,467
134,747
Taken
140,354
55,867
Mitigated
120,643
43,764
Healing
38,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Fabian211296
Chang'e
23,571
680
2,521
4,834
34,872
9,659
0
13,587
21,004
42,738
0
L
Ne Zha
JindoFlix
Ne Zha
37,102
17,277
0
1,479
30,814
10,289
0
9,145
21,539
0
60,438
W
Nemesis
JokerzFree
Nemesis
28,573
13,024
0
6,782
32,778
13,149
0
22,824
9,954
0
58,533
W
Anhur
LeReQUeZ
Anhur
24,137
14,119
0
1,466
33,768
13,181
0
17,441
16,327
0
60,518
W
Amaterasu
NVSMlemonhug
Amaterasu
24,547
10,405
0
7,994
38,691
62,631
0
27,967
10,724
1,091
38,644
L
Baron Samedi
SaddlerM
Baron Samedi
20,382
927
4,585
2,957
19,612
15,250
0
10,142
9,345
43,330
0
W
Aphrodite
Shyrion
Aphrodite
19,753
1,131
7,999
10,575
20,890
26,539
0
14,330
6,560
43,363
0
L
30,313
352
4,280
3,107
16,253
7,030
0
6,348
9,905
82,563
0
L
Hel
bvw5
Hel
19,888
4,615
10,740
9,261
33,196
13,639
0
12,055
20,866
35,032
0
W
Discordia
mat1213
Discordia
30,457
1,857
1,289
2,094
14,227
5,143
0
11,592
2,635
68,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,206
Gold Earned
79,926
297
Minions Killed
281
9
Camps Cleared
11
1,526,729
Distance Traveled
1,468,199
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,760
984
43
3
0
241,752
0
L
Ne Zha
17,231
1,149
33
2
6
295,481
0
W
Nemesis
17,215
1,148
52
3
3
326,205
0
W
Anhur
17,399
1,160
73
5
6
237,631
0
W
Amaterasu
15,285
1,019
29
2
1
314,749
0
L
Baron Samedi
15,198
1,013
56
4
2
268,504
0
W
Aphrodite
14,419
961
45
3
1
313,350
0
L
Ra
16,060
1,071
139
9
1
377,395
2
L
Hel
15,957
1,064
26
2
0
343,597
3
W
Discordia
15,608
1,041
82
5
0
276,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role