Player Matchup

Sol
Sol
Drqconis
Sol
Level 29
God Stats
3W - 6L
1,408 SR
Queue Stats
48W - 68L
1,271 Elo+
Solo
Tyr
Tyr
SecretCabbage7
Tyr
Level 27
God Stats
8W - 9L
1,554 SR
Queue Stats
13W - 20L
1,212 Elo+
Solo
Chiron
Chiron
TeKPaF23
Chiron
Level 4
God Stats
0W - 3L
1,688 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Ra
Ra
itsginge
Ra
Level 27
God Stats
6W - 4L
1,697 SR
Queue Stats
84W - 96L
1,272 Elo+
Solo
Fenrir
Fenrir
xIEden_
Fenrir
Level 28
God Stats
21W - 17L
1,572 SR
Queue Stats
277W - 272L
1,342 Elo+
Solo
Team Averages
Level 23
1,584 SR
1,319 Elo+

VS

Team Averages
Level 28
1,408 SR
1,276 Elo+
Rama
Rama
MorchMorchMorch
Rama
Level 28
God Stats
46W - 57L
1,428 SR
Queue Stats
49W - 63L
1,281 Elo+
Solo
Awilix
Awilix
MzD SKiTTlZ
Awilix
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 121L
1,318 Elo+
Party 1
Xing Tian
Xing Tian
VVolchonokk
Xing Tian
Level 29
God Stats
6W - 6L
1,227 SR
Queue Stats
134W - 159L
1,186 Elo+
Solo
Ra
Ra
lucasdufour
Ra
Level 28
God Stats
21W - 18L
1,502 SR
Queue Stats
233W - 250L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
mAltH4EL
Sun Wukong
Level 29
God Stats
16W - 15L
1,382 SR
Queue Stats
366W - 369L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,958
453
9,230
14,324
5,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 4 / 8
9,561
435
12,031
13,644
5,834
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
TeKPaF23
Chiron
12
0 / 15 / 5
8,298
377
5,422
15,821
4,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 8
10,532
479
11,632
9,613
3,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
xIEden_
Fenrir
17
9 / 2 / 5
11,705
532
14,869
16,971
7,544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 4
11,672
531
19,515
18,970
5,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
18
4 / 2 / 8
11,965
544
9,550
18,646
7,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
VVolchonokk
Xing Tian
14
0 / 4 / 15
10,501
477
6,613
20,278
14,072
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 3 / 5
11,135
506
9,384
12,071
4,248
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
mAltH4EL
Sun Wukong
15
6 / 4 / 7
11,258
512
7,810
17,505
7,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
17
Kills
28
29
Deaths
18
31
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
12
5
4
2.8
W
Awilix
4
2
8
4
L
4
4
8
2
L
Chiron
TeKPaF23
Chiron
0
15
5
0.17
W
Xing Tian
VVolchonokk
Xing Tian
0
4
15
1.88
L
3
3
8
2.33
W
6
3
5
2.83
W
Sun Wukong
mAltH4EL
Sun Wukong
6
4
7
2.38
L
Fenrir
xIEden_
Fenrir
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,184
Damage
52,872
70,373
Taken
87,470
27,923
Mitigated
39,142
20,509
Healing
28,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,230
2,075
366
5,178
14,324
5,690
2,124
3,023
11,301
57,035
0
W
19,515
16,352
0
7,550
18,970
5,950
1,318
7,637
11,333
0
57,773
W
Awilix
9,550
4,476
0
6,740
18,646
7,080
0
3,164
15,482
0
99,090
L
12,031
1,044
0
2,967
13,644
5,834
187
5,433
8,211
0
35,660
L
Chiron
TeKPaF23
Chiron
5,422
2,493
466
1,056
15,821
4,870
1,876
1,732
14,014
0
33,402
W
Xing Tian
VVolchonokk
Xing Tian
6,613
536
1,251
1,667
20,278
14,072
0
8,083
12,195
27,157
0
L
11,632
1,799
1,238
2,939
9,613
3,985
351
2,614
6,999
62,042
0
W
9,384
321
2,889
5,186
12,071
4,248
0
3,061
9,010
65,332
0
W
Sun Wukong
mAltH4EL
Sun Wukong
7,810
2,214
183
3,486
17,505
7,792
1,239
4,526
12,979
0
47,325
L
Fenrir
xIEden_
Fenrir
14,869
3,548
0
6,299
16,971
7,544
0
3,179
13,792
0
80,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,054
Gold Earned
56,531
421
Minions Killed
405
0
Camps Cleared
0
1,733,753
Distance Traveled
1,859,142
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,958
453
94
4
0
327,195
0
W
Rama
11,672
531
80
4
0
296,848
2
W
Awilix
11,965
544
120
5
0
437,648
0
L
Tyr
9,561
435
46
2
0
340,659
0
L
Chiron
8,298
377
57
3
0
296,472
0
W
Xing Tian
10,501
477
27
1
0
368,616
8
L
Ra
10,532
479
122
6
0
329,186
4
W
Ra
11,135
506
117
5
0
421,906
0
W
Sun Wukong
11,258
512
61
3
0
334,124
0
L
Fenrir
11,705
532
102
5
0
440,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role