Player Matchup

Hel
Hel
Lavigne018
Hel
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 18L
1,370 Elo+
Solo
Cthulhu
Cthulhu
nico210289
Cthulhu
Level 26
God Stats
17W - 14L
1,468 SR
Queue Stats
51W - 64L
1,320 Elo+
Party 2
Anhur
Anhur
romduj
Anhur
Level 112
God Stats
1W - 0L
1,258 SR
Queue Stats
62W - 66L
1,380 Elo+
Party 2
Team Averages
Level 49
1,409 SR
1,357 Elo+

VS

Team Averages
Level 14
1,432 SR
1,390 Elo+
Ullr
Ullr
Immortal7649
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,399 Elo+
Solo
Kukulkan
Kukulkan
ZonalRex
Kukulkan
Level 24
God Stats
6W - 7L
1,373 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
niklasforssten66
Jormungandr
Level 7
God Stats
3W - 7L
1,424 SR
Queue Stats
5W - 11L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
13,130
625
15,665
17,568
7,963
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
nico210289
Cthulhu
16
4 / 2 / 6
13,952
664
13,412
25,343
35,253
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
romduj
Anhur
16
2 / 3 / 6
12,981
618
7,748
17,987
7,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 2
13,528
644
16,498
19,689
7,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ZonalRex
Kukulkan
15
2 / 2 / 2
11,162
532
19,587
12,191
4,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
niklasforssten66
Jormungandr
15
0 / 4 / 3
10,740
511
10,940
14,166
5,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
7
7
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
5
2
4
3.5
L
Kukulkan
ZonalRex
Kukulkan
2
2
2
1.5
W
Cthulhu
nico210289
Cthulhu
4
2
6
3.5
L
Jormungandr
niklasforssten66
Jormungandr
0
4
3
0.38
W
Anhur
romduj
Anhur
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
47,025
60,898
Taken
46,046
50,267
Mitigated
17,817
32,329
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,498
8,695
999
4,234
19,689
7,092
0
10,392
9,297
0
91,910
W
15,665
319
16,312
12,293
17,568
7,963
439
9,038
8,530
67,024
0
L
Kukulkan
ZonalRex
Kukulkan
19,587
468
1,239
655
12,191
4,749
222
10,231
1,960
62,436
0
W
Cthulhu
nico210289
Cthulhu
13,412
403
1,399
1,825
25,343
35,253
0
12,321
13,022
34,398
0
L
Jormungandr
niklasforssten66
Jormungandr
10,940
843
542
1,605
14,166
5,976
322
8,642
5,524
33,504
0
W
Anhur
romduj
Anhur
7,748
3,156
0
500
17,987
7,051
1,825
9,268
8,719
0
72,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
35,430
221
Minions Killed
204
0
Camps Cleared
0
1,074,217
Distance Traveled
1,113,237
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,528
644
94
4
0
370,826
2
W
Hel
13,130
625
78
4
0
369,402
1
L
Kukulkan
11,162
532
87
4
0
375,317
0
W
Cthulhu
13,952
664
29
1
0
358,806
2
L
Jormungandr
10,740
511
23
1
0
367,094
2
W
Anhur
12,981
618
114
5
0
346,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role