Player Matchup

The Morrigan
The Morrigan
Gaspee Trap
The Morrigan
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 28L
1,520 Elo+
Solo
Persephone
Persephone
Locote8414
Persephone
Level 14
God Stats
23W - 18L
1,489 SR
Queue Stats
65W - 64L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
NetWire84
Cthulhu
Level 7
God Stats
2W - 2L
1,719 SR
Queue Stats
23W - 21L
1,433 Elo+
Party 1
Ravana
Ravana
SHMEGOMYEGGO
Ravana
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 44L
1,393 Elo+
Solo
Odin
Odin
thebarberhit
Odin
Level 8
God Stats
4W - 5L
1,528 SR
Queue Stats
38W - 48L
1,349 Elo+
Party 1
Team Averages
Level 14
1,547 SR
1,416 Elo+

VS

Team Averages
Level 17
1,615 SR
1,383 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KITTEN_MITTENS94
Tsukuyomi
Level 23
God Stats
0W - 1L
1,974 SR
Queue Stats
7W - 6L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Valalmighty
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 18L
1,059 Elo+
Party 2
Persephone
Persephone
icelans
Persephone
Level 13
God Stats
5W - 3L
1,601 SR
Queue Stats
22W - 31L
1,372 Elo+
Party 2
Fenrir
Fenrir
merkedvegence2
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gaspee Trap
The Morrigan
20
5 / 3 / 15
14,095
1,007
12,263
9,423
7,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Locote8414
Persephone
20
7 / 2 / 15
14,782
1,056
32,529
12,661
5,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
NetWire84
Cthulhu
20
8 / 5 / 16
14,944
1,067
21,809
24,270
34,337
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
20
13 / 6 / 14
15,839
1,131
16,437
18,303
15,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 3 / 13
12,529
895
3,280
17,592
20,779
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

120

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 4 / 9
14,584
1,042
18,731
19,353
6,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
20
11 / 9 / 8
16,434
1,174
29,450
24,016
9,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Valalmighty
Kukulkan
19
0 / 10 / 6
12,263
876
9,219
16,978
6,004
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
icelans
Persephone
19
1 / 6 / 7
12,332
881
6,683
13,075
4,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 4 / 10
13,102
936
12,214
16,948
10,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
59
33
Kills
19
19
Deaths
33
73
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
4
9
2.63
W
The Morrigan
Gaspee Trap
The Morrigan
5
3
15
4.17
L
Tsukuyomi
11
9
8
1.67
W
Persephone
Locote8414
Persephone
7
2
15
7.25
W
Cthulhu
NetWire84
Cthulhu
8
5
16
3.2
W
Ravana
13
6
14
3.33
L
Kukulkan
Valalmighty
Kukulkan
0
10
6
0.3
L
Persephone
icelans
Persephone
1
6
7
0.75
L
1
4
10
1.5
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,318
Damage
76,297
82,249
Taken
90,370
83,537
Mitigated
37,528
7,543
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
18,731
12,601
0
2,101
19,353
6,927
0
14,797
4,388
0
37,416
W
The Morrigan
Gaspee Trap
The Morrigan
12,263
1,457
238
821
9,423
7,918
0
1,820
7,603
27,469
0
L
Tsukuyomi
29,450
9,124
0
1,928
24,016
9,509
0
17,498
6,418
0
81,480
W
Persephone
Locote8414
Persephone
32,529
1,059
233
1,443
12,661
5,305
0
3,997
8,664
68,711
0
W
Cthulhu
NetWire84
Cthulhu
21,809
830
1,776
1,191
24,270
34,337
0
3,239
21,031
49,802
0
W
Ravana
16,437
6,183
0
1,526
18,303
15,198
0
1,943
16,360
0
30,195
L
Kukulkan
Valalmighty
Kukulkan
9,219
833
0
0
16,978
6,004
0
13,293
3,560
47,554
0
L
Persephone
icelans
Persephone
6,683
285
0
348
13,075
4,407
0
8,893
4,157
20,881
0
L
12,214
2,688
0
900
16,948
10,681
0
12,027
4,771
0
28,657
W
3,280
754
0
315
17,592
20,779
0
4,903
12,689
0
10,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,189
Gold Earned
68,715
224
Minions Killed
264
2
Camps Cleared
10
1,327,045
Distance Traveled
1,303,512
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,584
1,042
30
2
0
251,100
0
W
The Morrigan
14,095
1,007
19
1
0
205,807
2
L
Tsukuyomi
16,434
1,174
107
8
4
287,638
1
W
Persephone
14,782
1,056
84
6
1
258,222
0
W
Cthulhu
14,944
1,067
68
5
0
289,219
0
W
Ravana
15,839
1,131
37
3
1
287,729
0
L
Kukulkan
12,263
876
71
5
1
223,840
0
L
Persephone
12,332
881
34
2
0
258,300
0
L
Fenrir
13,102
936
22
2
5
282,634
0
W
Odin
12,529
895
16
1
0
286,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role