Player Matchup

Chiron
Chiron
Bubbakanosh
Chiron
Level 140
God Stats
2W - 1L
1,465 SR
Queue Stats
114W - 117L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
Monguz 23
Kuzenbo
Level 100
God Stats
20W - 25L
1,518 SR
Queue Stats
93W - 132L
1,326 Elo+
Party 1
Sol
Sol
brokebroca
Sol
Level 61
God Stats
9W - 10L
1,351 SR
Queue Stats
56W - 82L
1,309 Elo+
Party 1
Team Averages
Level 100
1,445 SR
1,344 Elo+

VS

Team Averages
Level 64
1,480 SR
1,320 Elo+
Kukulkan
Kukulkan
TheDukeMyster
Kukulkan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,301 Elo+
Solo
Amaterasu
Amaterasu
lJessyl
Amaterasu
Level 82
God Stats
4W - 6L
1,565 SR
Queue Stats
17W - 31L
1,329 Elo+
Party 2
Da Ji
Da Ji
lMannyI
Da Ji
Level 66
God Stats
2W - 1L
1,376 SR
Queue Stats
16W - 26L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 7 / 4
16,065
618
20,109
23,165
9,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Monguz 23
Kuzenbo
17
2 / 5 / 6
14,868
572
11,211
21,737
25,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 4
16,431
632
19,254
19,238
6,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheDukeMyster
Kukulkan
20
4 / 3 / 10
16,972
653
25,016
17,004
7,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
lJessyl
Amaterasu
18
4 / 3 / 12
15,902
612
9,288
27,499
29,986
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
lMannyI
Da Ji
20
8 / 5 / 7
16,920
651
14,627
20,355
8,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
16
16
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
7
4
0.86
W
Kuzenbo
Monguz 23
Kuzenbo
2
5
6
1
L
Kukulkan
TheDukeMyster
Kukulkan
4
3
10
3
W
5
4
4
1.75
L
Amaterasu
lJessyl
Amaterasu
4
3
12
3.33
L
Da Ji
lMannyI
Da Ji
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
48,931
64,140
Taken
64,858
41,424
Mitigated
46,295
14,565
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
20,109
7,956
572
4,423
23,165
9,233
1,322
8,803
14,137
0
74,196
W
Kuzenbo
Monguz 23
Kuzenbo
11,211
3,735
623
728
21,737
25,549
601
10,441
11,010
57,024
0
L
Kukulkan
TheDukeMyster
Kukulkan
25,016
2,577
1,252
3,370
17,004
7,598
625
10,844
6,160
158,536
0
W
19,254
3,428
0
8,219
19,238
6,642
1,944
7,727
11,411
106,230
0
L
Amaterasu
lJessyl
Amaterasu
9,288
2,202
795
11,057
27,499
29,986
1,225
9,837
17,662
1,256
41,653
L
Da Ji
lMannyI
Da Ji
14,627
7,329
362
2,557
20,355
8,711
494
10,841
9,514
0
81,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
49,794
254
Minions Killed
344
0
Camps Cleared
0
1,372,752
Distance Traveled
1,370,467
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,065
618
78
3
0
446,093
0
W
Kuzenbo
14,868
572
47
2
0
502,336
0
L
Kukulkan
16,972
653
236
9
0
438,554
1
W
Sol
16,431
632
129
5
0
424,323
5
L
Amaterasu
15,902
612
34
1
0
482,240
4
L
Da Ji
16,920
651
74
3
0
449,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role