Player Matchup

Nemesis
Nemesis
Arran Fool
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,263 Elo+
Solo
Anubis
Anubis
Goastin
Anubis
Level 28
God Stats
34W - 23L
1,494 SR
Queue Stats
97W - 97L
1,261 Elo+
Party 1
Fenrir
Fenrir
MainDevcic
Fenrir
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
39W - 39L
1,213 Elo+
Solo
Cernunnos
Cernunnos
Thall2007
Cernunnos
Level 29
God Stats
14W - 11L
1,502 SR
Queue Stats
158W - 184L
1,296 Elo+
Solo
Achilles
Achilles
Zero-TwoTwenty
Achilles
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
94W - 96L
1,252 Elo+
Party 1
Team Averages
Level 28
1,545 SR
1,257 Elo+

VS

Team Averages
Level 17
1,414 SR
1,140 Elo+
Xing Tian
Xing Tian
CCRobby
Xing Tian
Level 14
God Stats
3W - 3L
1,285 SR
Queue Stats
9W - 12L
1,162 Elo+
Solo
Hel
Hel
Dar1nWayn3
Hel
Level 25
God Stats
8W - 9L
1,459 SR
Queue Stats
28W - 40L
1,173 Elo+
Solo
King Arthur
King Arthur
IBigal14
King Arthur
Level 14
God Stats
13W - 16L
1,716 SR
Queue Stats
163W - 172L
1,309 Elo+
Solo
Ra
Ra
splatoune2
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
881 Elo+
Solo
Da Ji
Da Ji
xGhost Tactics
Da Ji
Level 25
God Stats
1W - 3L
1,109 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arran Fool
Nemesis
20
4 / 11 / 10
17,357
469
21,167
34,767
23,720
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Goastin
Anubis
20
4 / 13 / 10
18,081
489
34,231
37,023
20,761
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MainDevcic
Fenrir
20
12 / 6 / 11
22,042
596
30,832
40,587
30,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Thall2007
Cernunnos
20
3 / 5 / 13
18,303
495
21,808
20,328
8,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
20
10 / 9 / 10
19,251
520
26,212
30,149
16,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CCRobby
Xing Tian
20
9 / 7 / 17
16,489
446
27,961
43,473
61,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 8 / 18
17,263
467
30,831
41,461
22,308
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
IBigal14
King Arthur
20
6 / 7 / 16
16,221
438
23,590
33,433
25,875
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

3
0 / 0 / 0
8,855
239
0
0
0
20
17 / 11 / 8
18,070
488
29,924
39,748
16,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
102
33
Kills
43
44
Deaths
33
54
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arran Fool
Nemesis
4
11
10
0.82
L
Xing Tian
CCRobby
Xing Tian
9
7
17
2.5
L
11
8
18
2.5
W
Anubis
Goastin
Anubis
4
13
10
0.69
L
King Arthur
IBigal14
King Arthur
6
7
16
2
W
Fenrir
MainDevcic
Fenrir
12
6
11
2.92
W
Cernunnos
Thall2007
Cernunnos
3
5
13
1.9
W
Achilles
10
9
10
1.67
L
0
0
0
0
L
17
11
8
1.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,250
Damage
112,306
162,854
Taken
158,115
99,793
Mitigated
126,442
62,545
Healing
55,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arran Fool
Nemesis
21,167
7,479
0
8,624
34,767
23,720
620
17,332
17,360
0
97,330
L
Xing Tian
CCRobby
Xing Tian
27,961
1,835
0
1,223
43,473
61,469
370
7,088
36,385
80,980
0
L
30,831
1,332
23,723
25,512
41,461
22,308
1,534
9,655
31,806
104,658
0
W
Anubis
Goastin
Anubis
34,231
4,596
866
17,315
37,023
20,761
1,316
13,333
23,465
140,019
0
L
King Arthur
IBigal14
King Arthur
23,590
3,563
0
559
33,433
25,875
760
12,567
20,866
0
96,972
W
Fenrir
MainDevcic
Fenrir
30,832
5,312
0
22,505
40,587
30,212
2,075
12,696
27,421
472
206,184
W
Cernunnos
Thall2007
Cernunnos
21,808
7,651
0
4,261
20,328
8,298
5,783
9,306
11,022
0
128,489
W
Achilles
26,212
13,563
207
8,767
30,149
16,802
5,813
11,809
18,065
0
116,468
L
0
0
0
0
0
0
0
0
0
0
0
L
29,924
6,993
0
4,238
39,748
16,790
2,214
5,393
34,355
0
98,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,034
Gold Earned
76,898
829
Minions Killed
490
0
Camps Cleared
0
3,193,502
Distance Traveled
2,618,592
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,357
469
118
3
0
672,140
1
L
Xing Tian
16,489
446
84
2
0
702,427
2
L
Hel
17,263
467
141
4
0
716,939
0
W
Anubis
18,081
489
190
5
0
515,158
1
L
King Arthur
16,221
438
132
4
0
605,767
0
W
Fenrir
22,042
596
204
6
0
683,848
1
W
Cernunnos
18,303
495
171
5
0
653,852
0
W
Achilles
19,251
520
146
4
0
668,504
0
L
Ra
8,855
239
0
0
0
7,929
0
L
Da Ji
18,070
488
133
4
0
585,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role