Player Matchup

Pele
Pele
 
Pele
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Hairypoppins642
Arachne
Level 13
God Stats
14W - 1L
1,823 SR
Queue Stats
163W - 29L
1,944 Elo+
Party 1
Ganesha
Ganesha
PlaneStonybag
Ganesha
Level 31
God Stats
3W - 6L
1,251 SR
Queue Stats
11W - 9L
1,521 Elo+
Party 1
Merlin
Merlin
ViktorBaus
Merlin
Level 19
God Stats
22W - 21L
1,431 SR
Queue Stats
44W - 44L
1,262 Elo+
Solo
Ullr
Ullr
grantlaloc
Ullr
Level 29
God Stats
4W - 2L
1,639 SR
Queue Stats
25W - 28L
1,328 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,511 Elo+

VS

Team Averages
Level 23
1,644 SR
1,216 Elo+
Ymir
Ymir
Nymskari
Ymir
Level 28
God Stats
1W - 1L
1,876 SR
Queue Stats
39W - 37L
1,491 Elo+
Solo
Agni
Agni
butaforik
Agni
Level 22
God Stats
5W - 2L
1,834 SR
Queue Stats
41W - 49L
1,159 Elo+
Solo
Sun Wukong
Sun Wukong
coco_jumbo9
Sun Wukong
Level 23
God Stats
17W - 7L
1,679 SR
Queue Stats
99W - 122L
1,174 Elo+
Solo
Arachne
Arachne
juliklum076
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,177 Elo+
Solo
Artemis
Artemis
palermo19_
Artemis
Level 23
God Stats
10W - 16L
1,330 SR
Queue Stats
14W - 40L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 0 / 0
7,640
849
7,355
9,251
5,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 3
7,599
844
2,888
6,112
1,951
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
9
0 / 2 / 6
6,107
679
2,549
6,560
2,818
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Merlin
ViktorBaus
Merlin
9
3 / 1 / 1
6,214
690
1,971
2,179
696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 2 / 0
6,146
683
1,665
3,920
1,311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 1
5,943
660
3,852
7,810
3,178
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
4
0 / 1 / 0
3,649
405
374
1,460
238
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
coco_jumbo9
Sun Wukong
6
0 / 3 / 0
4,045
449
1,614
6,146
2,609
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
juliklum076
Arachne
8
2 / 8 / 1
5,085
565
4,072
7,255
1,745
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
palermo19_
Artemis
2
0 / 2 / 0
3,506
390
532
1,205
272
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
4
5
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
0
5
W
3
0
3
4.5
L
Ymir
2
2
1
1.25
W
Ganesha
0
2
6
1.5
W
Merlin
ViktorBaus
Merlin
3
1
1
3.5
L
Agni
0
1
0
0
L
Sun Wukong
coco_jumbo9
Sun Wukong
0
3
0
0
W
5
2
0
2.5
L
Arachne
juliklum076
Arachne
2
8
1
0.31
L
Artemis
palermo19_
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,428
Damage
10,444
28,022
Taken
23,876
12,088
Mitigated
8,042
13,353
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,355
1,582
0
6,679
9,251
5,312
501
523
8,478
0
43,968
W
2,888
2,321
0
4,484
6,112
1,951
0
1,111
5,001
0
44,645
L
Ymir
3,852
1,142
0
1,957
7,810
3,178
0
1,267
6,443
32,427
0
W
Ganesha
2,549
259
0
1,954
6,560
2,818
1,709
845
5,715
19,862
0
W
Merlin
ViktorBaus
Merlin
1,971
211
0
222
2,179
696
808
703
1,476
20,346
0
L
Agni
374
223
0
0
1,460
238
0
326
1,134
2,371
0
L
Sun Wukong
coco_jumbo9
Sun Wukong
1,614
292
0
2,230
6,146
2,609
0
137
5,709
0
11,411
W
1,665
1,100
0
14
3,920
1,311
1,034
1,044
2,876
0
20,915
L
Arachne
juliklum076
Arachne
4,072
3,788
0
185
7,255
1,745
0
2,472
4,726
0
12,311
L
Artemis
palermo19_
Artemis
532
321
0
0
1,205
272
0
318
887
0
2,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
22,228
298
Minions Killed
120
0
Camps Cleared
0
869,265
Distance Traveled
594,983
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,640
849
90
10
0
186,074
1
W
Arachne
7,599
844
102
11
0
204,957
0
L
Ymir
5,943
660
69
8
0
163,314
0
W
Ganesha
6,107
679
9
1
0
182,225
0
W
Merlin
6,214
690
36
4
0
153,093
1
L
Agni
3,649
405
6
1
0
64,726
1
L
Sun Wukong
4,045
449
18
2
0
144,129
0
W
Ullr
6,146
683
61
7
0
142,916
0
L
Arachne
5,085
565
21
2
0
190,134
1
L
Artemis
3,506
390
6
1
0
32,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role