Player Matchup

Merlin
Merlin
ApexAceKill
Merlin
Level 4
God Stats
1W - 4L
1,377 SR
Queue Stats
3W - 20L
1,323 Elo+
Solo
Ymir
Ymir
ArchieArch
Ymir
Level 28
God Stats
1W - 5L
1,319 SR
Queue Stats
99W - 131L
1,370 Elo+
Party 2
Ganesha
Ganesha
GrandWiszardGhay
Ganesha
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
34W - 47L
1,447 Elo+
Solo
Anubis
Anubis
Mapaxaurus
Anubis
Level 25
God Stats
11W - 17L
1,474 SR
Queue Stats
11W - 17L
1,294 Elo+
Party 2
Nu Wa
Nu Wa
Sheikah666
Nu Wa
Level 15
God Stats
4W - 9L
1,330 SR
Queue Stats
11W - 17L
1,360 Elo+
Party 2
Team Averages
Level 18
1,400 SR
1,359 Elo+

VS

Team Averages
Level 24
1,481 SR
1,490 Elo+
Horus
Horus
Horndawg02
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,592 Elo+
Party 1
Discordia
Discordia
IncognitoHippy77
Discordia
Level 26
God Stats
1W - 1L
1,507 SR
Queue Stats
19W - 16L
1,595 Elo+
Party 1
Izanami
Izanami
Maenec
Izanami
Level 29
God Stats
3W - 4L
1,311 SR
Queue Stats
95W - 124L
1,344 Elo+
Solo
Ravana
Ravana
TheGomer
Ravana
Level 28
God Stats
3W - 5L
1,656 SR
Queue Stats
53W - 43L
1,540 Elo+
Solo
Fafnir
Fafnir
Wasptropper
Fafnir
Level 15
God Stats
2W - 2L
1,430 SR
Queue Stats
7W - 10L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 8 / 3
6,086
304
1,810
7,019
2,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 10 / 2
9,191
460
8,261
19,303
12,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 5
7,925
396
6,628
15,326
6,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Mapaxaurus
Anubis
14
2 / 8 / 2
8,590
430
6,351
11,623
5,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
10
1 / 7 / 1
6,883
344
1,020
7,029
790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
10 / 1 / 10
12,512
626
14,644
20,544
21,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
14
3 / 4 / 14
10,358
518
5,386
7,655
2,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Maenec
Izanami
19
8 / 3 / 7
13,037
652
12,736
13,961
4,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
TheGomer
Ravana
17
14 / 2 / 8
12,511
626
12,607
12,343
4,421
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
13
0 / 2 / 4
9,738
487
758
10,043
6,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
7
Kills
35
36
Deaths
12
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
3
0.19
L
3
10
2
0.4
L
1
3
5
1.17
W
Horus
10
1
10
15
W
Discordia
3
4
14
2.5
W
Izanami
Maenec
Izanami
8
3
7
3.83
L
Anubis
Mapaxaurus
Anubis
2
8
2
0.38
L
Nu Wa
1
7
1
0.21
W
Ravana
TheGomer
Ravana
14
2
8
9
W
Fafnir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,070
Damage
46,131
60,300
Taken
64,546
27,429
Mitigated
38,761
5,406
Healing
26,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,810
560
0
244
7,019
2,369
0
1,137
5,832
9,693
0
L
8,261
1,483
0
850
19,303
12,440
188
1,949
17,256
42,775
0
L
6,628
360
0
3,100
15,326
6,304
0
1,888
13,317
29,390
0
W
Horus
14,644
7,191
2,859
12,228
20,544
21,880
1,081
4,482
15,912
0
79,296
W
Discordia
5,386
535
0
1,485
7,655
2,322
1,547
3,203
4,174
32,182
0
W
Izanami
Maenec
Izanami
12,736
8,559
0
4,053
13,961
4,078
4,596
8,458
5,428
0
112,132
L
Anubis
Mapaxaurus
Anubis
6,351
101
0
1,212
11,623
5,526
0
857
10,666
48,882
0
L
Nu Wa
1,020
254
0
0
7,029
790
0
313
6,541
8,541
0
W
Ravana
TheGomer
Ravana
12,607
4,398
0
3,356
12,343
4,421
2,969
5,873
6,420
0
82,812
W
Fafnir
758
297
198
2,095
10,043
6,060
1,483
4,848
5,045
18,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,675
Gold Earned
58,156
220
Minions Killed
469
0
Camps Cleared
0
1,250,017
Distance Traveled
1,686,635
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,086
304
20
1
0
154,169
0
L
Ymir
9,191
460
78
4
0
288,333
0
L
Ganesha
7,925
396
16
1
0
416,690
4
W
Horus
12,512
626
125
6
0
341,769
4
W
Discordia
10,358
518
40
2
0
314,927
1
W
Izanami
13,037
652
167
8
0
315,786
3
L
Anubis
8,590
430
90
5
0
229,400
2
L
Nu Wa
6,883
344
16
1
0
161,425
0
W
Ravana
12,511
626
99
5
0
376,907
0
W
Fafnir
9,738
487
38
2
0
337,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role