Player Matchup

Chang'e
Chang'e
Esquisse
Chang'e
Level 156
God Stats
0W - 1L
1,805 SR
Queue Stats
35W - 31L
1,389 Elo+
Solo
Poseidon
Poseidon
FLO1D
Poseidon
Level 117
God Stats
2W - 4L
1,268 SR
Queue Stats
98W - 111L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HWL6C
Ah Muzen Cab
Level 144
God Stats
37W - 31L
1,624 SR
Queue Stats
588W - 597L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Kkiro
Jormungandr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,485 Elo+
Solo
Thor
Thor
Nikoss29
Thor
Level 142
God Stats
7W - 4L
1,491 SR
Queue Stats
261W - 265L
1,419 Elo+
Solo
Team Averages
Level 123
1,537 SR
1,485 Elo+

VS

Team Averages
Level 67
1,587 SR
1,488 Elo+
Discordia
Discordia
Samovilla
Discordia
Level 100
God Stats
15W - 14L
1,508 SR
Queue Stats
265W - 252L
1,504 Elo+
Party 1
Bastet
Bastet
TinkPL
Bastet
Level 69
God Stats
3W - 0L
1,719 SR
Queue Stats
54W - 51L
1,516 Elo+
Party 2
Chiron
Chiron
XylonPL
Chiron
Level 65
God Stats
5W - 1L
1,668 SR
Queue Stats
45W - 42L
1,491 Elo+
Party 2
Merlin
Merlin
bichi52
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,460 Elo+
Solo
Achilles
Achilles
iDrinkSprite
Achilles
Level 57
God Stats
7W - 8L
1,542 SR
Queue Stats
179W - 176L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Esquisse
Chang'e
20
8 / 4 / 8
17,536
974
24,422
39,308
21,372
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
FLO1D
Poseidon
20
3 / 9 / 10
16,481
916
22,820
28,080
11,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
HWL6C
Ah Muzen Cab
20
2 / 2 / 10
17,156
953
40,823
21,597
9,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Kkiro
Jormungandr
20
4 / 1 / 13
16,609
923
14,566
29,516
29,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
20
2 / 7 / 9
15,109
839
16,405
32,515
22,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Samovilla
Discordia
20
6 / 3 / 12
17,282
960
50,759
22,185
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
TinkPL
Bastet
20
6 / 6 / 13
17,130
952
30,028
25,910
9,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
XylonPL
Chiron
20
7 / 4 / 9
16,877
938
28,157
19,966
5,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
bichi52
Merlin
20
2 / 2 / 11
15,657
870
16,672
16,092
5,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
iDrinkSprite
Achilles
20
2 / 4 / 13
15,474
860
19,405
39,665
58,130
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
81
19
Kills
23
23
Deaths
19
50
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Esquisse
Chang'e
8
4
8
3
L
Poseidon
FLO1D
Poseidon
3
9
10
0.89
L
Ah Muzen Cab
HWL6C
Ah Muzen Cab
2
2
10
3.5
L
Jormungandr
Kkiro
Jormungandr
4
1
13
10.5
L
Thor
2
7
9
0.93
W
Discordia
Samovilla
Discordia
6
3
12
4
W
Bastet
TinkPL
Bastet
6
6
13
2.08
W
Chiron
XylonPL
Chiron
7
4
9
2.88
W
Merlin
bichi52
Merlin
2
2
11
3.75
W
Achilles
iDrinkSprite
Achilles
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,036
Damage
145,021
151,016
Taken
123,818
93,354
Mitigated
85,088
55,434
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Esquisse
Chang'e
24,422
480
17,188
22,222
39,308
21,372
0
21,326
17,682
54,565
0
L
Poseidon
FLO1D
Poseidon
22,820
2,542
0
1,288
28,080
11,010
0
8,816
19,139
71,031
0
L
Ah Muzen Cab
HWL6C
Ah Muzen Cab
40,823
6,485
0
8,611
21,597
9,160
0
6,771
14,776
0
105,265
L
Jormungandr
Kkiro
Jormungandr
14,566
1,800
1,666
2,634
29,516
29,393
0
15,566
13,775
42,235
0
L
Thor
16,405
1,894
0
1,825
32,515
22,419
0
14,952
17,438
0
24,637
W
Discordia
Samovilla
Discordia
50,759
123
775
3,371
22,185
6,869
0
9,943
12,142
82,787
0
W
Bastet
TinkPL
Bastet
30,028
9,716
0
0
25,910
9,032
0
12,046
13,714
0
52,236
W
Chiron
XylonPL
Chiron
28,157
10,358
1,126
3,237
19,966
5,944
0
8,656
11,207
0
67,973
W
Merlin
bichi52
Merlin
16,672
400
1,530
1,841
16,092
5,113
0
7,185
8,882
56,630
0
W
Achilles
iDrinkSprite
Achilles
19,405
3,703
0
3,685
39,665
58,130
0
23,303
16,062
0
46,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,891
Gold Earned
82,420
429
Minions Killed
424
20
Camps Cleared
6
1,848,713
Distance Traveled
1,876,964
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,536
974
92
5
0
431,367
1
L
Poseidon
16,481
916
96
5
6
370,259
1
L
Ah Muzen Cab
17,156
953
165
9
14
374,077
3
L
Jormungandr
16,609
923
56
3
0
363,599
0
L
Thor
15,109
839
20
1
0
309,411
2
W
Discordia
17,282
960
65
4
2
397,538
1
W
Bastet
17,130
952
62
3
1
395,279
0
W
Chiron
16,877
938
114
6
1
353,830
3
W
Merlin
15,657
870
110
6
2
323,893
1
W
Achilles
15,474
860
73
4
0
406,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role