Player Matchup

Eset
Eset
Ezekiel666
Eset
Level 29
God Stats
0W - 2L
1,051 SR
Queue Stats
29W - 26L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
GunslingerKWA
Sun Wukong
Level 22
God Stats
1W - 6L
1,500 SR
Queue Stats
55W - 62L
1,397 Elo+
Solo
Fenrir
Fenrir
LIOSTE
Fenrir
Level 3
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 1
Izanami
Izanami
Lionsbane540
Izanami
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 1
Merlin
Merlin
mizuharaCHIZ
Merlin
Level 7
God Stats
1W - 2L
1,270 SR
Queue Stats
4W - 5L
1,203 Elo+
Solo
Team Averages
Level 13
1,288 SR
1,312 Elo+

VS

Team Averages
Level 22
1,444 SR
1,463 Elo+
Izanami
Izanami
CRUSHOR
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JanPawlacz2137
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
Sabatonne
Neith
Level 26
God Stats
1W - 3L
1,386 SR
Queue Stats
41W - 31L
1,592 Elo+
Solo
Nu Wa
Nu Wa
cranefastere
Nu Wa
Level 29
God Stats
4W - 5L
1,539 SR
Queue Stats
160W - 172L
1,339 Elo+
Solo
Arachne
Arachne
wefhi
Arachne
Level 28
God Stats
2W - 1L
1,293 SR
Queue Stats
60W - 44L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,705
571
2,816
4,811
1,308
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
GunslingerKWA
Sun Wukong
10
1 / 0 / 0
5,151
515
3,151
5,964
3,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
LIOSTE
Fenrir
6
0 / 4 / 2
4,663
466
525
7,063
1,695
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lionsbane540
Izanami
7
0 / 4 / 0
4,115
412
1,535
5,204
1,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
6
0 / 3 / 0
4,013
401
2,093
4,300
999
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CRUSHOR
Izanami
11
0 / 1 / 0
6,173
617
4,300
4,878
1,384
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 0 / 2
6,335
634
2,244
3,022
981
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sabatonne
Neith
11
6 / 0 / 5
6,859
686
6,869
3,813
1,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 3
6,019
602
2,308
3,541
972
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
wefhi
Arachne
7
0 / 1 / 1
5,295
530
1,140
6,235
1,797
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
CRUSHOR
Izanami
0
1
0
0
L
3
2
0
1.5
L
Sun Wukong
GunslingerKWA
Sun Wukong
1
0
0
1
W
5
0
2
6
L
Fenrir
LIOSTE
Fenrir
0
4
2
0.25
L
Izanami
Lionsbane540
Izanami
0
4
0
0
W
Neith
Sabatonne
Neith
6
0
5
8.5
W
0
2
3
0.75
L
Merlin
0
3
0
0
W
Arachne
wefhi
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,120
Damage
16,861
27,342
Taken
21,489
9,038
Mitigated
6,283
6,397
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CRUSHOR
Izanami
4,300
2,852
0
1,890
4,878
1,384
1,515
0
4,528
0
36,995
L
2,816
307
0
706
4,811
1,308
72
1,240
3,571
32,812
0
L
Sun Wukong
GunslingerKWA
Sun Wukong
3,151
408
0
2,831
5,964
3,782
0
125
5,839
0
25,589
W
2,244
464
375
1,250
3,022
981
906
1,067
1,955
16,299
0
L
Fenrir
LIOSTE
Fenrir
525
63
0
2,177
7,063
1,695
0
646
6,417
0
17,895
L
Izanami
Lionsbane540
Izanami
1,535
1,383
0
683
5,204
1,254
0
1,373
3,831
0
13,663
W
Neith
Sabatonne
Neith
6,869
3,740
0
2,406
3,813
1,149
1,624
981
2,832
0
39,865
W
2,308
471
0
375
3,541
972
716
1,536
2,005
29,843
0
L
Merlin
2,093
46
0
0
4,300
999
0
1,168
3,132
14,928
0
W
Arachne
wefhi
Arachne
1,140
756
0
3,348
6,235
1,797
0
1,325
4,910
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,647
Gold Earned
30,681
188
Minions Killed
251
0
Camps Cleared
0
841,564
Distance Traveled
853,983
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,173
617
66
7
0
177,564
2
L
Eset
5,705
571
65
7
0
155,224
1
L
Sun Wukong
5,151
515
46
5
0
175,761
0
W
Yemoja
6,335
634
35
4
0
190,354
0
L
Fenrir
4,663
466
31
3
0
170,769
0
L
Izanami
4,115
412
34
3
0
155,395
0
W
Neith
6,859
686
63
6
0
158,050
5
W
Nu Wa
6,019
602
54
5
0
174,435
5
L
Merlin
4,013
401
12
1
0
184,415
2
W
Arachne
5,295
530
33
3
0
153,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role