Player Matchup

Fenrir
Fenrir
EatPewp
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
Ishygor
Ratatoskr
Level 16
God Stats
8W - 14L
1,323 SR
Queue Stats
20W - 29L
1,189 Elo+
Solo
Zeus
Zeus
NexusHakai
Zeus
Level 19
God Stats
1W - 5L
1,312 SR
Queue Stats
147W - 152L
1,228 Elo+
Solo
Cerberus
Cerberus
breadsticks045
Cerberus
Level 29
God Stats
42W - 22L
1,656 SR
Queue Stats
120W - 114L
1,351 Elo+
Solo
Loki
Loki
fabkiller09
Loki
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 25L
1,181 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,288 Elo+

VS

Team Averages
Level 22
1,503 SR
1,273 Elo+
Kukulkan
Kukulkan
Mifune_0-0-7
Kukulkan
Level 22
God Stats
22W - 18L
1,659 SR
Queue Stats
89W - 84L
1,365 Elo+
Solo
Ullr
Ullr
RogerElZorro
Ullr
Level 28
God Stats
8W - 9L
1,346 SR
Queue Stats
71W - 60L
1,235 Elo+
Solo
Bakasura
Bakasura
juliklum076
Bakasura
Level 18
God Stats
4W - 7L
1,302 SR
Queue Stats
37W - 52L
1,172 Elo+
Solo
Bacchus
Bacchus
monotrom10
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 145L
1,361 Elo+
Solo
Merlin
Merlin
ominusdevil
Merlin
Level 14
God Stats
7W - 5L
1,709 SR
Queue Stats
81W - 74L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EatPewp
Fenrir
18
8 / 4 / 9
11,657
507
14,037
15,741
9,721
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Ishygor
Ratatoskr
16
4 / 6 / 7
10,796
469
9,572
20,646
7,561
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 8 / 2
11,390
495
12,791
16,075
5,975
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
17
6 / 2 / 9
10,963
477
8,586
14,636
10,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 0
9,678
421
2,220
9,296
6,834
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mifune_0-0-7
Kukulkan
20
9 / 1 / 8
13,335
580
21,799
9,052
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 5
10,741
467
4,378
12,957
3,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
juliklum076
Bakasura
17
2 / 8 / 2
11,602
504
6,664
16,771
6,558
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
monotrom10
Bacchus
16
7 / 6 / 6
12,721
553
10,867
18,579
17,862
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
16
4 / 5 / 5
11,159
485
9,323
12,421
4,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
26
Kills
22
23
Deaths
27
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EatPewp
Fenrir
8
4
9
3.13
L
Ratatoskr
Ishygor
Ratatoskr
4
6
7
1.25
W
Kukulkan
Mifune_0-0-7
Kukulkan
9
1
8
13
L
6
8
2
0.88
W
0
7
5
0.36
L
Cerberus
6
2
9
5.25
L
2
3
0
0.67
W
Bakasura
juliklum076
Bakasura
2
8
2
0.38
W
Bacchus
monotrom10
Bacchus
7
6
6
1.67
W
Merlin
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
53,031
76,394
Taken
69,780
40,556
Mitigated
36,136
18,178
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EatPewp
Fenrir
14,037
4,317
0
2,937
15,741
9,721
850
7,609
8,132
0
64,686
L
Ratatoskr
Ishygor
Ratatoskr
9,572
2,437
0
4,819
20,646
7,561
496
10,224
10,032
0
68,863
W
Kukulkan
Mifune_0-0-7
Kukulkan
21,799
1,029
0
1,115
9,052
3,544
1,560
6,292
2,760
90,187
0
L
12,791
1,132
0
4,862
16,075
5,975
820
11,775
4,300
63,400
0
W
4,378
1,567
0
2,014
12,957
3,964
3,320
3,650
9,137
0
60,540
L
Cerberus
8,586
618
573
4,720
14,636
10,465
0
9,497
4,999
52,311
0
L
2,220
746
0
267
9,296
6,834
552
2,884
6,062
0
27,787
W
Bakasura
juliklum076
Bakasura
6,664
4,560
0
2,299
16,771
6,558
3,042
1,737
14,884
0
63,274
W
Bacchus
monotrom10
Bacchus
10,867
1,727
491
1,770
18,579
17,862
346
5,893
12,516
25,457
0
W
Merlin
9,323
265
0
594
12,421
4,208
473
3,805
8,466
52,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,484
Gold Earned
59,558
451
Minions Killed
523
0
Camps Cleared
0
2,036,715
Distance Traveled
2,095,819
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,657
507
88
4
0
440,059
3
L
Ratatoskr
10,796
469
93
4
0
474,476
2
W
Kukulkan
13,335
580
168
7
0
434,393
4
L
Zeus
11,390
495
118
5
0
346,113
0
W
Ullr
10,741
467
112
5
0
412,285
1
L
Cerberus
10,963
477
102
4
0
441,463
1
L
Loki
9,678
421
50
2
0
334,604
0
W
Bakasura
11,602
504
119
5
0
427,407
0
W
Bacchus
12,721
553
18
1
0
395,626
2
W
Merlin
11,159
485
106
5
0
426,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role