Player Matchup

Chaac
Chaac
IDamone
Chaac
Level 13
God Stats
41W - 40L
1,420 SR
Queue Stats
115W - 127L
1,231 Elo+
Solo
Horus
Horus
masterzray
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
x405C3RTIFI3Dx
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 9
1,473 SR
1,410 Elo+

VS

Team Averages
Level 30
1,511 SR
1,297 Elo+
Cthulhu
Cthulhu
Jonason1
Cthulhu
Level 28
God Stats
12W - 12L
1,574 SR
Queue Stats
42W - 30L
1,401 Elo+
Party 2
Thor
Thor
asier_iker
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 20L
1,105 Elo+
Solo
Janus
Janus
terrorgoose2537
Janus
Level 55
God Stats
33W - 54L
1,460 SR
Queue Stats
294W - 285L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IDamone
Chaac
11
1 / 6 / 0
7,275
606
6,740
10,784
6,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
9
1 / 9 / 1
7,515
626
3,872
14,561
6,453
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 11 / 0
7,249
604
3,346
11,581
5,314
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jonason1
Cthulhu
13
10 / 0 / 13
10,497
875
12,310
10,370
7,638
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 4 / 17
9,288
774
4,874
8,081
5,236
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
12 / 0 / 8
10,096
841
11,447
5,488
1,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
4
Kills
26
26
Deaths
4
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chaac
IDamone
Chaac
1
6
0
0.17
W
Cthulhu
Jonason1
Cthulhu
10
0
13
16.5
W
4
4
17
3.13
L
Horus
1
9
1
0.17
W
12
0
8
16
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,958
Damage
28,631
36,926
Taken
23,939
18,470
Mitigated
14,643
3,056
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
IDamone
Chaac
6,740
1,217
0
1,768
10,784
6,703
0
7,573
3,211
259
32,221
W
Cthulhu
Jonason1
Cthulhu
12,310
2,099
503
842
10,370
7,638
664
134
10,141
29,573
0
W
4,874
2,326
0
80
8,081
5,236
433
77
7,829
0
10,119
L
Horus
3,872
1,936
208
772
14,561
6,453
0
8,927
5,634
0
13,297
W
11,447
1,736
0
1,484
5,488
1,769
1,219
55
5,383
35,519
0
L
3,346
1,701
0
308
11,581
5,314
0
7,337
4,244
0
11,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,039
Gold Earned
29,881
70
Minions Killed
112
0
Camps Cleared
0
539,786
Distance Traveled
635,129
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,275
606
40
3
0
201,213
3
W
Cthulhu
10,497
875
47
4
0
226,203
1
W
Thor
9,288
774
10
1
0
182,214
4
L
Horus
7,515
626
12
1
0
175,491
0
W
Janus
10,096
841
55
5
0
226,712
1
L
Set
7,249
604
18
2
0
163,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role