Player Matchup

Cabrakan
Cabrakan
Frostmallow
Cabrakan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
S1andi
Loki
Level 5
God Stats
1W - 3L
1,388 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2
Da Ji
Da Ji
Skadadlee
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2
Nemesis
Nemesis
ZeroPsyro
Nemesis
Level 30
God Stats
1W - 6L
1,142 SR
Queue Stats
164W - 175L
1,369 Elo+
Solo
Agni
Agni
hahaha98
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,349 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,371 Elo+

VS

Team Averages
Level 32
1,482 SR
1,432 Elo+
Ares
Ares
EusouoBergii
Ares
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
225W - 243L
1,362 Elo+
Solo
Yemoja
Yemoja
MagicHoney
Yemoja
Level 11
God Stats
28W - 57L
1,373 SR
Queue Stats
65W - 130L
1,326 Elo+
Party 1
Ullr
Ullr
MagicOso1412
Ullr
Level 82
God Stats
10W - 23L
1,208 SR
Queue Stats
334W - 434L
1,428 Elo+
Party 1
Janus
Janus
Vaanaac
Janus
Level 28
God Stats
3W - 2L
1,462 SR
Queue Stats
61W - 56L
1,400 Elo+
Solo
Fenrir
Fenrir
请叫我萌新
Fenrir
Level 25
God Stats
4W - 1L
1,865 SR
Queue Stats
13W - 12L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Frostmallow
Cabrakan
12
2 / 13 / 1
8,620
375
11,262
23,671
12,223
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
S1andi
Loki
15
1 / 7 / 3
9,669
420
7,221
15,271
4,176
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Skadadlee
Da Ji
13
0 / 11 / 2
8,836
384
3,475
18,427
5,270
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
ZeroPsyro
Nemesis
17
8 / 8 / 1
12,026
523
10,621
24,099
8,208
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
16
1 / 10 / 2
9,514
414
7,101
15,725
4,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 13
12,990
565
15,904
12,757
7,502
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
MagicHoney
Yemoja
15
0 / 2 / 13
11,601
504
2,089
9,456
8,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
6 / 3 / 11
12,120
527
14,167
11,851
5,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Vaanaac
Janus
19
7 / 3 / 10
13,527
588
12,691
11,102
4,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
24 / 3 / 6
15,729
684
31,521
18,756
11,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
12
Kills
49
49
Deaths
13
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
12
2
13
9.25
L
Cabrakan
Frostmallow
Cabrakan
2
13
1
0.19
W
Yemoja
MagicHoney
Yemoja
0
2
13
3.25
W
6
3
11
3.83
L
Loki
S1andi
Loki
1
7
3
0.36
L
Da Ji
Skadadlee
Da Ji
0
11
2
0.09
W
Janus
Vaanaac
Janus
7
3
10
4
L
Nemesis
ZeroPsyro
Nemesis
8
8
1
1.06
L
Agni
1
10
2
0.2
W
24
3
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,680
Damage
76,372
97,193
Taken
63,922
33,934
Mitigated
37,010
12,703
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,904
1,083
0
1,965
12,757
7,502
220
4,615
8,142
42,803
0
L
Cabrakan
Frostmallow
Cabrakan
11,262
1,037
87
1,758
23,671
12,223
727
7,540
16,131
28,237
0
W
Yemoja
MagicHoney
Yemoja
2,089
172
2,166
249
9,456
8,444
555
2,294
7,162
23,250
0
W
14,167
7,759
0
2,317
11,851
5,183
8,603
3,637
8,214
0
76,427
L
Loki
S1andi
Loki
7,221
2,350
0
2,322
15,271
4,176
0
5,582
9,689
0
51,420
L
Da Ji
Skadadlee
Da Ji
3,475
241
0
1,872
18,427
5,270
0
4,596
13,831
0
37,807
W
Janus
Vaanaac
Janus
12,691
228
0
943
11,102
4,089
1,444
4,117
6,985
88,840
0
L
Nemesis
ZeroPsyro
Nemesis
10,621
4,441
0
3,800
24,099
8,208
0
7,061
17,038
0
65,951
L
Agni
7,101
618
0
2,864
15,725
4,057
108
5,905
9,820
61,755
0
W
31,521
8,651
0
4,959
18,756
11,792
2,628
3,700
15,056
0
105,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
65,967
394
Minions Killed
490
0
Camps Cleared
0
1,855,885
Distance Traveled
2,135,161
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,990
565
47
2
0
430,694
2
L
Cabrakan
8,620
375
44
2
0
324,016
3
W
Yemoja
11,601
504
40
2
0
386,658
0
W
Ullr
12,120
527
119
5
0
385,289
10
L
Loki
9,669
420
101
4
0
395,590
1
L
Da Ji
8,836
384
61
3
0
331,869
2
W
Janus
13,527
588
156
7
0
454,056
2
L
Nemesis
12,026
523
89
4
0
427,268
0
L
Agni
9,514
414
99
4
0
377,142
3
W
Fenrir
15,729
684
128
6
0
478,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role