Player Matchup

Bacchus
Bacchus
AlphasLair
Bacchus
Level 7
God Stats
1W - 2L
1,504 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 2
Ao Kuang
Ao Kuang
CorpseFaction
Ao Kuang
Level 86
God Stats
1W - 1L
1,330 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 2
Discordia
Discordia
GetRxcked
Discordia
Level 52
God Stats
4W - 0L
1,888 SR
Queue Stats
131W - 99L
1,603 Elo+
Party 2
Medusa
Medusa
ItsLittyDude
Medusa
Level 83
God Stats
2W - 0L
1,652 SR
Queue Stats
17W - 17L
1,444 Elo+
Party 2
Yemoja
Yemoja
dSwordLogicb
Yemoja
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 2
Team Averages
Level 63
1,575 SR
1,479 Elo+

VS

Team Averages
Level 51
1,578 SR
1,386 Elo+
Neith
Neith
Axe4men
Neith
Level 60
God Stats
0W - 1L
1,824 SR
Queue Stats
59W - 36L
1,456 Elo+
Party 3
Nemesis
Nemesis
Emi_V7
Nemesis
Level 27
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Baron Samedi
Baron Samedi
NeonSpark72
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,462 Elo+
Solo
Susano
Susano
RyanChosenOne
Susano
Level 29
God Stats
21W - 28L
1,401 SR
Queue Stats
55W - 73L
1,434 Elo+
Party 3
Fenrir
Fenrir
YNW_TVR
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlphasLair
Bacchus
20
6 / 2 / 20
16,047
1,070
8,556
25,711
38,692
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
CorpseFaction
Ao Kuang
20
16 / 2 / 13
16,199
1,080
27,543
18,129
14,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
GetRxcked
Discordia
20
8 / 3 / 17
15,090
1,006
27,233
12,492
6,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
10 / 7 / 18
15,786
1,052
34,612
21,258
11,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
0 / 2 / 25
13,806
920
6,156
13,685
20,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axe4men
Neith
20
0 / 6 / 12
14,148
943
24,126
25,947
10,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Emi_V7
Nemesis
19
5 / 10 / 6
14,233
949
16,302
26,082
11,811
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
NeonSpark72
Baron Samedi
20
5 / 4 / 7
15,042
1,003
22,551
14,151
6,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 10 / 9
13,917
928
16,011
25,354
9,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
YNW_TVR
Fenrir
19
2 / 10 / 7
13,119
875
6,921
18,440
13,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
57
40
Kills
16
16
Deaths
40
93
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlphasLair
Bacchus
6
2
20
8
L
Neith
Axe4men
Neith
0
6
12
1
W
Ao Kuang
CorpseFaction
Ao Kuang
16
2
13
11.25
L
Nemesis
Emi_V7
Nemesis
5
10
6
0.8
W
Discordia
GetRxcked
Discordia
8
3
17
5.5
W
Medusa
10
7
18
2.71
L
Baron Samedi
NeonSpark72
Baron Samedi
5
4
7
2.13
L
4
10
9
0.85
L
Fenrir
YNW_TVR
Fenrir
2
10
7
0.55
W
Yemoja
0
2
25
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,100
Damage
85,911
91,275
Taken
109,974
91,537
Mitigated
52,583
12,206
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlphasLair
Bacchus
8,556
1,273
0
259
25,711
38,692
0
4,170
21,541
32,308
0
L
Neith
Axe4men
Neith
24,126
12,270
0
4,550
25,947
10,558
0
15,772
10,175
0
81,973
W
Ao Kuang
CorpseFaction
Ao Kuang
27,543
6,642
0
4,904
18,129
14,540
0
6,402
11,727
42,254
0
L
Nemesis
Emi_V7
Nemesis
16,302
9,241
1,165
2,028
26,082
11,811
0
19,529
6,553
0
41,899
W
Discordia
GetRxcked
Discordia
27,233
1,290
0
1,370
12,492
6,099
0
4,017
8,475
46,453
0
W
Medusa
34,612
18,299
0
497
21,258
11,779
0
5,485
15,773
0
74,656
L
Baron Samedi
NeonSpark72
Baron Samedi
22,551
2,890
1,187
2,999
14,151
6,987
0
8,573
5,578
52,511
0
L
16,011
1,868
0
780
25,354
9,940
0
15,274
10,080
0
33,343
L
Fenrir
YNW_TVR
Fenrir
6,921
1,398
0
870
18,440
13,287
0
10,340
8,100
0
17,411
W
Yemoja
6,156
1,250
3,859
1,317
13,685
20,427
0
2,477
11,208
28,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,928
Gold Earned
70,459
282
Minions Killed
302
7
Camps Cleared
13
1,507,571
Distance Traveled
1,399,683
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,047
1,070
57
4
0
323,495
1
L
Neith
14,148
943
101
7
2
283,478
2
W
Ao Kuang
16,199
1,080
40
3
2
334,122
0
L
Nemesis
14,233
949
71
5
1
277,035
0
W
Discordia
15,090
1,006
55
4
1
315,930
1
W
Medusa
15,786
1,052
85
6
4
276,000
0
L
Baron Samedi
15,042
1,003
70
5
6
328,934
1
L
Susano
13,917
928
42
3
3
270,677
1
L
Fenrir
13,119
875
18
1
1
239,559
1
W
Yemoja
13,806
920
45
3
0
258,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role