Player Matchup

Zeus
Zeus
Gemini Bruh
Zeus
Level 27
God Stats
25W - 24L
1,529 SR
Queue Stats
25W - 25L
1,360 Elo+
Party 1
King Arthur
King Arthur
Plagued Jackal
King Arthur
Level 74
God Stats
2W - 0L
1,501 SR
Queue Stats
12W - 9L
1,451 Elo+
Party 1
Fenrir
Fenrir
Slasa
Fenrir
Level 67
God Stats
9W - 5L
1,560 SR
Queue Stats
9W - 5L
1,505 Elo+
Party 1
Team Averages
Level 56
1,530 SR
1,439 Elo+

VS

Team Averages
Level 15
1,624 SR
1,313 Elo+
Hel
Hel
BlueCloris666
Hel
Level 7
God Stats
1W - 3L
1,540 SR
Queue Stats
1W - 4L
1,364 Elo+
Solo
Skadi
Skadi
SOP Smellinloud
Skadi
Level 28
God Stats
1W - 2L
1,474 SR
Queue Stats
66W - 100L
1,195 Elo+
Solo
Fenrir
Fenrir
hG_Wvste
Fenrir
Level 11
God Stats
2W - 3L
1,859 SR
Queue Stats
6W - 11L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 5 / 5
9,935
828
8,091
8,247
4,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Plagued Jackal
King Arthur
14
6 / 2 / 10
9,975
831
14,143
14,226
11,999
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Slasa
Fenrir
14
10 / 2 / 9
10,172
848
8,730
8,940
3,966
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 4
7,659
638
3,701
10,711
3,315
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 10 / 2
9,878
823
9,273
13,673
4,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
hG_Wvste
Fenrir
10
1 / 5 / 6
8,058
672
4,676
11,713
5,940
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
7
9
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
10
5
5
2.5
W
King Arthur
Plagued Jackal
King Arthur
6
2
10
5.5
L
5
10
2
0.6
W
Fenrir
Slasa
Fenrir
10
2
9
7.25
L
Fenrir
hG_Wvste
Fenrir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
17,650
31,413
Taken
36,097
20,606
Mitigated
13,897
8,182
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,701
1,588
389
584
10,711
3,315
0
2,873
7,638
9,327
0
W
8,091
449
0
844
8,247
4,641
656
1,141
7,106
41,760
0
W
King Arthur
Plagued Jackal
King Arthur
14,143
1,761
612
5,069
14,226
11,999
254
2,654
11,572
0
45,143
L
9,273
5,392
0
1,697
13,673
4,642
0
3,235
10,263
0
29,023
W
Fenrir
Slasa
Fenrir
8,730
2,884
231
1,426
8,940
3,966
1,505
282
8,658
0
22,793
L
Fenrir
hG_Wvste
Fenrir
4,676
1,243
0
237
11,713
5,940
0
2,050
9,538
0
15,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,082
Gold Earned
25,595
129
Minions Killed
70
0
Camps Cleared
0
656,637
Distance Traveled
469,328
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,659
638
15
1
0
144,671
0
W
Zeus
9,935
828
55
5
0
191,676
0
W
King Arthur
9,975
831
54
5
0
230,561
3
L
Skadi
9,878
823
43
4
0
147,496
1
W
Fenrir
10,172
848
20
2
0
234,400
1
L
Fenrir
8,058
672
12
1
0
177,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role