Player Matchup

Da Ji
Da Ji
KamirooWolf
Da Ji
Level 86
God Stats
0W - 1L
1,486 SR
Queue Stats
102W - 79L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
RangerTheSlayer
Kuzenbo
Level 30
God Stats
3W - 2L
1,650 SR
Queue Stats
96W - 70L
1,484 Elo+
Party 2
Cupid
Cupid
xVDR2000x
Cupid
Level 59
God Stats
1W - 3L
1,589 SR
Queue Stats
109W - 86L
1,480 Elo+
Party 2
Team Averages
Level 58
1,575 SR
1,482 Elo+

VS

Team Averages
Level 123
1,599 SR
1,318 Elo+
Hel
Hel
Conquer1st
Hel
Level 88
God Stats
1W - 1L
1,527 SR
Queue Stats
14W - 11L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
VIOLA HUESOS
Cthulhu
Level 154
God Stats
1W - 0L
1,627 SR
Queue Stats
4W - 5L
1,199 Elo+
Solo
Skadi
Skadi
mrG3TitdONE
Skadi
Level 126
God Stats
8W - 4L
1,644 SR
Queue Stats
38W - 44L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
9,196
613
9,485
11,137
3,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 5
8,136
542
8,876
14,293
18,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
xVDR2000x
Cupid
12
2 / 3 / 2
8,827
588
8,214
12,641
4,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
9,416
628
10,726
10,057
4,887
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
VIOLA HUESOS
Cthulhu
13
4 / 1 / 3
10,692
713
10,141
19,206
19,377
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 3
9,844
656
10,578
8,970
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
9
9
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
4
5
2
1
L
0
1
5
2.5
W
Cthulhu
VIOLA HUESOS
Cthulhu
4
1
3
5.5
W
3
2
3
2.25
L
Cupid
xVDR2000x
Cupid
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
31,445
38,071
Taken
38,233
26,818
Mitigated
27,277
3,398
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,726
76
7,811
6,553
10,057
4,887
1,564
2,296
7,761
34,904
0
L
9,485
2,569
0
0
11,137
3,987
0
5,770
5,367
0
20,434
L
8,876
3,775
429
759
14,293
18,492
0
6,681
7,612
18,231
0
W
Cthulhu
VIOLA HUESOS
Cthulhu
10,141
1,583
2
2,781
19,206
19,377
216
5,265
13,941
30,544
0
W
10,578
4,650
0
1,135
8,970
3,013
759
1,426
7,544
0
60,092
L
Cupid
xVDR2000x
Cupid
8,214
4,554
399
1,811
12,641
4,339
76
8,434
4,207
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,159
Gold Earned
29,952
82
Minions Killed
171
0
Camps Cleared
0
806,040
Distance Traveled
829,965
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,416
628
55
4
0
303,208
0
L
Da Ji
9,196
613
18
1
0
257,259
2
L
Kuzenbo
8,136
542
8
1
0
286,867
0
W
Cthulhu
10,692
713
25
2
0
286,775
0
W
Skadi
9,844
656
91
6
0
239,982
6
L
Cupid
8,827
588
56
4
0
261,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role