Player Matchup

Sol
Sol
Hiratinha
Sol
Level 14
God Stats
5W - 5L
1,349 SR
Queue Stats
28W - 26L
1,458 Elo+
Party 2
Yemoja
Yemoja
JahChapado
Yemoja
Level 28
God Stats
9W - 7L
1,771 SR
Queue Stats
72W - 66L
1,525 Elo+
Party 1
Izanami
Izanami
Sky263
Izanami
Level 27
God Stats
17W - 15L
1,607 SR
Queue Stats
66W - 62L
1,527 Elo+
Party 1
Bellona
Bellona
Vitinho_Kenji
Bellona
Level 28
God Stats
12W - 4L
1,753 SR
Queue Stats
173W - 169L
1,450 Elo+
Party 2
Ullr
Ullr
lılıll
Ullr
Level 28
God Stats
25W - 22L
1,569 SR
Queue Stats
63W - 46L
1,587 Elo+
Solo
Team Averages
Level 25
1,610 SR
1,510 Elo+

VS

Team Averages
Level 27
1,518 SR
1,481 Elo+
Scylla
Scylla
BERTOSOFILHO22
Scylla
Level 29
God Stats
15W - 10L
1,721 SR
Queue Stats
104W - 94L
1,569 Elo+
Solo
Medusa
Medusa
ConradoRibeiro
Medusa
Level 38
God Stats
104W - 104L
1,602 SR
Queue Stats
109W - 130L
1,518 Elo+
Party 3
Jing Wei
Jing Wei
Gerenal
Jing Wei
Level 16
God Stats
32W - 36L
1,407 SR
Queue Stats
174W - 204L
1,466 Elo+
Party 3
Fenrir
Fenrir
TwitLonger
Fenrir
Level 26
God Stats
1W - 3L
1,393 SR
Queue Stats
117W - 98L
1,531 Elo+
Solo
Anubis
Anubis
WARLOCKOFLIGHT
Anubis
Level 25
God Stats
55W - 35L
1,466 SR
Queue Stats
166W - 169L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 0 / 17
12,085
863
12,043
2,925
1,354
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
JahChapado
Yemoja
20
3 / 3 / 28
14,127
1,009
11,043
16,997
22,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Sky263
Izanami
20
18 / 0 / 12
16,329
1,166
28,895
8,883
4,156
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
20
3 / 0 / 21
13,121
937
10,599
10,485
11,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
20
13 / 3 / 16
15,208
1,086
16,963
16,056
6,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 3
12,886
920
15,454
9,358
4,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 9 / 2
12,128
866
14,234
21,091
9,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Gerenal
Jing Wei
18
1 / 10 / 3
11,602
829
6,362
26,719
12,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
TwitLonger
Fenrir
16
1 / 5 / 3
11,078
791
5,408
7,149
2,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 10 / 4
11,554
825
8,427
20,221
10,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
21
37
Kills
6
6
Deaths
37
94
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
3
9
2
0.44
L
Jing Wei
Gerenal
Jing Wei
1
10
3
0.25
W
0
0
17
8.5
W
Yemoja
JahChapado
Yemoja
3
3
28
5.67
W
Izanami
Sky263
Izanami
18
0
12
24
L
Fenrir
TwitLonger
Fenrir
1
5
3
0.5
W
Bellona
3
0
21
13.5
L
0
10
4
0.2
W
Ullr
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,543
Damage
49,885
55,346
Taken
84,538
46,539
Mitigated
39,909
7,909
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,454
371
0
0
9,358
4,094
0
1,195
8,113
70,750
0
L
14,234
6,202
0
602
21,091
9,621
0
7,499
13,517
0
29,187
L
Jing Wei
Gerenal
Jing Wei
6,362
6,016
0
645
26,719
12,558
0
5,526
21,043
0
20,544
W
12,043
563
0
451
2,925
1,354
0
877
2,048
31,269
0
W
Yemoja
JahChapado
Yemoja
11,043
962
5,084
955
16,997
22,647
0
7,517
9,480
19,571
0
W
Izanami
Sky263
Izanami
28,895
21,583
0
672
8,883
4,156
0
5,121
3,762
0
53,566
L
Fenrir
TwitLonger
Fenrir
5,408
1,115
0
236
7,149
2,833
0
1,527
5,497
0
8,886
W
Bellona
10,599
1,804
0
302
10,485
11,574
0
3,951
6,534
262
30,839
L
8,427
49
0
3,232
20,221
10,803
0
7,601
12,545
29,288
0
W
Ullr
16,963
10,107
0
445
16,056
6,808
0
6,415
9,641
0
55,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,870
Gold Earned
59,248
272
Minions Killed
249
14
Camps Cleared
4
1,344,143
Distance Traveled
1,117,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,886
920
142
10
0
211,449
2
L
Medusa
12,128
866
14
1
0
287,270
0
L
Jing Wei
11,602
829
36
3
1
244,057
0
W
Sol
12,085
863
56
4
2
260,336
0
W
Yemoja
14,127
1,009
11
1
0
248,746
0
W
Izanami
16,329
1,166
65
5
4
269,670
0
L
Fenrir
11,078
791
10
1
3
149,999
0
W
Bellona
13,121
937
48
3
2
280,123
0
L
Anubis
11,554
825
47
3
0
224,761
1
W
Ullr
15,208
1,086
92
7
6
285,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role