Player Matchup

Ravana
Ravana
HansT
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 289L
1,461 Elo+
Solo
Hercules
Hercules
Iconius
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SucksAtThisGame
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
XxR4FAxX
Jormungandr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 2
Scylla
Scylla
ju4nv
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,429 Elo+

VS

Team Averages
Level 109
1,574 SR
1,417 Elo+
Apollo
Apollo
A Level 1 Stick
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,362 Elo+
Party 1
He Bo
He Bo
Boom3706
He Bo
Level 160
God Stats
4W - 7L
1,567 SR
Queue Stats
458W - 497L
1,475 Elo+
Solo
Serqet
Serqet
Smo0o0oke
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Solo
Zeus
Zeus
Spartan7452
Zeus
Level 108
God Stats
0W - 1L
1,801 SR
Queue Stats
15W - 20L
1,330 Elo+
Party 1
Izanami
Izanami
Squrtlechele
Izanami
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HansT
Ravana
17
2 / 8 / 14
11,708
616
9,001
20,284
11,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hercules
Iconius
Hercules
20
4 / 3 / 20
13,313
701
16,089
33,470
39,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 7 / 14
14,900
784
28,175
22,228
10,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
XxR4FAxX
Jormungandr
19
0 / 6 / 20
11,756
619
9,762
22,864
20,833
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
ju4nv
Scylla
20
11 / 8 / 6
13,896
731
17,013
14,888
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
11,593
610
7,498
15,001
7,305
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Boom3706
He Bo
19
5 / 11 / 12
12,302
647
13,485
17,080
7,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Smo0o0oke
Serqet
19
8 / 7 / 11
13,668
719
9,223
25,892
25,693
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 3 / 10
15,223
801
50,197
17,314
7,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Squrtlechele
Izanami
20
4 / 2 / 15
13,641
718
15,264
12,285
5,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
96
28
Kills
32
32
Deaths
28
74
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
5
16
2
L
He Bo
Boom3706
He Bo
5
11
12
1
W
Ravana
HansT
Ravana
2
8
14
1.13
W
Hercules
Iconius
Hercules
4
3
20
4.67
L
Serqet
Smo0o0oke
Serqet
8
7
11
1.93
L
13
3
10
6
L
Izanami
Squrtlechele
Izanami
4
2
15
5.75
W
11
7
14
2.57
W
Jormungandr
XxR4FAxX
Jormungandr
0
6
20
1.67
W
Scylla
ju4nv
Scylla
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,040
Damage
95,667
113,734
Taken
87,572
88,522
Mitigated
53,845
47,575
Healing
33,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,498
3,691
1,877
3,263
15,001
7,305
964
4,801
10,150
0
14,888
L
He Bo
Boom3706
He Bo
13,485
726
1,335
1,617
17,080
7,870
0
6,170
10,710
21,730
0
W
Ravana
HansT
Ravana
9,001
1,477
3,681
5,519
20,284
11,054
588
10,911
9,230
0
16,768
W
Hercules
Iconius
Hercules
16,089
2,551
4,350
16,301
33,470
39,678
1,933
13,994
19,008
9,948
27,511
L
Serqet
Smo0o0oke
Serqet
9,223
1,659
3,451
6,557
25,892
25,693
98
9,965
15,602
0
10,921
L
50,197
2,080
4,092
7,701
17,314
7,381
0
5,340
11,949
82,697
0
L
Izanami
Squrtlechele
Izanami
15,264
11,343
1,678
2,071
12,285
5,596
1,281
2,316
9,869
0
51,132
W
28,175
15,451
3,025
5,369
22,228
10,814
1,995
14,273
7,144
0
57,954
W
Jormungandr
XxR4FAxX
Jormungandr
9,762
690
3,105
2,889
22,864
20,833
522
15,809
6,919
29,250
0
W
Scylla
ju4nv
Scylla
17,013
950
1,395
1,941
14,888
6,143
156
8,695
5,464
36,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,573
Gold Earned
66,427
184
Minions Killed
191
0
Camps Cleared
0
1,591,482
Distance Traveled
1,647,025
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,593
610
22
1
0
349,001
0
L
He Bo
12,302
647
12
1
0
286,260
2
W
Ravana
11,708
616
10
1
0
341,806
2
W
Hercules
13,313
701
27
1
0
327,595
9
L
Serqet
13,668
719
5
0
0
333,395
2
L
Zeus
15,223
801
73
4
0
327,348
0
L
Izanami
13,641
718
79
4
0
351,021
0
W
Artemis
14,900
784
62
3
0
341,421
0
W
Jormungandr
11,756
619
36
2
0
283,314
0
W
Scylla
13,896
731
49
3
0
297,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role