Player Matchup

Kuzenbo
Kuzenbo
BLAC SMlTH
Kuzenbo
Level 18
God Stats
0W - 2L
1,492 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Fenrir
Fenrir
Mopa88
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Guan Yu
Guan Yu
ShogunClutch
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,410 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,285 Elo+

VS

Team Averages
Level 13
1,731 SR
1,235 Elo+
Chaac
Chaac
Fernando2307Ac
Chaac
Level 28
God Stats
4W - 0L
1,801 SR
Queue Stats
9W - 15L
1,299 Elo+
Solo
Scylla
Scylla
MazuDabz
Scylla
Level 6
God Stats
3W - 1L
1,833 SR
Queue Stats
5W - 6L
1,203 Elo+
Party 2
Neith
Neith
asapsayy
Neith
Level 6
God Stats
2W - 4L
1,560 SR
Queue Stats
2W - 5L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLAC SMlTH
Kuzenbo
8
0 / 7 / 1
6,894
530
3,454
13,060
10,115
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Mopa88
Fenrir
9
0 / 14 / 1
6,921
532
5,300
18,599
8,051
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
ShogunClutch
Guan Yu
11
1 / 5 / 0
7,625
587
5,764
15,073
8,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 13
9,707
747
8,974
10,311
8,030
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
MazuDabz
Scylla
15
13 / 0 / 8
10,717
824
16,394
9,208
2,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
asapsayy
Neith
15
6 / 0 / 16
10,027
771
12,718
4,177
1,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
1
Kills
25
26
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BLAC SMlTH
Kuzenbo
0
7
1
0.07
W
6
1
13
12.5
W
Scylla
MazuDabz
Scylla
13
0
8
17
L
Fenrir
Mopa88
Fenrir
0
14
1
0.04
L
Guan Yu
ShogunClutch
Guan Yu
1
5
0
0.2
W
Neith
asapsayy
Neith
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
38,086
46,732
Taken
23,696
26,865
Mitigated
12,021
2,914
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BLAC SMlTH
Kuzenbo
3,454
1,371
258
258
13,060
10,115
20
5,173
7,824
10,549
0
W
8,974
3,061
0
6,329
10,311
8,030
1,018
822
9,326
0
24,068
W
Scylla
MazuDabz
Scylla
16,394
2,071
0
5,749
9,208
2,567
339
1,943
7,140
67,076
0
L
Fenrir
Mopa88
Fenrir
5,300
1,041
0
1,260
18,599
8,051
0
3,735
14,589
0
16,214
L
Guan Yu
ShogunClutch
Guan Yu
5,764
94
428
710
15,073
8,699
0
7,546
7,352
0
22,865
W
Neith
asapsayy
Neith
12,718
8,380
195
2,700
4,177
1,424
1,657
813
3,339
0
42,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
30,451
72
Minions Killed
181
0
Camps Cleared
0
581,493
Distance Traveled
645,557
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,894
530
8
1
0
198,855
1
W
Chaac
9,707
747
29
2
0
207,844
1
W
Scylla
10,717
824
80
6
0
213,857
0
L
Fenrir
6,921
532
28
2
0
169,527
4
L
Guan Yu
7,625
587
36
3
0
213,111
0
W
Neith
10,027
771
72
6
0
223,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role