Player Matchup

Nemesis
Nemesis
EL CAMUFLAS
Nemesis
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 5L
872 Elo+
Party 3
Yemoja
Yemoja
Kafris
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
906 Elo+
Party 3
Rama
Rama
Taxx94
Rama
Level 22
God Stats
12W - 16L
1,452 SR
Queue Stats
114W - 120L
1,157 Elo+
Solo
Achilles
Achilles
shige843
Achilles
Level 45
God Stats
38W - 29L
1,408 SR
Queue Stats
583W - 605L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
to-ssuy
Kukulkan
Level 13
God Stats
8W - 3L
1,795 SR
Queue Stats
26W - 35L
1,202 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,088 Elo+

VS

Team Averages
Level 14
1,395 SR
943 Elo+
Izanami
Izanami
Chaos_Theorem1
Izanami
Level 27
God Stats
4W - 6L
1,452 SR
Queue Stats
123W - 166L
1,121 Elo+
Solo
Guan Yu
Guan Yu
Gamingzombie54
Guan Yu
Level 9
God Stats
5W - 11L
1,104 SR
Queue Stats
9W - 20L
820 Elo+
Party 2
Fenrir
Fenrir
ItsLoneDove
Fenrir
Level 20
God Stats
14W - 11L
1,447 SR
Queue Stats
29W - 48L
1,098 Elo+
Party 2
Heimdallr
Heimdallr
Shinigami_Seal
Heimdallr
Level 11
God Stats
3W - 4L
1,474 SR
Queue Stats
19W - 34L
925 Elo+
Party 2
Mulan
Mulan
yellowflames56
Mulan
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 12L
749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EL CAMUFLAS
Nemesis
15
0 / 18 / 7
11,365
334
3,510
25,925
8,929
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Kafris
Yemoja
17
2 / 10 / 5
14,245
419
3,598
25,618
32,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Taxx94
Rama
20
3 / 10 / 3
15,450
454
15,221
31,566
12,514
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
shige843
Achilles
20
14 / 4 / 4
16,708
491
31,725
28,667
40,268
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
to-ssuy
Kukulkan
20
14 / 8 / 11
18,099
532
42,281
25,655
10,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 7 / 5
24,009
706
53,196
30,967
14,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 5
15,844
466
14,660
36,350
40,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
19
4 / 9 / 12
15,584
458
9,296
23,720
10,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Shinigami_Seal
Heimdallr
16
5 / 11 / 7
14,113
415
13,145
33,393
20,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 10 / 10
14,295
420
10,302
29,815
23,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
84
33
Kills
45
50
Deaths
42
30
Assists
39
Player
Kills
Deaths
Assists
KDA
W
31
7
5
4.79
L
Nemesis
EL CAMUFLAS
Nemesis
0
18
7
0.19
W
3
5
5
1.1
W
Fenrir
4
9
12
1.11
L
Yemoja
Kafris
Yemoja
2
10
5
0.45
W
Heimdallr
Shinigami_Seal
Heimdallr
5
11
7
0.77
L
Rama
Taxx94
Rama
3
10
3
0.45
L
Achilles
shige843
Achilles
14
4
4
4
L
Kukulkan
to-ssuy
Kukulkan
14
8
11
2.44
W
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,335
Damage
100,599
137,431
Taken
154,245
105,145
Mitigated
110,089
23,539
Healing
46,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
53,196
42,779
315
16,386
30,967
14,907
5,456
9,145
21,647
0
240,429
L
Nemesis
EL CAMUFLAS
Nemesis
3,510
2,270
0
800
25,925
8,929
718
0
25,875
0
28,690
W
14,660
3,977
1,480
14,069
36,350
40,222
2,677
12,457
23,243
166
78,712
W
Fenrir
9,296
2,489
0
4,350
23,720
10,898
3,994
6,129
17,416
0
69,797
L
Yemoja
Kafris
Yemoja
3,598
1,089
1,495
613
25,618
32,493
873
0
25,593
22,727
0
W
Heimdallr
Shinigami_Seal
Heimdallr
13,145
6,946
1,031
4,956
33,393
20,269
2,055
18,591
14,677
0
53,544
L
Rama
Taxx94
Rama
15,221
13,449
0
12,213
31,566
12,514
6,216
0
31,491
0
118,552
L
Achilles
shige843
Achilles
31,725
13,004
0
6,098
28,667
40,268
1,153
97
27,917
0
125,763
L
Kukulkan
to-ssuy
Kukulkan
42,281
5,909
0
2,320
25,655
10,941
434
1,472
24,083
148,924
0
W
10,302
3,317
0
4,057
29,815
23,793
1,771
12,189
17,551
0
60,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,867
Gold Earned
83,845
636
Minions Killed
599
0
Camps Cleared
0
2,662,472
Distance Traveled
2,724,522
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
24,009
706
285
8
0
539,427
2
L
Nemesis
11,365
334
37
1
0
484,376
1
W
Guan Yu
15,844
466
100
3
0
640,553
0
W
Fenrir
15,584
458
64
2
0
498,415
0
L
Yemoja
14,245
419
33
1
0
494,928
0
W
Heimdallr
14,113
415
76
2
0
527,327
2
L
Rama
15,450
454
181
5
0
428,130
6
L
Achilles
16,708
491
161
5
0
699,959
11
L
Kukulkan
18,099
532
224
7
0
555,079
0
W
Mulan
14,295
420
74
2
0
518,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role