Player Matchup

Fenrir
Fenrir
Percy0
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,060 Elo+
Party 2
Merlin
Merlin
TepeshKhan
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Solo
Neith
Neith
aka_HoneyPot
Neith
Level 18
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
caveman1457
Cthulhu
Level 9
God Stats
3W - 5L
1,650 SR
Queue Stats
84W - 114L
1,234 Elo+
Solo
Ne Zha
Ne Zha
lordfmo
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,059 Elo+
Party 2
Team Averages
Level 13
1,522 SR
1,223 Elo+

VS

Team Averages
Level 23
1,453 SR
1,295 Elo+
Horus
Horus
Chuv1sc0
Horus
Level 6
God Stats
11W - 11L
1,500 SR
Queue Stats
43W - 53L
1,500 Elo+
Solo
Bellona
Bellona
Kermit-senpai666
Bellona
Level 29
God Stats
12W - 10L
1,556 SR
Queue Stats
75W - 92L
1,313 Elo+
Solo
Ra
Ra
PACKMANwakawaka
Ra
Level 17
God Stats
3W - 8L
1,268 SR
Queue Stats
29W - 40L
1,234 Elo+
Solo
Pele
Pele
THC Wart00th
Pele
Level 34
God Stats
3W - 3L
1,441 SR
Queue Stats
140W - 172L
1,202 Elo+
Party 1
Neith
Neith
inf1del5x56
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 149L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Percy0
Fenrir
6
1 / 8 / 1
4,339
394
1,861
8,499
2,374
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
TepeshKhan
Merlin
5
0 / 3 / 0
4,087
372
1,250
3,507
973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 4 / 0
4,496
409
4,898
5,923
1,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Boots

Boots

+6%
Movement Speed

Cthulhu
caveman1457
Cthulhu
7
1 / 3 / 0
5,020
456
3,106
10,064
4,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
lordfmo
Ne Zha
5
0 / 9 / 1
4,119
374
1,669
8,047
2,986
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chuv1sc0
Horus
10
2 / 1 / 7
6,924
629
2,777
6,929
3,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
5 / 0 / 0
7,044
640
3,813
4,527
3,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
9 / 0 / 1
7,710
701
7,330
3,205
1,010
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 2
7,595
690
3,845
7,537
2,209
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
7 / 2 / 4
7,493
681
10,285
5,520
1,574
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
27
27
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
Chuv1sc0
Horus
2
1
7
5.5
W
5
0
0
5
W
9
0
1
9.5
L
Fenrir
Percy0
Fenrir
1
8
1
0.19
W
4
2
2
2.5
L
Merlin
TepeshKhan
Merlin
0
3
0
0
L
2
4
0
0.5
L
Cthulhu
caveman1457
Cthulhu
1
3
0
0.33
W
7
2
4
4.5
L
Ne Zha
lordfmo
Ne Zha
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,784
Damage
28,050
36,040
Taken
27,718
11,864
Mitigated
10,954
2,054
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Chuv1sc0
Horus
2,777
1,578
900
2,653
6,929
3,052
385
1,048
5,856
0
10,227
W
3,813
1,088
0
1,773
4,527
3,109
1,266
706
3,646
0
25,200
W
7,330
1,332
58
1,245
3,205
1,010
1,480
1,038
2,167
34,565
0
L
Fenrir
Percy0
Fenrir
1,861
502
0
171
8,499
2,374
57
3,634
4,840
0
8,698
W
3,845
1,006
0
2,437
7,537
2,209
1,321
291
7,196
0
45,333
L
Merlin
TepeshKhan
Merlin
1,250
208
0
0
3,507
973
0
1,894
1,613
9,521
0
L
4,898
2,332
0
604
5,923
1,448
0
1,109
4,814
0
15,108
L
Cthulhu
caveman1457
Cthulhu
3,106
310
56
500
10,064
4,083
0
580
9,394
15,030
0
W
10,285
6,553
0
1,676
5,520
1,574
2,497
1,273
4,172
0
32,211
L
Ne Zha
lordfmo
Ne Zha
1,669
583
0
723
8,047
2,986
73
113
7,784
0
7,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,061
Gold Earned
36,766
83
Minions Killed
255
0
Camps Cleared
0
800,580
Distance Traveled
954,065
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,924
629
9
1
0
202,169
0
W
Bellona
7,044
640
44
4
0
163,939
0
W
Ra
7,710
701
60
5
0
205,041
0
L
Fenrir
4,339
394
10
1
0
171,737
0
W
Pele
7,595
690
80
7
0
219,740
1
L
Merlin
4,087
372
13
1
0
95,839
0
L
Neith
4,496
409
26
2
0
169,908
0
L
Cthulhu
5,020
456
24
2
0
185,226
0
W
Neith
7,493
681
62
6
0
163,176
0
L
Ne Zha
4,119
374
10
1
0
177,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role