Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Iceplayznnja
Amaterasu
Level 19
God Stats
7W - 11L
1,446 SR
Queue Stats
65W - 78L
1,256 Elo+
Party 1
Neith
Neith
ItsJUSTaGame583
Neith
Level 24
God Stats
17W - 8L
1,531 SR
Queue Stats
74W - 60L
1,275 Elo+
Solo
Olorun
Olorun
Law Guel
Olorun
Level 27
God Stats
4W - 4L
1,484 SR
Queue Stats
6W - 9L
1,324 Elo+
Solo
Ra
Ra
hanglose044
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,303 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,332 Elo+

VS

Team Averages
Level 18
1,492 SR
1,205 Elo+
Pele
Pele
DevotedPage5613
Pele
Level 27
God Stats
3W - 5L
1,328 SR
Queue Stats
161W - 154L
1,321 Elo+
Solo
Thoth
Thoth
Frank0Castle087
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
996 Elo+
Party 2
Hou Yi
Hou Yi
Major_Kong85
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,022 Elo+
Party 2
Izanami
Izanami
Mr_Wildside
Izanami
Level 28
God Stats
80W - 91L
1,458 SR
Queue Stats
91W - 106L
1,301 Elo+
Solo
Olorun
Olorun
garza_y14
Olorun
Level 25
God Stats
28W - 34L
1,675 SR
Queue Stats
100W - 100L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 0 / 4
10,660
592
2,840
10,152
3,794
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Iceplayznnja
Amaterasu
12
7 / 1 / 8
9,149
508
6,494
9,167
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 0 / 5
9,734
541
10,065
6,966
2,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
Law Guel
Olorun
16
12 / 3 / 12
10,800
600
11,970
12,709
5,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 4 / 8
10,562
587
15,610
10,257
4,428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
9,064
504
11,164
15,963
5,641
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 12 / 0
6,952
386
3,348
11,703
3,653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
8
0 / 10 / 2
6,397
355
4,011
11,239
3,554
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Mr_Wildside
Izanami
12
1 / 5 / 1
7,457
414
2,937
11,286
3,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
garza_y14
Olorun
13
2 / 10 / 2
8,688
483
7,722
16,208
5,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
40
Kills
7
8
Deaths
43
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
4
4
L
4
6
1
0.75
L
0
12
0
0
W
Amaterasu
Iceplayznnja
Amaterasu
7
1
8
11
W
8
0
5
10.5
W
Olorun
Law Guel
Olorun
12
3
12
6
L
Hou Yi
0
10
2
0.1
L
Izanami
Mr_Wildside
Izanami
1
5
1
0.3
L
Olorun
garza_y14
Olorun
2
10
2
0.3
W
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,979
Damage
29,182
49,251
Taken
66,399
21,510
Mitigated
22,324
22,998
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,840
477
0
5,567
10,152
3,794
0
281
9,871
0
85,694
L
11,164
2,996
101
4,201
15,963
5,641
0
7,355
8,533
0
48,561
L
3,348
1,104
0
0
11,703
3,653
706
3,763
7,890
32,606
0
W
Amaterasu
Iceplayznnja
Amaterasu
6,494
2,449
0
1,653
9,167
5,275
1,432
1,937
7,230
0
18,157
W
10,065
5,195
0
3,212
6,966
2,574
1,450
3,516
3,450
0
44,286
W
Olorun
Law Guel
Olorun
11,970
5,262
2,488
6,424
12,709
5,439
3,214
2,697
10,012
49,448
0
L
Hou Yi
4,011
2,777
0
120
11,239
3,554
138
6,071
5,115
0
19,636
L
Izanami
Mr_Wildside
Izanami
2,937
1,704
0
3,643
11,286
3,584
654
2,800
8,386
0
39,597
L
Olorun
garza_y14
Olorun
7,722
4,077
437
4,337
16,208
5,892
907
7,591
8,542
39,605
0
W
15,610
2,423
667
2,987
10,257
4,428
1,218
2,639
7,618
53,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
38,558
374
Minions Killed
258
0
Camps Cleared
0
1,499,470
Distance Traveled
1,288,681
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,660
592
126
7
0
335,884
0
L
Pele
9,064
504
63
4
0
310,687
0
L
Thoth
6,952
386
39
2
0
248,985
0
W
Amaterasu
9,149
508
16
1
0
333,622
1
W
Neith
9,734
541
75
4
0
291,744
1
W
Olorun
10,800
600
66
4
0
278,268
4
L
Hou Yi
6,397
355
13
1
0
250,769
0
L
Izanami
7,457
414
79
4
0
239,091
2
L
Olorun
8,688
483
64
4
0
239,149
0
W
Ra
10,562
587
91
5
0
259,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role