Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JustJay5050
Hel
Level 29
God Stats
0W - 4L
1,585 SR
Queue Stats
2W - 6L
1,387 Elo+
Solo
Neith
Neith
lonelyMob_
Neith
Level 15
God Stats
0W - 2L
1,336 SR
Queue Stats
75W - 92L
1,516 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,468 Elo+

VS

Team Averages
Level 44
1,807 SR
1,502 Elo+
Chaac
Chaac
EstebanCR0908
Chaac
Level 29
God Stats
14W - 2L
1,926 SR
Queue Stats
157W - 130L
1,536 Elo+
Party 1
Hel
Hel
JayRichCr
Hel
Level 74
God Stats
7W - 2L
1,961 SR
Queue Stats
333W - 308L
1,555 Elo+
Party 1
Merlin
Merlin
LaDiabla_x90
Merlin
Level 29
God Stats
141W - 113L
1,532 SR
Queue Stats
296W - 295L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 0
6,219
622
6,552
9,693
5,656
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
5,850
585
1,266
6,831
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
0 / 1 / 0
5,937
594
2,431
5,051
1,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
7,370
737
5,175
5,249
3,279
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 1
7,073
707
5,658
3,891
1,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
9
0 / 0 / 4
6,378
638
5,182
4,287
914
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
W
1
0
4
3
W
4
0
1
4.5
L
0
3
0
0
W
Merlin
0
0
4
2
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
16,015
21,575
Taken
13,427
10,017
Mitigated
5,317
11,428
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,552
196
0
2,899
9,693
5,656
0
3,960
5,733
16,764
0
W
5,175
1,113
0
1,376
5,249
3,279
199
3,075
2,174
0
18,818
W
5,658
389
1,888
2,480
3,891
1,124
364
1,525
2,366
24,213
0
L
1,266
18
4,403
3,332
6,831
2,520
0
3,723
3,108
17,596
0
W
Merlin
5,182
172
470
1,756
4,287
914
0
3,290
997
31,919
0
L
Neith
2,431
664
0
794
5,051
1,841
0
3,246
1,805
0
18,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,006
Gold Earned
20,821
118
Minions Killed
122
0
Camps Cleared
0
493,234
Distance Traveled
570,267
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,219
622
33
3
0
155,618
3
W
Chaac
7,370
737
27
3
0
190,070
1
W
Hel
7,073
707
52
5
0
196,780
2
L
Hel
5,850
585
38
4
0
172,261
0
W
Merlin
6,378
638
43
4
0
183,417
1
L
Neith
5,937
594
47
5
0
165,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role