Player Matchup

Hera
Hera
Chad Shep
Hera
Level 65
God Stats
4W - 15L
1,235 SR
Queue Stats
106W - 166L
1,176 Elo+
Solo
Neith
Neith
MrDabsAlott
Neith
Level 25
God Stats
72W - 92L
1,398 SR
Queue Stats
88W - 123L
1,165 Elo+
Party 1
Hades
Hades
biggdaddydabbs
Hades
Level 35
God Stats
58W - 65L
1,441 SR
Queue Stats
154W - 198L
1,192 Elo+
Party 1
Team Averages
Level 42
1,358 SR
1,178 Elo+

VS

Team Averages
Level 17
1,494 SR
1,160 Elo+
Ra
Ra
Greglez
Ra
Level 7
God Stats
1W - 0L
1,863 SR
Queue Stats
1W - 3L
1,057 Elo+
Solo
Nike
Nike
Luciiid Dream
Nike
Level 27
God Stats
6W - 9L
1,375 SR
Queue Stats
160W - 175L
1,268 Elo+
Solo
Agni
Agni
SmokerCactus
Agni
Level 17
God Stats
16W - 34L
1,242 SR
Queue Stats
38W - 69L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
5 / 6 / 5
8,999
692
8,324
10,388
3,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 5
8,563
659
7,534
10,886
3,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
4 / 3 / 6
8,457
651
7,326
10,844
5,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,510
655
5,861
9,085
3,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 6 / 5
10,069
775
8,134
12,315
12,316
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 2 / 6
9,171
705
12,518
7,985
2,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
11
Kills
13
14
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
5
6
5
1.25
W
2
3
5
1.5
W
7
6
5
1.58
L
2
5
5
0.9
W
4
2
6
3.5
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
26,513
32,118
Taken
29,385
12,881
Mitigated
18,423
7,821
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,324
1,671
0
1,233
10,388
3,680
348
5,788
4,400
24,071
0
W
5,861
586
1,472
4,240
9,085
3,764
225
4,880
4,205
29,279
0
W
8,134
779
0
463
12,315
12,316
416
6,420
5,895
363
25,510
L
7,534
3,213
0
1,493
10,886
3,793
386
6,710
4,001
0
36,039
W
12,518
1,248
246
1,984
7,985
2,343
334
4,398
3,587
36,602
0
L
7,326
799
361
4,734
10,844
5,408
457
6,235
4,486
19,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
27,750
115
Minions Killed
126
0
Camps Cleared
0
590,101
Distance Traveled
615,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,999
692
36
3
0
207,680
0
W
Ra
8,510
655
50
4
0
199,150
0
W
Nike
10,069
775
33
3
0
204,485
0
L
Neith
8,563
659
59
5
0
220,297
2
W
Agni
9,171
705
43
3
0
211,478
0
L
Hades
8,457
651
20
2
0
162,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role