Player Matchup

Cthulhu
Cthulhu
MrKeepItPetty
Cthulhu
Level 41
God Stats
215W - 191L
1,557 SR
Queue Stats
1,044W - 1,104L
1,487 Elo+
Solo
Fenrir
Fenrir
N1MA_TNT
Fenrir
Level 42
God Stats
0W - 2L
1,398 SR
Queue Stats
12W - 31L
1,281 Elo+
Party 3
Cernunnos
Cernunnos
aiden1977775
Cernunnos
Level 73
God Stats
1W - 1L
1,572 SR
Queue Stats
71W - 78L
1,428 Elo+
Party 3
Aphrodite
Aphrodite
jycousteau
Aphrodite
Level 124
God Stats
1W - 2L
1,509 SR
Queue Stats
73W - 80L
1,509 Elo+
Party 1
Neith
Neith
silvinka
Neith
Level 122
God Stats
71W - 61L
1,579 SR
Queue Stats
71W - 64L
1,515 Elo+
Party 1
Team Averages
Level 80
1,523 SR
1,444 Elo+

VS

Team Averages
Level 74
1,526 SR
1,457 Elo+
Vulcan
Vulcan
Cоrоnavirus
Vulcan
Level 125
God Stats
6W - 1L
1,496 SR
Queue Stats
414W - 417L
1,539 Elo+
Party 4
Anubis
Anubis
Droop69
Anubis
Level 107
God Stats
1W - 1L
1,547 SR
Queue Stats
60W - 45L
1,462 Elo+
Solo
Nemesis
Nemesis
Lancieur
Nemesis
Level 54
God Stats
6W - 3L
1,588 SR
Queue Stats
10W - 12L
1,396 Elo+
Party 2
Nike
Nike
Rocaste7
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,389 Elo+
Party 2
Bacchus
Bacchus
Wryvend
Bacchus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 5 / 15
15,045
1,003
14,981
32,278
22,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
N1MA_TNT
Fenrir
19
4 / 11 / 4
13,242
883
8,820
23,174
10,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
aiden1977775
Cernunnos
20
5 / 3 / 12
14,212
947
19,566
17,323
6,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
jycousteau
Aphrodite
20
2 / 12 / 11
13,624
908
14,124
28,134
19,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
silvinka
Neith
20
4 / 5 / 11
15,014
1,001
36,468
19,595
7,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 20
14,770
985
31,030
9,590
5,546
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Droop69
Anubis
20
11 / 7 / 17
15,507
1,034
33,050
23,291
14,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Lancieur
Nemesis
20
12 / 7 / 13
15,649
1,043
19,205
23,411
13,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
20
7 / 0 / 20
14,742
983
13,473
14,603
17,845
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Wryvend
Bacchus
20
2 / 4 / 28
15,504
1,034
17,624
31,301
52,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
134
19
Kills
36
36
Deaths
19
53
Assists
98
Player
Kills
Deaths
Assists
KDA
W
4
1
20
14
W
Anubis
Droop69
Anubis
11
7
17
2.79
W
Nemesis
Lancieur
Nemesis
12
7
13
2.64
L
Cthulhu
4
5
15
2.3
L
Fenrir
N1MA_TNT
Fenrir
4
11
4
0.55
W
Nike
7
0
20
17
W
Bacchus
Wryvend
Bacchus
2
4
28
4
L
Cernunnos
aiden1977775
Cernunnos
5
3
12
3.67
L
Aphrodite
jycousteau
Aphrodite
2
12
11
0.63
L
Neith
silvinka
Neith
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,959
Damage
114,382
120,504
Taken
102,196
66,737
Mitigated
102,716
23,744
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,030
8,328
0
863
9,590
5,546
0
2,931
6,659
80,252
0
W
Anubis
Droop69
Anubis
33,050
860
0
7,974
23,291
14,218
0
6,366
16,925
61,488
0
W
Nemesis
Lancieur
Nemesis
19,205
10,192
0
3,043
23,411
13,066
0
6,239
17,172
0
38,260
L
Cthulhu
14,981
771
1,524
1,271
32,278
22,853
0
22,072
10,206
36,048
0
L
Fenrir
N1MA_TNT
Fenrir
8,820
2,243
0
359
23,174
10,775
0
16,566
6,608
0
12,381
W
Nike
13,473
2,073
0
0
14,603
17,845
0
3,994
10,609
0
31,447
W
Bacchus
Wryvend
Bacchus
17,624
1,691
2,083
1,527
31,301
52,041
0
9,575
21,726
29,678
0
L
Cernunnos
aiden1977775
Cernunnos
19,566
11,693
0
369
17,323
6,388
0
10,827
6,496
0
36,935
L
Aphrodite
jycousteau
Aphrodite
14,124
1,139
8,462
8,367
28,134
19,265
0
21,298
6,836
35,965
0
L
Neith
silvinka
Neith
36,468
14,444
291
3,101
19,595
7,456
0
10,941
8,654
0
104,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,137
Gold Earned
76,172
301
Minions Killed
286
7
Camps Cleared
13
1,341,192
Distance Traveled
1,434,501
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,770
985
132
9
1
299,834
1
W
Anubis
15,507
1,034
62
4
4
257,809
0
W
Nemesis
15,649
1,043
32
2
5
274,837
0
L
Cthulhu
15,045
1,003
42
3
2
306,405
0
L
Fenrir
13,242
883
9
1
1
265,521
0
W
Nike
14,742
983
34
2
1
287,432
0
W
Bacchus
15,504
1,034
26
2
2
314,589
2
L
Cernunnos
14,212
947
38
3
1
257,387
0
L
Aphrodite
13,624
908
67
4
2
249,617
0
L
Neith
15,014
1,001
145
10
1
262,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role