Player Matchup

Cthulhu
Cthulhu
GHOST-V-V-S-
Cthulhu
Level 25
God Stats
6W - 12L
1,231 SR
Queue Stats
42W - 70L
1,046 Elo+
Solo
Zeus
Zeus
Zemiell
Zeus
Level 18
God Stats
0W - 5L
1,353 SR
Queue Stats
19W - 36L
958 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
novadragneal84
Ah Muzen Cab
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
985 Elo+
Solo
Team Averages
Level 31
1,361 SR
996 Elo+

VS

Team Averages
Level 50
1,139 SR
1,001 Elo+
Odin
Odin
SkyyKingXD
Odin
Level 33
God Stats
1W - 1L
1,179 SR
Queue Stats
10W - 20L
1,004 Elo+
Solo
Heimdallr
Heimdallr
Tonio_Rey
Heimdallr
Level 15
God Stats
7W - 21L
1,126 SR
Queue Stats
18W - 44L
855 Elo+
Solo
Agni
Agni
locopyro78
Agni
Level 101
God Stats
31W - 76L
1,111 SR
Queue Stats
605W - 1,010L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GHOST-V-V-S-
Cthulhu
11
2 / 4 / 2
8,624
719
7,283
11,891
5,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Zeus
Zemiell
Zeus
11
3 / 6 / 2
8,525
710
4,633
8,833
2,458
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
novadragneal84
Ah Muzen Cab
10
0 / 6 / 3
7,299
608
2,867
9,592
8,129
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 10
9,448
787
10,441
7,379
2,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Tonio_Rey
Heimdallr
11
4 / 3 / 7
8,675
723
5,908
7,359
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 10
9,341
778
7,148
8,287
2,641
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
16
16
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GHOST-V-V-S-
Cthulhu
2
4
2
0.75
W
6
0
10
11
W
Heimdallr
Tonio_Rey
Heimdallr
4
3
7
2.5
L
Zeus
Zemiell
Zeus
3
6
2
0.67
W
6
2
10
5.5
L
Ah Muzen Cab
novadragneal84
Ah Muzen Cab
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,783
Damage
23,497
30,316
Taken
23,025
15,850
Mitigated
8,147
3,680
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GHOST-V-V-S-
Cthulhu
7,283
666
351
1,351
11,891
5,263
178
3,044
8,847
22,505
0
W
10,441
4,336
0
1,039
7,379
2,979
742
3,788
3,591
0
26,554
W
Heimdallr
Tonio_Rey
Heimdallr
5,908
2,338
0
1,138
7,359
2,527
598
3,813
3,546
0
18,278
L
Zeus
Zemiell
Zeus
4,633
276
0
672
8,833
2,458
134
2,278
6,555
23,214
0
W
7,148
1,058
101
3,789
8,287
2,641
156
4,327
3,960
29,068
0
L
Ah Muzen Cab
novadragneal84
Ah Muzen Cab
2,867
1,265
246
1,060
9,592
8,129
587
1,926
7,666
0
15,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
27,464
108
Minions Killed
130
0
Camps Cleared
0
621,044
Distance Traveled
663,868
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,624
719
33
3
0
217,240
2
W
Odin
9,448
787
43
4
0
240,231
3
W
Heimdallr
8,675
723
32
3
0
181,723
0
L
Zeus
8,525
710
47
4
0
181,095
0
W
Agni
9,341
778
55
5
0
241,914
3
L
Ah Muzen Cab
7,299
608
28
2
0
222,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role