Player Matchup

Medusa
Medusa
BabygirI7124
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,205 Elo+
Solo
Scylla
Scylla
CarpetSlug7
Scylla
Level 39
God Stats
54W - 64L
1,506 SR
Queue Stats
349W - 331L
1,198 Elo+
Solo
Olorun
Olorun
DaNgErOuS2U0420
Olorun
Level 29
God Stats
10W - 18L
1,374 SR
Queue Stats
26W - 52L
1,122 Elo+
Solo
Team Averages
Level 28
1,460 SR
1,175 Elo+

VS

Team Averages
Level 60
1,479 SR
1,074 Elo+
Anubis
Anubis
FledWinter01
Anubis
Level 27
God Stats
19W - 13L
1,410 SR
Queue Stats
52W - 46L
1,070 Elo+
Solo
Fafnir
Fafnir
WrathfulTbone80
Fafnir
Level 146
God Stats
8W - 11L
1,526 SR
Queue Stats
277W - 402L
1,172 Elo+
Solo
Horus
Horus
choper-vacio
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 33L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 3 / 5
9,912
551
2,826
4,528
1,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
18
7 / 3 / 3
12,592
700
15,967
11,892
3,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 4 / 7
10,494
583
4,771
8,475
2,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 6 / 3
12,698
705
12,273
18,894
14,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 7
11,955
664
5,061
19,977
25,146
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 4
11,726
651
316
10,902
9,501
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
8
10
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
3
5
1.5
L
Scylla
7
3
3
2.83
L
1
4
7
1.13
W
Anubis
6
6
3
1.25
W
1
4
7
1.13
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
17,650
24,895
Taken
49,773
6,781
Mitigated
49,534
7,037
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,826
879
0
134
4,528
1,111
0
2,876
1,652
0
6,404
L
Scylla
15,967
1,561
0
3,766
11,892
3,412
54
8,695
3,197
56,697
0
L
4,771
2,308
270
2,867
8,475
2,258
80
5,803
2,672
22,064
0
W
Anubis
12,273
304
0
7,679
18,894
14,887
1,150
8,307
10,587
76,354
0
W
5,061
2,154
0
1,012
19,977
25,146
552
7,482
11,020
22,256
0
W
316
152
450
1,179
10,902
9,501
452
4,979
5,923
0
16,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
36,379
122
Minions Killed
135
0
Camps Cleared
0
533,040
Distance Traveled
866,770
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,912
551
12
1
0
129,871
2
L
Scylla
12,592
700
79
4
0
247,035
0
L
Olorun
10,494
583
31
2
0
156,134
0
W
Anubis
12,698
705
77
4
0
257,048
0
W
Fafnir
11,955
664
24
1
0
275,653
0
W
Horus
11,726
651
34
2
0
334,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role