Player Matchup

Artio
Artio
ItsPilotSnail
Artio
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,526 Elo+
Solo
Guan Yu
Guan Yu
LifelikeSumo59
Guan Yu
Level 5
God Stats
1W - 2L
1,147 SR
Queue Stats
6W - 8L
958 Elo+
Solo
Izanami
Izanami
ThE TruE SpawN
Izanami
Level 27
God Stats
2W - 1L
1,410 SR
Queue Stats
16W - 19L
1,315 Elo+
Solo
Fenrir
Fenrir
lider227
Fenrir
Level 7
God Stats
8W - 8L
1,339 SR
Queue Stats
27W - 29L
1,347 Elo+
Solo
Zeus
Zeus
rnisby2015
Zeus
Level 28
God Stats
14W - 15L
1,406 SR
Queue Stats
161W - 141L
1,414 Elo+
Solo
Team Averages
Level 16
1,360 SR
1,312 Elo+

VS

Team Averages
Level 17
1,467 SR
1,399 Elo+
Baron Samedi
Baron Samedi
StevenBills16
Baron Samedi
Level 19
God Stats
7W - 7L
1,427 SR
Queue Stats
57W - 56L
1,343 Elo+
Party 2
Chernobog
Chernobog
The King Ritzy
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 75L
1,402 Elo+
Party 1
Neith
Neith
Ysamme
Neith
Level 17
God Stats
36W - 34L
1,409 SR
Queue Stats
57W - 49L
1,337 Elo+
Solo
Kukulkan
Kukulkan
heru-deru
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
johnnyguns11
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 177L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 11
14,759
984
8,966
23,677
23,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 16 / 14
13,786
919
10,715
33,598
33,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 10 / 10
17,401
1,160
28,176
25,064
9,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
lider227
Fenrir
20
10 / 12 / 9
16,083
1,072
21,655
28,504
12,886
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
5 / 2 / 12
15,659
1,044
23,100
6,046
4,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StevenBills16
Baron Samedi
20
7 / 4 / 32
16,030
1,069
21,876
18,071
7,366
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
The King Ritzy
Chernobog
20
6 / 7 / 32
16,074
1,072
23,414
27,281
10,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Ysamme
Neith
15
0 / 0 / 0
10,660
711
0
0
0
Kukulkan
heru-deru
Kukulkan
20
13 / 7 / 25
17,250
1,150
34,843
20,471
7,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
21 / 11 / 20
18,302
1,220
30,476
33,187
12,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
156
29
Kills
47
47
Deaths
29
56
Assists
109
Player
Kills
Deaths
Assists
KDA
W
3
7
11
1.21
W
0
16
14
0.44
L
Baron Samedi
StevenBills16
Baron Samedi
7
4
32
5.75
W
11
10
10
1.6
L
Chernobog
The King Ritzy
Chernobog
6
7
32
3.14
L
Neith
Ysamme
Neith
0
0
0
0
L
Kukulkan
heru-deru
Kukulkan
13
7
25
3.64
L
21
11
20
2.82
W
Fenrir
lider227
Fenrir
10
12
9
1.21
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,612
Damage
110,609
116,889
Taken
99,010
84,249
Mitigated
38,809
12,740
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,966
1,400
1,490
3,511
23,677
23,390
0
9,113
14,564
20,269
0
W
10,715
3,590
1,894
2,771
33,598
33,280
0
18,224
15,374
0
20,320
L
Baron Samedi
StevenBills16
Baron Samedi
21,876
4,035
3,768
2,451
18,071
7,366
0
6,563
11,508
41,253
0
W
28,176
23,511
0
743
25,064
9,971
0
14,368
10,696
0
90,179
L
Chernobog
The King Ritzy
Chernobog
23,414
15,503
0
366
27,281
10,796
0
11,087
16,194
0
49,089
L
Neith
Ysamme
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
heru-deru
Kukulkan
34,843
8,029
0
0
20,471
7,741
0
4,631
15,840
74,830
0
L
30,476
16,010
966
2,108
33,187
12,906
0
9,785
23,402
0
46,335
W
Fenrir
lider227
Fenrir
21,655
4,233
0
726
28,504
12,886
0
13,984
14,520
0
33,872
W
23,100
888
338
1,267
6,046
4,722
0
1,030
5,016
61,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,688
Gold Earned
78,316
288
Minions Killed
234
5
Camps Cleared
1
1,234,200
Distance Traveled
986,647
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,759
984
19
1
0
248,935
0
W
Guan Yu
13,786
919
18
1
0
211,428
0
L
Baron Samedi
16,030
1,069
50
3
0
244,104
0
W
Izanami
17,401
1,160
126
8
0
218,769
1
L
Chernobog
16,074
1,072
54
4
0
232,896
4
L
Neith
10,660
711
0
0
0
0
0
L
Kukulkan
17,250
1,150
102
7
0
232,805
0
L
Da Ji
18,302
1,220
28
2
1
276,842
1
W
Fenrir
16,083
1,072
27
2
4
294,600
0
W
Zeus
15,659
1,044
98
7
1
260,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role