Player Matchup

Geb
Geb
BlessedCurse
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Dolfyyy
Merlin
Level 8
God Stats
1W - 0L
1,516 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
FuldKage
Olorun
Level 28
God Stats
16W - 14L
1,649 SR
Queue Stats
242W - 256L
1,319 Elo+
Solo
Pele
Pele
WARLORD9609
Pele
Level 29
God Stats
128W - 164L
1,457 SR
Queue Stats
212W - 245L
1,299 Elo+
Solo
Neith
Neith
ĐάŕķşçřèéĐ
Neith
Level 7
God Stats
7W - 4L
1,546 SR
Queue Stats
27W - 16L
1,017 Elo+
Solo
Team Averages
Level 32
1,534 SR
1,327 Elo+

VS

Team Averages
Level 24
1,435 SR
1,252 Elo+
Fenrir
Fenrir
Herbalist420
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,203 Elo+
Party 2
Ullr
Ullr
ReZ1ster
Ullr
Level 26
God Stats
7W - 15L
1,300 SR
Queue Stats
8W - 16L
1,203 Elo+
Party 2
Agni
Agni
YAROC4
Agni
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,329 Elo+
Party 1
Bakasura
Bakasura
boredvortex
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,158 Elo+
Solo
Neith
Neith
jairome27
Neith
Level 28
God Stats
0W - 3L
1,378 SR
Queue Stats
49W - 74L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
10,028
557
5,083
10,351
8,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Dolfyyy
Merlin
14
5 / 1 / 2
9,448
525
8,419
6,613
2,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
FuldKage
Olorun
18
17 / 4 / 1
12,542
697
23,248
19,765
7,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 3
8,923
496
1,329
6,937
2,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
12 / 2 / 1
11,902
661
14,654
7,542
2,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 12 / 3
7,507
417
4,664
17,088
5,922
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
13
0 / 8 / 3
7,849
436
3,618
13,117
4,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
YAROC4
Agni
14
6 / 7 / 0
9,572
532
14,813
16,024
6,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
boredvortex
Bakasura
13
3 / 6 / 0
9,152
508
3,559
14,088
6,212
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
jairome27
Neith
14
2 / 3 / 2
8,670
482
4,881
10,914
3,874
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
36
Kills
12
12
Deaths
36
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Merlin
Dolfyyy
Merlin
5
1
2
6
W
Olorun
FuldKage
Olorun
17
4
1
4.38
L
Fenrir
1
12
3
0.21
L
Ullr
0
8
3
0.19
W
1
2
3
1.25
L
Agni
YAROC4
Agni
6
7
0
0.86
L
Bakasura
boredvortex
Bakasura
3
6
0
0.5
L
Neith
jairome27
Neith
2
3
2
1
W
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
31,535
51,208
Taken
71,231
23,167
Mitigated
26,602
21,759
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,083
1,218
973
920
10,351
8,103
296
1,874
8,412
27,338
0
W
Merlin
Dolfyyy
Merlin
8,419
689
0
2,230
6,613
2,412
0
2,885
3,728
44,003
0
W
Olorun
FuldKage
Olorun
23,248
14,283
0
12,168
19,765
7,892
6,329
6,699
12,846
80,895
0
L
Fenrir
4,664
741
0
2,175
17,088
5,922
145
8,672
8,416
0
21,885
L
Ullr
3,618
1,379
0
2,784
13,117
4,574
1,019
3,496
9,621
0
37,093
W
1,329
282
0
3,090
6,937
2,142
0
1,150
5,787
0
37,461
L
Agni
YAROC4
Agni
14,813
2,325
123
4,595
16,024
6,020
662
12,329
3,695
51,664
0
L
Bakasura
boredvortex
Bakasura
3,559
2,813
0
3,540
14,088
6,212
0
4,607
9,481
0
35,538
L
Neith
jairome27
Neith
4,881
1,795
0
3,260
10,914
3,874
1,014
7,646
3,268
0
50,399
W
14,654
6,369
0
2,378
7,542
2,618
3,021
2,205
5,257
0
74,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,843
Gold Earned
42,750
466
Minions Killed
327
0
Camps Cleared
0
1,435,588
Distance Traveled
1,485,878
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,028
557
47
3
0
370,151
7
W
Merlin
9,448
525
76
4
0
300,287
2
W
Olorun
12,542
697
131
7
0
302,100
2
L
Fenrir
7,507
417
30
2
0
309,443
6
L
Ullr
7,849
436
59
3
0
288,340
0
W
Pele
8,923
496
60
3
0
159,458
1
L
Agni
9,572
532
83
5
0
285,231
3
L
Bakasura
9,152
508
72
4
0
279,479
0
L
Neith
8,670
482
83
5
0
323,385
3
W
Neith
11,902
661
152
8
0
303,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role