Player Matchup

Thor
Thor
Luckysorastory
Thor
Level 17
God Stats
1W - 2L
1,483 SR
Queue Stats
16W - 21L
1,183 Elo+
Party 1
Ganesha
Ganesha
frankx_1204
Ganesha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,165 Elo+
Party 1
Cerberus
Cerberus
ixchelgamer2025
Cerberus
Level 11
God Stats
6W - 3L
1,852 SR
Queue Stats
6W - 4L
1,675 Elo+
Party 1
Team Averages
Level 21
1,612 SR
1,341 Elo+

VS

Team Averages
Level 56
1,460 SR
1,279 Elo+
Tyr
Tyr
BuffGuyJoe
Tyr
Level 66
God Stats
5W - 7L
1,629 SR
Queue Stats
151W - 175L
1,337 Elo+
Party 2
Loki
Loki
lightningbur
Loki
Level 13
God Stats
1W - 2L
1,199 SR
Queue Stats
38W - 39L
1,133 Elo+
Party 2
Rama
Rama
sircharlest78
Rama
Level 88
God Stats
4W - 2L
1,551 SR
Queue Stats
180W - 208L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 6
9,753
650
5,508
13,408
5,033
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
frankx_1204
Ganesha
13
0 / 5 / 11
9,569
638
8,655
14,873
11,752
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
13
7 / 6 / 5
11,128
742
9,811
20,036
16,838
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 9
11,207
747
11,481
13,895
4,318
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 10
9,180
612
2,858
8,925
2,078
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
13 / 3 / 4
12,497
833
21,515
12,074
3,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
11
Kills
18
18
Deaths
12
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
4
7
6
1
L
Ganesha
frankx_1204
Ganesha
0
5
11
1.1
L
Cerberus
7
6
5
1.58
W
0
4
10
1.25
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,974
Damage
35,854
48,317
Taken
34,894
33,623
Mitigated
9,722
4,921
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,481
4,796
0
3,045
13,895
4,318
1,106
7,677
6,218
0
37,302
L
5,508
2,606
0
1,734
13,408
5,033
486
80
13,328
0
35,515
L
Ganesha
frankx_1204
Ganesha
8,655
1,182
318
843
14,873
11,752
241
0
14,873
18,712
0
L
Cerberus
9,811
1,245
0
2,026
20,036
16,838
575
0
20,036
29,146
0
W
2,858
1,164
0
712
8,925
2,078
316
4,264
4,661
0
8,216
W
21,515
17,328
0
6,547
12,074
3,326
640
6,594
5,480
0
68,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
32,884
128
Minions Killed
152
0
Camps Cleared
0
721,561
Distance Traveled
715,518
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,207
747
47
3
0
269,660
0
L
Thor
9,753
650
64
4
0
237,739
0
L
Ganesha
9,569
638
4
0
0
228,996
0
L
Cerberus
11,128
742
60
4
0
254,826
0
W
Loki
9,180
612
10
1
0
221,014
0
W
Rama
12,497
833
95
6
0
224,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role