Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Nicolas_DRK
Hou Yi
Level 9
God Stats
2W - 0L
1,686 SR
Queue Stats
23W - 26L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Winteralfa_16
Cthulhu
Level 26
God Stats
3W - 2L
1,448 SR
Queue Stats
10W - 22L
1,221 Elo+
Solo
Hera
Hera
shirothebot
Hera
Level 28
God Stats
8W - 6L
1,565 SR
Queue Stats
104W - 127L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
skfabio
Sun Wukong
Level 17
God Stats
11W - 16L
1,459 SR
Queue Stats
22W - 39L
1,152 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,298 Elo+

VS

Team Averages
Level 14
1,546 SR
1,177 Elo+
Thor
Thor
Inzz_Inzz
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 3
Tsukuyomi
Tsukuyomi
elcolo_caab
Tsukuyomi
Level 27
God Stats
69W - 72L
1,448 SR
Queue Stats
165W - 244L
1,213 Elo+
Party 2
Vamana
Vamana
fidgety_plaster8
Vamana
Level 11
God Stats
1W - 1L
1,723 SR
Queue Stats
60W - 68L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
kamgrand
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 3
Ra
Ra
xamadi2017
Ra
Level 24
God Stats
4W - 4L
1,559 SR
Queue Stats
74W - 107L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 2
7,352
668
3,969
8,683
2,994
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
9
0 / 0 / 3
6,031
548
557
4,264
1,131
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
8
3 / 3 / 0
5,820
529
2,487
5,759
2,464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
9 / 0 / 3
7,842
713
8,343
3,458
991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
skfabio
Sun Wukong
9
4 / 3 / 1
6,556
596
3,827
7,698
2,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
2 / 4 / 0
5,015
456
1,602
6,219
1,333
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Tsukuyomi
elcolo_caab
Tsukuyomi
7
0 / 4 / 0
5,059
460
1,741
8,307
2,183
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 2
5,806
528
4,355
7,351
3,518
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
kamgrand
Baron Samedi
4
0 / 6 / 1
4,321
393
1,121
5,199
1,419
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 6 / 0
5,002
455
1,353
6,166
2,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
21
Kills
4
7
Deaths
22
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
L
Thor
2
4
0
0.5
W
Hou Yi
0
0
3
1.5
W
Cthulhu
3
3
0
1
L
Tsukuyomi
elcolo_caab
Tsukuyomi
0
4
0
0
L
2
2
2
1.5
L
Baron Samedi
kamgrand
Baron Samedi
0
6
1
0.08
W
9
0
3
10.5
W
Sun Wukong
skfabio
Sun Wukong
4
3
1
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
10,172
29,862
Taken
33,242
10,362
Mitigated
10,613
11,042
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,969
711
0
4,746
8,683
2,994
0
1,038
7,620
0
36,965
L
Thor
1,602
518
0
609
6,219
1,333
0
2,606
3,539
0
11,069
W
Hou Yi
557
112
0
1,961
4,264
1,131
2,020
167
4,097
0
31,183
W
Cthulhu
2,487
650
0
533
5,759
2,464
599
319
5,440
14,774
0
L
Tsukuyomi
elcolo_caab
Tsukuyomi
1,741
444
0
3,185
8,307
2,183
0
1,185
7,122
0
25,154
L
4,355
1,906
0
2,133
7,351
3,518
767
0
7,256
0
17,537
L
Baron Samedi
kamgrand
Baron Samedi
1,121
582
33
68
5,199
1,419
0
2,196
3,003
6,681
0
W
8,343
2,186
0
1,152
3,458
991
652
723
2,735
39,040
0
W
Sun Wukong
skfabio
Sun Wukong
3,827
1,161
0
2,650
7,698
2,782
686
227
7,043
0
17,845
L
1,353
210
0
586
6,166
2,160
0
4,843
1,323
23,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
25,203
246
Minions Killed
118
0
Camps Cleared
0
948,589
Distance Traveled
941,115
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,352
668
65
6
0
190,267
2
L
Thor
5,015
456
18
2
0
173,765
2
W
Hou Yi
6,031
548
53
5
0
162,329
0
W
Cthulhu
5,820
529
27
2
0
184,165
3
L
Tsukuyomi
5,059
460
42
4
0
222,559
0
L
Vamana
5,806
528
29
3
0
212,533
1
L
Baron Samedi
4,321
393
4
0
0
179,701
0
W
Hera
7,842
713
73
7
0
207,729
0
W
Sun Wukong
6,556
596
28
3
0
204,099
2
L
Ra
5,002
455
25
2
0
152,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role