Player Matchup

Ymir
Ymir
DA_K1LLA_LU1G1
Ymir
Level 27
God Stats
8W - 1L
1,461 SR
Queue Stats
45W - 41L
1,427 Elo+
Party 1
Hachiman
Hachiman
ZeroWolf927
Hachiman
Level 29
God Stats
1W - 1L
1,211 SR
Queue Stats
66W - 63L
1,287 Elo+
Party 1
Amaterasu
Amaterasu
wimpykid0002
Amaterasu
Level 29
God Stats
4W - 3L
1,377 SR
Queue Stats
85W - 93L
1,295 Elo+
Party 1
Team Averages
Level 28
1,350 SR
1,336 Elo+

VS

Team Averages
Level 18
1,487 SR
1,336 Elo+
Medusa
Medusa
Alexxrussak
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SeveredJam10060
Bellona
Level 21
God Stats
1W - 5L
1,512 SR
Queue Stats
48W - 76L
1,202 Elo+
Solo
Cthulhu
Cthulhu
TheProffessor13
Cthulhu
Level 29
God Stats
17W - 27L
1,450 SR
Queue Stats
37W - 56L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 20
11,220
801
11,332
13,728
11,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ZeroWolf927
Hachiman
15
15 / 1 / 10
11,862
847
15,092
8,222
3,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Amaterasu
wimpykid0002
Amaterasu
14
9 / 3 / 17
11,115
794
11,582
15,022
10,176
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 9 / 2
8,324
595
2,059
10,079
3,214
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 10 / 3
8,886
635
9,087
17,764
13,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 9 / 0
10,446
746
11,760
18,017
10,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
28
Kills
6
6
Deaths
28
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
2
0.11
W
4
2
20
7
L
1
10
3
0.25
L
5
9
0
0.56
W
Hachiman
ZeroWolf927
Hachiman
15
1
10
20
W
Amaterasu
wimpykid0002
Amaterasu
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,006
Damage
22,906
36,972
Taken
45,860
24,794
Mitigated
26,736
13,957
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,059
1,592
0
0
10,079
3,214
0
3,429
6,425
0
7,119
W
11,332
2,519
549
3,713
13,728
11,474
369
4,801
8,802
32,060
0
L
9,087
3,045
0
458
17,764
13,271
0
4,249
13,165
0
18,415
L
11,760
1,812
415
5,452
18,017
10,251
0
3,654
14,293
49,963
0
W
Hachiman
ZeroWolf927
Hachiman
15,092
10,633
0
2,548
8,222
3,144
2,823
2,870
5,252
0
43,786
W
Amaterasu
wimpykid0002
Amaterasu
11,582
5,610
636
6,511
15,022
10,176
331
4,121
10,780
0
31,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
27,656
128
Minions Killed
91
0
Camps Cleared
0
723,401
Distance Traveled
593,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,324
595
11
1
0
165,209
0
W
Ymir
11,220
801
38
3
0
214,704
0
L
Bellona
8,886
635
19
1
0
226,797
0
L
Cthulhu
10,446
746
61
4
0
201,765
0
W
Hachiman
11,862
847
68
5
0
231,955
0
W
Amaterasu
11,115
794
22
2
0
276,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role