Player Matchup

Neith
Neith
Everglory
Neith
Level 4
God Stats
1W - 2L
1,309 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 1
Cupid
Cupid
FromTheWoods
Cupid
Level 111
God Stats
0W - 2L
1,623 SR
Queue Stats
2W - 4L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Roberto1NL
Kukulkan
Level 4
God Stats
2W - 5L
1,306 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 1
Ne Zha
Ne Zha
Stuyvert
Ne Zha
Level 148
God Stats
0W - 3L
1,537 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 1
Ymir
Ymir
chr0n1c
Ymir
Level 157
God Stats
0W - 1L
1,754 SR
Queue Stats
6W - 7L
1,424 Elo+
Party 1
Team Averages
Level 85
1,506 SR
1,316 Elo+

VS

Team Averages
Level 45
1,668 SR
1,515 Elo+
Bastet
Bastet
Celerik
Bastet
Level 40
God Stats
13W - 5L
1,732 SR
Queue Stats
252W - 235L
1,506 Elo+
Solo
Zeus
Zeus
Johnsonsobig
Zeus
Level 99
God Stats
26W - 4L
1,864 SR
Queue Stats
84W - 72L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
Me or my son
Sun Wukong
Level 15
God Stats
32W - 23L
1,644 SR
Queue Stats
94W - 81L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
RONNIEC0LEMAN
Amaterasu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,501 Elo+
Party 2
Scylla
Scylla
Shtinkee
Scylla
Level 15
God Stats
67W - 59L
1,602 SR
Queue Stats
83W - 73L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Everglory
Neith
17
1 / 10 / 3
11,376
813
7,942
15,545
5,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

20
9 / 4 / 10
16,353
1,168
32,918
30,732
12,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Roberto1NL
Kukulkan
19
0 / 11 / 9
12,476
891
11,097
21,147
8,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Stuyvert
Ne Zha
20
9 / 7 / 7
15,481
1,106
22,699
26,102
10,512
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
chr0n1c
Ymir
20
4 / 4 / 13
15,013
1,072
14,061
33,750
37,503
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Celerik
Bastet
20
8 / 3 / 11
13,787
985
26,686
14,248
7,456
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 5 / 13
16,839
1,203
50,183
12,637
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Me or my son
Sun Wukong
20
3 / 3 / 19
13,769
984
10,074
31,769
35,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
RONNIEC0LEMAN
Amaterasu
20
4 / 4 / 20
14,348
1,025
13,471
20,386
25,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Shtinkee
Scylla
20
7 / 8 / 10
14,077
1,006
21,255
16,952
7,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
109
23
Kills
36
36
Deaths
23
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bastet
Celerik
Bastet
8
3
11
4.5
L
Neith
Everglory
Neith
1
10
3
0.25
L
9
4
10
3.5
W
14
5
13
4.1
W
Sun Wukong
Me or my son
Sun Wukong
3
3
19
4.17
W
Amaterasu
RONNIEC0LEMAN
Amaterasu
4
4
20
3.5
L
Kukulkan
Roberto1NL
Kukulkan
0
11
9
0.41
W
Scylla
Shtinkee
Scylla
7
8
10
1.5
L
Ne Zha
Stuyvert
Ne Zha
9
7
7
1.79
L
Ymir
chr0n1c
Ymir
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,717
Damage
121,669
127,276
Taken
95,992
74,473
Mitigated
80,425
18,452
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Celerik
Bastet
26,686
6,442
0
0
14,248
7,456
0
3,128
11,120
0
43,811
L
Neith
Everglory
Neith
7,942
2,483
0
1,473
15,545
5,805
0
5,597
9,873
0
13,809
L
32,918
22,627
565
10,677
30,732
12,226
0
17,787
12,774
0
75,213
W
50,183
1,578
1,811
1,530
12,637
4,865
0
1,455
11,182
94,718
0
W
Sun Wukong
Me or my son
Sun Wukong
10,074
2,196
0
6,518
31,769
35,228
0
9,516
22,253
583
35,721
W
Amaterasu
RONNIEC0LEMAN
Amaterasu
13,471
5,397
0
2,176
20,386
25,490
0
6,092
14,294
0
25,682
L
Kukulkan
Roberto1NL
Kukulkan
11,097
2,597
0
0
21,147
8,427
0
9,625
11,472
38,592
0
W
Scylla
Shtinkee
Scylla
21,255
904
1,046
670
16,952
7,386
0
4,967
11,985
42,499
0
L
Ne Zha
Stuyvert
Ne Zha
22,699
7,432
0
5,357
26,102
10,512
0
15,420
10,561
0
56,359
L
Ymir
chr0n1c
Ymir
14,061
1,806
0
380
33,750
37,503
0
23,588
10,038
29,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,699
Gold Earned
72,820
277
Minions Killed
288
10
Camps Cleared
7
1,242,390
Distance Traveled
1,330,906
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,787
985
36
3
5
287,120
0
L
Neith
11,376
813
15
1
2
166,631
2
L
Cupid
16,353
1,168
90
6
4
283,727
2
W
Zeus
16,839
1,203
123
9
0
260,548
0
W
Sun Wukong
13,769
984
45
3
0
274,466
2
W
Amaterasu
14,348
1,025
28
2
2
283,133
0
L
Kukulkan
12,476
891
78
6
1
217,735
2
W
Scylla
14,077
1,006
56
4
0
225,639
0
L
Ne Zha
15,481
1,106
67
5
3
317,279
0
L
Ymir
15,013
1,072
27
2
0
257,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role