Player Matchup

Scylla
Scylla
Kurxie
Scylla
Level 57
God Stats
0W - 2L
1,242 SR
Queue Stats
390W - 394L
1,496 Elo+
Party 1
King Arthur
King Arthur
Qurxie
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 1
Hel
Hel
gotCopyrighted
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 224L
1,539 Elo+
Party 1
Team Averages
Level 85
1,414 SR
1,435 Elo+

VS

Team Averages
Level 119
1,534 SR
1,460 Elo+
Anubis
Anubis
AdanAyalaxD
Anubis
Level 79
God Stats
29W - 30L
1,578 SR
Queue Stats
372W - 424L
1,435 Elo+
Solo
Chaac
Chaac
AusterInsel
Chaac
Level 155
God Stats
1W - 0L
1,429 SR
Queue Stats
14W - 16L
1,508 Elo+
Solo
The Morrigan
The Morrigan
l Stealthy l770
The Morrigan
Level 122
God Stats
4W - 6L
1,594 SR
Queue Stats
206W - 246L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kurxie
Scylla
14
0 / 2 / 4
10,733
537
14,180
16,531
5,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Qurxie
King Arthur
14
3 / 8 / 2
11,994
600
8,966
21,249
14,332
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 7 / 3
11,522
576
8,659
17,256
6,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 1 / 13
12,417
621
9,737
12,588
10,749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
11 / 1 / 6
14,222
711
21,641
18,323
22,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
l Stealthy l770
The Morrigan
15
4 / 4 / 12
12,404
620
14,534
13,334
4,950
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
17
17
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
13
8.5
W
11
1
6
14
L
Scylla
Kurxie
Scylla
0
2
4
1
L
King Arthur
Qurxie
King Arthur
3
8
2
0.5
L
2
7
3
0.5
W
The Morrigan
l Stealthy l770
The Morrigan
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,805
Damage
45,912
55,036
Taken
44,245
25,973
Mitigated
38,203
19,054
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,737
154
0
1,563
12,588
10,749
1,309
8,797
3,641
75,435
0
W
21,641
1,718
0
10,345
18,323
22,504
609
6,773
11,350
168
81,044
L
Scylla
Kurxie
Scylla
14,180
669
0
1,633
16,531
5,130
0
5,387
10,769
64,459
0
L
King Arthur
Qurxie
King Arthur
8,966
878
0
693
21,249
14,332
0
11,362
9,615
0
27,546
L
8,659
309
9,853
6,875
17,256
6,511
39
7,166
9,915
44,497
0
W
The Morrigan
l Stealthy l770
The Morrigan
14,534
7,112
219
3,196
13,334
4,950
892
7,341
5,822
42,010
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
39,043
201
Minions Killed
248
0
Camps Cleared
0
901,583
Distance Traveled
1,026,433
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,417
621
81
4
0
332,921
0
W
Chaac
14,222
711
111
6
0
367,955
0
L
Scylla
10,733
537
85
4
0
312,992
0
L
King Arthur
11,994
600
42
2
0
300,316
1
L
Hel
11,522
576
74
4
0
288,275
1
W
The Morrigan
12,404
620
56
3
0
325,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role