Player Matchup

Baron Samedi
Baron Samedi
Alyed88
Baron Samedi
Level 14
God Stats
11W - 3L
1,680 SR
Queue Stats
49W - 36L
1,236 Elo+
Party 1
Fenrir
Fenrir
OrHaN_K-o-
Fenrir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 69L
1,213 Elo+
Solo
Ao Kuang
Ao Kuang
SpiritA7A
Ao Kuang
Level 41
God Stats
14W - 5L
1,620 SR
Queue Stats
175W - 166L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
SpiritVIP
Cthulhu
Level 16
God Stats
10W - 5L
1,511 SR
Queue Stats
24W - 16L
1,356 Elo+
Party 1
Nemesis
Nemesis
refined_ledger
Nemesis
Level 8
God Stats
12W - 3L
1,680 SR
Queue Stats
44W - 31L
1,253 Elo+
Party 1
Team Averages
Level 21
1,598 SR
1,278 Elo+

VS

Team Averages
Level 14
1,383 SR
1,197 Elo+
Skadi
Skadi
Jimmy A 88
Skadi
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Hera
Hera
Kirito05-10
Hera
Level 25
God Stats
2W - 2L
1,264 SR
Queue Stats
15W - 38L
1,086 Elo+
Solo
Kukulkan
Kukulkan
NevermorE_-_01
Kukulkan
Level 7
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Sam wilson6990
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
806 Elo+
Solo
Yemoja
Yemoja
sand390crazy
Yemoja
Level 29
God Stats
30W - 27L
1,422 SR
Queue Stats
82W - 100L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alyed88
Baron Samedi
13
4 / 1 / 4
8,075
538
6,224
6,131
2,552
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
OrHaN_K-o-
Fenrir
14
5 / 1 / 1
9,096
606
3,955
8,022
2,949
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
SpiritA7A
Ao Kuang
14
12 / 0 / 4
9,669
645
10,072
7,955
2,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SpiritVIP
Cthulhu
13
5 / 0 / 4
7,598
507
4,327
6,376
2,454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 7
7,017
468
3,192
7,645
2,259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 10 / 1
5,866
391
3,402
10,445
2,890
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 6 / 0
6,532
435
2,504
7,326
2,212
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
10
0 / 4 / 1
6,098
407
3,762
5,195
1,574
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
1 / 3 / 0
5,036
336
935
3,667
2,117
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
11
1 / 5 / 1
6,734
449
3,520
8,068
4,377
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
28
Kills
4
4
Deaths
28
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alyed88
Baron Samedi
4
1
4
6
L
Skadi
0
10
1
0.05
L
2
6
0
0.33
L
Kukulkan
0
4
1
0.13
W
Fenrir
OrHaN_K-o-
Fenrir
5
1
1
5.5
L
1
3
0
0.33
W
Ao Kuang
SpiritA7A
Ao Kuang
12
0
4
14
W
Cthulhu
SpiritVIP
Cthulhu
5
0
4
7
W
2
2
7
2.75
L
Yemoja
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
14,123
36,129
Taken
34,701
12,979
Mitigated
13,170
17,057
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alyed88
Baron Samedi
6,224
1,429
230
2,766
6,131
2,552
424
1,999
4,032
35,845
0
L
Skadi
3,402
2,224
0
0
10,445
2,890
142
7,109
3,336
0
21,031
L
2,504
702
0
0
7,326
2,212
94
4,000
3,326
23,804
0
L
Kukulkan
3,762
400
0
0
5,195
1,574
100
3,149
2,046
24,793
0
W
Fenrir
OrHaN_K-o-
Fenrir
3,955
1,058
0
4,221
8,022
2,949
0
347
7,500
0
57,604
L
935
439
0
540
3,667
2,117
64
42
3,625
0
9,751
W
Ao Kuang
SpiritA7A
Ao Kuang
10,072
4,076
0
5,635
7,955
2,765
1,459
2,338
5,492
45,478
0
W
Cthulhu
SpiritVIP
Cthulhu
4,327
299
123
1,622
6,376
2,454
1,176
1,972
4,354
34,970
0
W
3,192
1,158
0
2,460
7,645
2,259
1,897
2,630
4,815
0
14,602
L
Yemoja
3,520
1,107
644
439
8,068
4,377
1,061
6,323
1,745
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
30,266
319
Minions Killed
197
0
Camps Cleared
0
1,346,755
Distance Traveled
980,785
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,075
538
65
4
0
212,418
0
L
Skadi
5,866
391
44
3
0
185,309
0
L
Hera
6,532
435
25
2
0
242,286
2
L
Kukulkan
6,098
407
62
4
0
257,476
0
W
Fenrir
9,096
606
97
6
0
278,012
0
L
Bellona
5,036
336
9
1
0
78,371
0
W
Ao Kuang
9,669
645
81
5
0
297,742
0
W
Cthulhu
7,598
507
42
3
0
280,804
1
W
Nemesis
7,017
468
34
2
0
277,779
0
L
Yemoja
6,734
449
57
4
0
217,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role