Player Matchup

Izanami
Izanami
KekRa4ok
Izanami
Level 17
God Stats
7W - 4L
1,561 SR
Queue Stats
27W - 31L
1,339 Elo+
Party 1
Nemesis
Nemesis
Nosova
Nemesis
Level 14
God Stats
0W - 3L
1,116 SR
Queue Stats
16W - 14L
1,385 Elo+
Party 1
He Bo
He Bo
Tehiessquad
He Bo
Level 4
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 1
Team Averages
Level 12
1,328 SR
1,301 Elo+

VS

Team Averages
Level 48
1,486 SR
1,451 Elo+
Thor
Thor
BandleRoggs
Thor
Level 11
God Stats
12W - 5L
1,628 SR
Queue Stats
13W - 14L
1,368 Elo+
Party 2
Raijin
Raijin
Voltrihm
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
sloth17
Amaterasu
Level 46
God Stats
1W - 0L
1,330 SR
Queue Stats
21W - 18L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KekRa4ok
Izanami
11
2 / 5 / 2
8,900
685
4,827
9,566
2,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Nosova
Nemesis
11
1 / 8 / 2
7,847
604
3,721
11,633
4,122
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 11 / 3
7,811
601
3,978
10,344
2,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 13
9,950
765
9,365
7,157
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Voltrihm
Raijin
14
8 / 1 / 14
10,282
791
11,976
4,285
1,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
sloth17
Amaterasu
13
7 / 2 / 14
10,533
810
4,727
9,944
5,411
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
4
Kills
24
24
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
L
Izanami
KekRa4ok
Izanami
2
5
2
0.6
L
Nemesis
Nosova
Nemesis
1
8
2
0.25
L
1
11
3
0.23
W
Raijin
Voltrihm
Raijin
8
1
14
15
W
Amaterasu
sloth17
Amaterasu
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
26,068
31,543
Taken
21,386
9,684
Mitigated
10,843
3,656
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,365
1,673
0
750
7,157
3,979
480
1,860
5,297
0
17,800
L
Izanami
KekRa4ok
Izanami
4,827
3,682
0
1,336
9,566
2,972
0
5,646
3,920
0
41,781
L
Nemesis
Nosova
Nemesis
3,721
907
0
1,813
11,633
4,122
0
3,216
8,417
0
20,818
L
3,978
713
0
507
10,344
2,590
0
3,826
6,518
15,797
0
W
Raijin
Voltrihm
Raijin
11,976
1,236
0
1,936
4,285
1,453
1,160
801
3,484
53,051
0
W
Amaterasu
sloth17
Amaterasu
4,727
1,978
0
969
9,944
5,411
1,026
1,329
8,615
0
13,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,558
Gold Earned
30,765
119
Minions Killed
131
0
Camps Cleared
0
622,013
Distance Traveled
735,979
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,950
765
20
2
0
250,109
0
L
Izanami
8,900
685
68
5
0
228,632
3
L
Nemesis
7,847
604
31
2
0
213,409
3
L
He Bo
7,811
601
20
2
0
179,972
1
W
Raijin
10,282
791
95
7
0
231,755
3
W
Amaterasu
10,533
810
16
1
0
254,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role