Player Matchup

Hachiman
Hachiman
Bronze III
magot-kun
Hachiman
Bronze III
Level 76
God Stats
3W - 0L
1,523 SR
Queue Stats
4W - 2L
645 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,523 SR
645 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,275 SR
636 MMR
Chaac
Chaac
Bronze III
BlueBat808
Chaac
Bronze III
Level 37
God Stats
0W - 6L
1,275 SR
Queue Stats
0W - 13L
636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
magot-kun
Hachiman
18
3 / 0 / 0
11,127
795
11,760
10,556
4,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
LokiMerlinSkadiHadesOsiris

VS

Bans
AnubisXing TianDa JiDiscordiaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 3 / 0
9,316
665
6,888
16,930
13,882
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
0
0
W
Hachiman
magot-kun
Hachiman
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,760
Damage
6,888
10,556
Taken
16,930
4,359
Mitigated
13,882
5,932
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,888
944
0
7,216
16,930
13,882
0
195
16,735
0
50,164
W
Hachiman
magot-kun
Hachiman
11,760
7,297
0
5,932
10,556
4,359
411
377
9,604
0
74,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,127
Gold Earned
9,316
118
Minions Killed
83
0
Camps Cleared
0
243,125
Distance Traveled
290,518
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,316
665
83
6
0
290,518
2
W
Hachiman
11,127
795
118
8
0
243,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role