Player Matchup

Guan Yu
Guan Yu
CashoNut
Guan Yu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 48L
1,403 Elo+
Party 1
Fenrir
Fenrir
Darkjam09
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,472 Elo+
Party 1
Kali
Kali
Den4ukNT
Kali
Level 6
God Stats
1W - 4L
1,100 SR
Queue Stats
1W - 6L
994 Elo+
Solo
Neith
Neith
Sekator57
Neith
Level 7
God Stats
7W - 7L
1,310 SR
Queue Stats
28W - 35L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
xX Dio Rocks Xx
Baron Samedi
Level 8
God Stats
3W - 2L
1,391 SR
Queue Stats
3W - 5L
1,239 Elo+
Party 1
Team Averages
Level 16
1,360 SR
1,292 Elo+

VS

Team Averages
Level 21
1,527 SR
1,351 Elo+
Nemesis
Nemesis
ElementalAngel1
Nemesis
Level 16
God Stats
17W - 14L
1,621 SR
Queue Stats
102W - 81L
1,381 Elo+
Party 2
Heimdallr
Heimdallr
Laekroth
Heimdallr
Level 13
God Stats
17W - 14L
1,232 SR
Queue Stats
29W - 31L
1,234 Elo+
Solo
Hel
Hel
NinjaTings
Hel
Level 46
God Stats
3W - 4L
1,724 SR
Queue Stats
60W - 51L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
SubExtabyte
Sun Wukong
Level 23
God Stats
4W - 4L
1,659 SR
Queue Stats
164W - 171L
1,361 Elo+
Solo
Fenrir
Fenrir
TheDrifter27
Fenrir
Level 8
God Stats
25W - 25L
1,400 SR
Queue Stats
28W - 26L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CashoNut
Guan Yu
20
7 / 5 / 26
16,820
1,121
23,701
38,388
49,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Darkjam09
Fenrir
20
24 / 6 / 13
20,661
1,377
39,189
29,014
23,431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
20
6 / 9 / 20
15,751
1,050
16,164
32,358
13,226
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Sekator57
Neith
20
2 / 11 / 22
14,300
953
18,092
26,357
24,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
xX Dio Rocks Xx
Baron Samedi
20
3 / 9 / 26
14,673
978
27,902
20,568
9,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 16
16,795
1,120
31,767
29,775
11,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Laekroth
Heimdallr
20
9 / 9 / 21
17,036
1,136
47,200
30,505
12,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 5 / 22
16,836
1,122
30,140
24,063
18,908
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
SubExtabyte
Sun Wukong
20
7 / 14 / 16
15,998
1,067
22,128
37,732
18,766
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
18
1 / 6 / 7
12,125
808
5,875
12,601
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
122
42
Kills
40
40
Deaths
42
107
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CashoNut
Guan Yu
7
5
26
4
W
Fenrir
Darkjam09
Fenrir
24
6
13
5.08
W
Kali
6
9
20
1.78
L
12
8
16
2.5
L
Heimdallr
Laekroth
Heimdallr
9
9
21
2.17
L
11
5
22
4.4
W
Neith
Sekator57
Neith
2
11
22
1.18
L
Sun Wukong
SubExtabyte
Sun Wukong
7
14
16
1.07
L
Fenrir
1
6
7
0.75
W
Baron Samedi
xX Dio Rocks Xx
Baron Samedi
3
9
26
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,048
Damage
137,110
146,685
Taken
134,676
119,280
Mitigated
65,422
33,468
Healing
25,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CashoNut
Guan Yu
23,701
8,853
3,956
13,834
38,388
49,113
0
11,109
27,279
0
47,370
W
Fenrir
Darkjam09
Fenrir
39,189
5,901
0
1,007
29,014
23,431
0
5,142
23,867
0
63,673
W
Kali
16,164
6,007
0
4,765
32,358
13,226
0
4,893
27,465
0
36,417
L
31,767
18,095
0
5,188
29,775
11,335
0
6,371
23,404
0
48,568
L
Heimdallr
Laekroth
Heimdallr
47,200
26,516
0
1,962
30,505
12,453
0
7,262
23,243
0
93,513
L
30,140
4,179
8,477
6,950
24,063
18,908
0
5,082
18,981
51,299
0
W
Neith
Sekator57
Neith
18,092
12,198
0
1,747
26,357
24,338
0
5,959
20,398
0
39,804
L
Sun Wukong
SubExtabyte
Sun Wukong
22,128
5,478
0
2,854
37,732
18,766
0
7,471
30,261
0
41,048
L
Fenrir
5,875
533
0
122
12,601
3,960
0
1,716
10,885
0
10,569
W
Baron Samedi
xX Dio Rocks Xx
Baron Samedi
27,902
3,159
4,970
3,189
20,568
9,172
0
3,037
17,531
59,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,205
Gold Earned
78,790
253
Minions Killed
244
9
Camps Cleared
3
1,533,457
Distance Traveled
1,288,413
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,820
1,121
49
3
2
395,112
0
W
Fenrir
20,661
1,377
58
4
6
322,821
3
W
Kali
15,751
1,050
37
2
0
293,340
0
L
Nemesis
16,795
1,120
41
3
1
287,443
0
L
Heimdallr
17,036
1,136
94
6
0
226,306
0
L
Hel
16,836
1,122
49
3
0
266,000
0
W
Neith
14,300
953
40
3
1
262,353
0
L
Sun Wukong
15,998
1,067
47
3
1
295,275
0
L
Fenrir
12,125
808
13
1
1
213,389
1
W
Baron Samedi
14,673
978
69
5
0
259,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role