Player Matchup

Medusa
Medusa
Graveofdespair
Medusa
Level 85
God Stats
18W - 14L
1,571 SR
Queue Stats
158W - 148L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
Quucy F1RE
Sun Wukong
Level 20
God Stats
8W - 5L
1,453 SR
Queue Stats
73W - 62L
1,222 Elo+
Party 1
Baron Samedi
Baron Samedi
YeBoiZay-_-
Baron Samedi
Level 15
God Stats
3W - 5L
1,302 SR
Queue Stats
20W - 30L
1,058 Elo+
Party 1
Team Averages
Level 40
1,442 SR
1,211 Elo+

VS

Team Averages
Level 31
1,538 SR
1,281 Elo+
Ao Kuang
Ao Kuang
HI IM MR BOSS 1
Ao Kuang
Level 44
God Stats
7W - 7L
1,500 SR
Queue Stats
249W - 242L
1,306 Elo+
Solo
Chaac
Chaac
IKE-ICE_ivxx
Chaac
Level 17
God Stats
5W - 5L
1,536 SR
Queue Stats
68W - 56L
1,279 Elo+
Solo
Arachne
Arachne
jajajavi888
Arachne
Level 33
God Stats
24W - 22L
1,577 SR
Queue Stats
128W - 130L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 6
17,755
683
35,790
19,584
7,304
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Quucy F1RE
Sun Wukong
20
4 / 6 / 15
16,335
628
19,294
29,060
21,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
YeBoiZay-_-
Baron Samedi
18
3 / 4 / 13
15,627
601
14,912
14,622
6,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
8 / 7 / 4
17,448
671
17,797
28,736
18,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 7 / 7
16,514
635
18,555
33,862
44,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
jajajavi888
Arachne
19
4 / 5 / 9
17,866
687
14,579
25,686
10,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
19
Kills
15
15
Deaths
19
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
12
5
6
3
W
Ao Kuang
8
7
4
1.43
W
3
7
7
0.93
L
Sun Wukong
Quucy F1RE
Sun Wukong
4
6
15
1.92
L
Baron Samedi
YeBoiZay-_-
Baron Samedi
3
4
13
2.38
W
Arachne
jajajavi888
Arachne
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,996
Damage
50,931
63,266
Taken
88,284
34,522
Mitigated
73,896
17,144
Healing
39,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,790
15,194
0
4,498
19,584
7,304
743
4,095
15,264
0
110,046
W
Ao Kuang
17,797
5,328
1,049
14,208
28,736
18,596
2,061
4,848
23,888
63,092
0
W
18,555
3,526
0
12,553
33,862
44,710
758
7,433
26,429
0
107,403
L
Sun Wukong
Quucy F1RE
Sun Wukong
19,294
4,908
0
9,932
29,060
21,000
1,360
8,282
20,353
218
57,216
L
Baron Samedi
YeBoiZay-_-
Baron Samedi
14,912
1,184
1,433
1,281
14,622
6,218
623
5,483
9,048
46,088
0
W
Arachne
jajajavi888
Arachne
14,579
8,339
0
11,392
25,686
10,590
2,023
3,715
21,971
0
121,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,717
Gold Earned
51,828
234
Minions Killed
313
0
Camps Cleared
0
1,298,413
Distance Traveled
1,367,888
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,755
683
123
5
0
461,398
3
W
Ao Kuang
17,448
671
65
3
0
393,115
0
W
Chaac
16,514
635
130
5
0
459,821
5
L
Sun Wukong
16,335
628
50
2
0
402,478
1
L
Baron Samedi
15,627
601
61
2
0
434,537
0
W
Arachne
17,866
687
118
5
0
514,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role