Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
FrOkZy
Zhong Kui
Level 77
God Stats
4W - 5L
1,467 SR
Queue Stats
253W - 189L
1,644 Elo+
Party 2
Raijin
Raijin
HappyApplePie
Raijin
Level 29
God Stats
4W - 2L
1,705 SR
Queue Stats
137W - 116L
1,634 Elo+
Party 2
Izanami
Izanami
InsideHurdle385
Izanami
Level 27
God Stats
1W - 1L
1,297 SR
Queue Stats
101W - 91L
1,564 Elo+
Party 3
Baba Yaga
Baba Yaga
Need4Dead
Baba Yaga
Level 63
God Stats
3W - 5L
1,463 SR
Queue Stats
185W - 137L
1,618 Elo+
Party 2
Team Averages
Level 71
1,486 SR
1,592 Elo+

VS

Team Averages
Level 79
1,516 SR
1,517 Elo+
Rama
Rama
Hamuka96
Rama
Level 68
God Stats
0W - 2L
1,511 SR
Queue Stats
23W - 12L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
RubenLeiFer
Sun Wukong
Level 85
God Stats
0W - 1L
1,360 SR
Queue Stats
38W - 32L
1,411 Elo+
Solo
Baba Yaga
Baba Yaga
Sankab4
Baba Yaga
Level 27
God Stats
0W - 1L
1,638 SR
Queue Stats
11W - 7L
1,472 Elo+
Party 1
Fenrir
Fenrir
Sefol
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,653 Elo+
Party 1
He Bo
He Bo
ShizukaAkatsuki
He Bo
Level 105
God Stats
1W - 2L
1,570 SR
Queue Stats
34W - 31L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
10 / 4 / 16
12,015
858
14,629
22,787
29,644
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
FrOkZy
Zhong Kui
19
9 / 4 / 20
11,901
850
19,257
17,702
19,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 4 / 13
11,255
804
11,252
11,414
4,833
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 8 / 14
10,316
737
7,947
13,016
5,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Need4Dead
Baba Yaga
19
4 / 4 / 19
11,672
834
11,755
15,189
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 5 / 9
9,735
695
11,774
11,800
4,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
RubenLeiFer
Sun Wukong
16
3 / 8 / 9
9,690
692
12,533
17,973
16,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Sankab4
Baba Yaga
19
6 / 7 / 9
11,638
831
17,666
13,805
6,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Sefol
Fenrir
15
5 / 8 / 3
9,791
699
6,797
15,430
10,688
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 7 / 8
10,493
750
16,060
12,505
4,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
61
35
Kills
23
24
Deaths
35
82
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
10
4
16
4.5
W
Zhong Kui
FrOkZy
Zhong Kui
9
4
20
4.75
L
Rama
3
5
9
1.5
W
7
4
13
3.38
W
5
8
14
1.5
W
Baba Yaga
Need4Dead
Baba Yaga
4
4
19
3.38
L
Sun Wukong
RubenLeiFer
Sun Wukong
3
8
9
0.94
L
Baba Yaga
Sankab4
Baba Yaga
6
7
9
1.5
L
Fenrir
Sefol
Fenrir
5
8
3
0.81
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,840
Damage
64,830
80,108
Taken
71,513
66,702
Mitigated
41,927
25,145
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,629
2,501
1,539
4,313
22,787
29,644
922
5,612
16,950
32,362
0
W
Zhong Kui
FrOkZy
Zhong Kui
19,257
2,314
2,418
5,600
17,702
19,391
1,010
5,019
12,433
33,461
0
L
Rama
11,774
6,690
1,197
2,040
11,800
4,273
1,380
10,487
1,088
0
20,950
W
11,252
1,081
1,184
1,623
11,414
4,833
754
7,020
4,319
25,186
0
W
7,947
4,471
1,501
722
13,016
5,586
2,248
7,539
5,402
0
13,428
W
Baba Yaga
Need4Dead
Baba Yaga
11,755
716
1,198
5,047
15,189
7,248
969
8,536
6,578
31,483
0
L
Sun Wukong
RubenLeiFer
Sun Wukong
12,533
2,758
1,646
3,716
17,973
16,200
594
14,402
3,246
0
24,011
L
Baba Yaga
Sankab4
Baba Yaga
17,666
563
296
2,996
13,805
6,275
323
9,833
3,753
46,621
0
L
Fenrir
Sefol
Fenrir
6,797
1,280
937
2,468
15,430
10,688
899
11,126
4,187
0
10,259
L
16,060
591
1,310
3,191
12,505
4,491
78
9,984
2,346
23,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,159
Gold Earned
51,347
144
Minions Killed
128
0
Camps Cleared
0
1,202,300
Distance Traveled
1,209,797
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,015
858
30
2
0
239,705
4
W
Zhong Kui
11,901
850
40
3
0
257,038
0
L
Rama
9,735
695
17
1
0
227,792
1
W
Raijin
11,255
804
31
2
0
230,243
1
W
Izanami
10,316
737
14
1
0
208,792
0
W
Baba Yaga
11,672
834
29
2
0
266,522
1
L
Sun Wukong
9,690
692
33
2
0
237,002
2
L
Baba Yaga
11,638
831
48
3
0
264,009
1
L
Fenrir
9,791
699
14
1
0
248,178
0
L
He Bo
10,493
750
16
1
0
232,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role