Player Matchup

Mercury
Mercury
BIGMOMMYRIDE
Mercury
Level 29
God Stats
42W - 44L
1,628 SR
Queue Stats
109W - 107L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
C4Decrop
Kumbhakarna
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 135L
1,633 Elo+
Party 2
Merlin
Merlin
Chickenrollc
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,882 Elo+
Solo
Bellona
Bellona
DreamersLegacy
Bellona
Level 88
God Stats
11W - 16L
1,621 SR
Queue Stats
220W - 229L
1,532 Elo+
Party 2
Artemis
Artemis
sagitarios1998
Artemis
Level 29
God Stats
9W - 24L
1,383 SR
Queue Stats
123W - 117L
1,584 Elo+
Solo
Team Averages
Level 32
1,526 SR
1,628 Elo+

VS

Team Averages
Level 17
1,515 SR
1,566 Elo+
Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Emma is Mexican
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,556 Elo+
Party 1
Artemis
Artemis
FaroeseGamer1604
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,693 Elo+
Solo
Nike
Nike
kingsmalllshaft
Nike
Level 14
God Stats
2W - 3L
1,534 SR
Queue Stats
54W - 49L
1,533 Elo+
Party 1
Ra
Ra
swannyman
Ra
Level 13
God Stats
3W - 1L
1,540 SR
Queue Stats
13W - 8L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIGMOMMYRIDE
Mercury
2
0 / 0 / 0
2,799
560
112
1,101
180
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
C4Decrop
Kumbhakarna
4
0 / 3 / 0
3,046
609
389
4,178
1,268
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
7
1 / 2 / 0
3,909
782
1,519
2,947
698
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
3,134
627
2,615
3,678
1,782
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 2 / 0
3,082
616
1,167
2,341
578
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
2 / 0 / 1
3,905
781
1,974
2,908
1,822
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

6
2 / 0 / 3
3,886
777
2,136
2,592
1,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 0
4,182
836
2,353
2,703
815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 1 / 1
3,718
744
1,404
3,745
957
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 0 / 2
4,222
844
2,551
2,172
490
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
1
2.5
L
Mercury
BIGMOMMYRIDE
Mercury
0
0
0
0
L
Kumbhakarna
C4Decrop
Kumbhakarna
0
3
0
0
L
Merlin
1
2
0
0.5
L
0
3
0
0
W
2
0
3
3.5
W
2
0
0
2
W
1
1
1
1.5
L
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,802
Damage
10,418
14,245
Taken
14,120
4,506
Mitigated
5,438
2,731
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,974
296
250
1,837
2,908
1,822
0
0
2,733
11,843
0
L
Mercury
BIGMOMMYRIDE
Mercury
112
55
0
536
1,101
180
0
61
1,040
0
2,401
L
Kumbhakarna
C4Decrop
Kumbhakarna
389
71
0
0
4,178
1,268
0
2,554
1,535
4,231
0
L
Merlin
1,519
294
0
1,129
2,947
698
0
0
2,947
16,118
0
L
2,615
759
0
798
3,678
1,782
0
1,613
1,765
0
8,790
W
2,136
899
0
696
2,592
1,354
0
287
2,305
8,107
0
W
2,353
1,472
0
864
2,703
815
0
1,236
1,467
0
15,982
W
1,404
348
0
1,214
3,745
957
0
283
3,362
0
13,468
L
1,167
546
0
268
2,341
578
0
1,944
297
0
7,562
W
2,551
476
622
1,192
2,172
490
0
102
2,070
18,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,970
Gold Earned
19,913
80
Minions Killed
144
0
Camps Cleared
0
384,884
Distance Traveled
486,803
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,905
781
26
5
0
96,301
0
L
Mercury
2,799
560
7
1
0
35,614
0
L
Kumbhakarna
3,046
609
7
1
0
92,916
0
L
Merlin
3,909
782
31
6
0
84,824
1
L
Bellona
3,134
627
20
4
0
88,809
1
W
Ymir
3,886
777
16
3
0
98,868
2
W
Artemis
4,182
836
40
8
0
88,625
0
W
Nike
3,718
744
33
7
0
111,909
0
L
Artemis
3,082
616
15
3
0
82,721
1
W
Ra
4,222
844
29
6
0
91,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role