Player Matchup

Artemis
Artemis
EisteeVonLipton
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Fapiii
Cthulhu
Level 26
God Stats
65W - 57L
1,486 SR
Queue Stats
79W - 75L
1,343 Elo+
Party 2
Ganesha
Ganesha
greatchinchin
Ganesha
Level 27
God Stats
4W - 9L
1,310 SR
Queue Stats
41W - 35L
1,408 Elo+
Solo
Da Ji
Da Ji
nevar361
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
Arachne
Arachne
tumi666
Arachne
Level 26
God Stats
59W - 46L
1,471 SR
Queue Stats
79W - 76L
1,343 Elo+
Party 2
Team Averages
Level 23
1,453 SR
1,354 Elo+

VS

Team Averages
Level 26
1,524 SR
1,398 Elo+
Bakasura
Bakasura
Alexandero
Bakasura
Level 76
God Stats
4W - 1L
1,306 SR
Queue Stats
70W - 77L
1,368 Elo+
Party 1
Ra
Ra
DonJamallson
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,040 Elo+
Solo
Cthulhu
Cthulhu
NumeNormal
Cthulhu
Level 8
God Stats
3W - 0L
1,794 SR
Queue Stats
3W - 0L
1,772 Elo+
Party 1
Neith
Neith
Paarthpowa
Neith
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
26W - 21L
1,466 Elo+
Solo
Ymir
Ymir
YuanYop
Ymir
Level 11
God Stats
3W - 4L
1,307 SR
Queue Stats
10W - 9L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,901
450
8,780
14,749
6,485
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Fapiii
Cthulhu
16
4 / 3 / 8
11,569
526
11,367
19,411
23,117
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
14
1 / 6 / 8
10,288
468
11,464
17,592
14,597
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
nevar361
Da Ji
16
5 / 9 / 4
10,866
494
10,059
17,022
7,562
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
tumi666
Arachne
16
9 / 5 / 5
11,436
520
13,718
21,224
9,794
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alexandero
Bakasura
20
13 / 4 / 1
14,384
654
18,350
16,743
7,400
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 8 / 4
11,119
505
6,234
9,143
4,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
NumeNormal
Cthulhu
17
4 / 2 / 11
12,075
549
8,337
15,325
14,400
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
17
5 / 6 / 11
11,324
515
20,821
13,992
4,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
YuanYop
Ymir
17
5 / 3 / 14
12,325
560
11,073
16,201
14,342
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
71
22
Kills
30
30
Deaths
23
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alexandero
Bakasura
13
4
1
3.38
W
3
8
4
0.63
L
3
7
4
0.71
L
Cthulhu
Fapiii
Cthulhu
4
3
8
2.67
W
Cthulhu
NumeNormal
Cthulhu
4
2
11
4.75
W
Neith
5
6
11
1.75
W
Ymir
YuanYop
Ymir
5
3
14
4
L
Ganesha
1
6
8
0.83
L
Da Ji
nevar361
Da Ji
5
9
4
0.78
L
Arachne
tumi666
Arachne
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,388
Damage
64,815
89,998
Taken
71,404
61,555
Mitigated
45,419
10,226
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alexandero
Bakasura
18,350
10,550
0
7,036
16,743
7,400
3,870
2,135
14,608
0
99,247
W
6,234
919
1,789
491
9,143
4,398
684
2,816
6,327
45,776
0
L
8,780
4,257
0
1,391
14,749
6,485
146
5,256
9,493
0
52,806
L
Cthulhu
Fapiii
Cthulhu
11,367
1,526
1,018
974
19,411
23,117
447
4,299
13,355
50,392
0
W
Cthulhu
NumeNormal
Cthulhu
8,337
1,176
274
0
15,325
14,400
668
4,658
10,667
37,491
0
W
Neith
20,821
11,354
0
6,290
13,992
4,879
1,223
6,293
7,699
0
77,838
W
Ymir
YuanYop
Ymir
11,073
1,176
0
750
16,201
14,342
101
6,929
9,272
46,500
0
L
Ganesha
11,464
506
0
500
17,592
14,597
0
5,124
12,024
31,066
0
L
Da Ji
nevar361
Da Ji
10,059
3,438
0
921
17,022
7,562
1,551
6,588
10,017
0
49,777
L
Arachne
tumi666
Arachne
13,718
10,128
0
5,422
21,224
9,794
1,637
4,377
15,717
0
61,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
61,227
333
Minions Killed
526
0
Camps Cleared
0
1,926,208
Distance Traveled
1,960,032
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,384
654
181
8
0
467,684
3
W
Ra
11,119
505
100
5
0
327,864
0
L
Artemis
9,901
450
108
5
0
311,604
1
L
Cthulhu
11,569
526
53
2
0
384,523
0
W
Cthulhu
12,075
549
63
3
0
444,889
2
W
Neith
11,324
515
105
5
0
348,176
0
W
Ymir
12,325
560
77
4
0
371,419
0
L
Ganesha
10,288
468
5
0
0
435,918
6
L
Da Ji
10,866
494
77
4
0
385,478
2
L
Arachne
11,436
520
90
4
0
408,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role