Player Matchup

Arachne
Arachne
AcID grINd69
Arachne
Level 82
God Stats
2W - 2L
1,323 SR
Queue Stats
119W - 103L
1,349 Elo+
Party 1
Neith
Neith
Outcast Dream
Neith
Level 22
God Stats
8W - 3L
1,657 SR
Queue Stats
37W - 49L
1,317 Elo+
Solo
Hel
Hel
TazThaGod46
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 96L
1,246 Elo+
Party 1
Team Averages
Level 43
1,493 SR
1,304 Elo+

VS

Team Averages
Level 13
1,500 SR
1,412 Elo+
Ares
Ares
Marjojo93
Ares
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ninjackedup
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,237 Elo+
Solo
Olorun
Olorun
villeda1
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AcID grINd69
Arachne
13
11 / 2 / 8
10,230
853
8,806
11,193
3,838
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
7 / 1 / 13
9,771
814
8,945
3,158
1,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 2 / 11
9,291
774
5,954
5,188
1,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 5 / 1
6,596
550
360
4,428
1,605
Ao Kuang
Ninjackedup
Ao Kuang
12
4 / 9 / 1
9,321
777
3,485
12,543
4,671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
villeda1
Olorun
11
1 / 9 / 3
8,455
705
1,634
10,403
3,292
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
23
Kills
5
5
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
AcID grINd69
Arachne
11
2
8
7.5
L
Ares
0
5
1
0.1
L
Ao Kuang
Ninjackedup
Ao Kuang
4
9
1
0.5
W
7
1
13
13.5
W
5
2
11
5.25
L
Olorun
villeda1
Olorun
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
5,479
19,539
Taken
27,374
6,936
Mitigated
9,568
9,077
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AcID grINd69
Arachne
8,806
7,063
0
2,647
11,193
3,838
1,378
2,218
8,975
0
35,677
L
Ares
360
128
0
0
4,428
1,605
0
450
3,978
5,219
0
L
Ao Kuang
Ninjackedup
Ao Kuang
3,485
667
0
848
12,543
4,671
0
3,976
8,567
14,935
0
W
8,945
4,510
0
981
3,158
1,323
471
987
2,171
0
32,265
W
5,954
937
3,503
1,946
5,188
1,775
608
2,354
2,834
24,814
0
L
Olorun
villeda1
Olorun
1,634
871
79
488
10,403
3,292
0
1,528
8,875
17,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
24,372
120
Minions Killed
54
0
Camps Cleared
0
604,531
Distance Traveled
335,152
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,230
853
47
4
0
211,738
0
L
Ares
6,596
550
8
1
0
71,430
0
L
Ao Kuang
9,321
777
14
1
0
154,681
0
W
Neith
9,771
814
38
3
0
182,683
5
W
Hel
9,291
774
35
3
0
210,110
0
L
Olorun
8,455
705
32
3
0
109,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role