Player Matchup

Ganesha
Ganesha
Chicken_Click
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,061 Elo+
Party 1
Merlin
Merlin
DragonOzymandias
Merlin
Level 26
God Stats
0W - 3L
1,498 SR
Queue Stats
5W - 16L
1,168 Elo+
Solo
Fenrir
Fenrir
HazDMaz
Fenrir
Level 13
God Stats
2W - 4L
1,539 SR
Queue Stats
23W - 27L
1,276 Elo+
Solo
Thanatos
Thanatos
ZzzzziP
Thanatos
Level 16
God Stats
5W - 10L
1,323 SR
Queue Stats
7W - 13L
1,126 Elo+
Solo
Bellona
Bellona
byJuNi
Bellona
Level 12
God Stats
5W - 4L
1,347 SR
Queue Stats
19W - 32L
1,161 Elo+
Party 1
Team Averages
Level 15
1,441 SR
1,159 Elo+

VS

Team Averages
Level 20
1,464 SR
1,286 Elo+
Sol
Sol
Emzki
Sol
Level 29
God Stats
2W - 1L
1,718 SR
Queue Stats
125W - 180L
1,199 Elo+
Solo
Rama
Rama
Garanare
Rama
Level 29
God Stats
15W - 13L
1,453 SR
Queue Stats
57W - 79L
1,275 Elo+
Solo
Nemesis
Nemesis
MYBWC2OP
Nemesis
Level 28
God Stats
28W - 20L
1,390 SR
Queue Stats
425W - 467L
1,203 Elo+
Solo
Merlin
Merlin
PandaForPanda
Merlin
Level 7
God Stats
2W - 0L
1,227 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
Polly55
Hel
Level 8
God Stats
4W - 3L
1,533 SR
Queue Stats
15W - 20L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 8 / 4
7,217
401
3,734
23,666
12,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 11 / 1
7,593
422
3,185
10,698
2,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HazDMaz
Fenrir
12
4 / 12 / 1
8,518
473
3,820
15,813
5,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ZzzzziP
Thanatos
14
5 / 3 / 1
8,704
484
11,552
13,431
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
byJuNi
Bellona
14
4 / 2 / 4
9,300
517
9,719
12,012
8,910
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Emzki
Sol
14
6 / 5 / 5
9,502
528
13,017
13,502
3,651
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
19
10 / 0 / 3
11,652
647
18,679
11,164
3,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
MYBWC2OP
Nemesis
15
12 / 4 / 7
10,866
604
15,635
16,253
6,066
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 6 / 7
9,822
546
11,767
9,266
3,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
11
2 / 1 / 6
7,998
444
3,065
6,113
2,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
14
Kills
36
36
Deaths
16
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
8
4
0.25
L
1
11
1
0.14
W
Sol
Emzki
Sol
6
5
5
1.7
W
Rama
10
0
3
11.5
L
Fenrir
HazDMaz
Fenrir
4
12
1
0.38
W
Nemesis
MYBWC2OP
Nemesis
12
4
7
3.88
W
6
6
7
1.58
W
Hel
2
1
6
5
L
Thanatos
ZzzzziP
Thanatos
5
3
1
1.83
L
Bellona
byJuNi
Bellona
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,010
Damage
62,163
75,620
Taken
56,298
33,969
Mitigated
19,753
14,802
Healing
23,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,734
992
0
3,000
23,666
12,391
44
5,812
17,854
15,881
0
L
3,185
181
0
0
10,698
2,872
1,524
5,873
4,825
34,115
0
W
Sol
Emzki
Sol
13,017
5,286
0
5,606
13,502
3,651
738
581
12,896
52,486
0
W
Rama
18,679
17,616
0
6,490
11,164
3,658
2,494
1,919
9,245
0
109,196
L
Fenrir
HazDMaz
Fenrir
3,820
788
0
914
15,813
5,419
784
5,646
10,167
0
28,985
W
Nemesis
MYBWC2OP
Nemesis
15,635
8,413
485
5,137
16,253
6,066
770
1,648
14,451
0
52,959
W
11,767
1,451
0
0
9,266
3,415
1,100
1,903
7,170
50,692
0
W
Hel
3,065
840
3,153
3,092
6,113
2,963
50
1,114
4,974
18,493
0
L
Thanatos
ZzzzziP
Thanatos
11,552
3,903
0
9,318
13,431
4,377
202
5,650
7,781
0
41,459
L
Bellona
byJuNi
Bellona
9,719
2,142
0
1,570
12,012
8,910
400
4,868
7,144
303
44,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,332
Gold Earned
49,840
311
Minions Killed
388
0
Camps Cleared
0
1,518,615
Distance Traveled
1,521,891
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,217
401
8
0
0
290,835
0
L
Merlin
7,593
422
71
4
0
297,139
0
W
Sol
9,502
528
67
4
0
284,133
3
W
Rama
11,652
647
159
9
0
306,560
0
L
Fenrir
8,518
473
56
3
0
222,203
1
W
Nemesis
10,866
604
59
3
0
354,097
0
W
Merlin
9,822
546
81
5
0
319,243
0
W
Hel
7,998
444
22
1
0
257,858
3
L
Thanatos
8,704
484
72
4
0
348,760
1
L
Bellona
9,300
517
104
6
0
359,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role