Player Matchup

Cupid
Cupid
Quique_bellineli
Cupid
Level 23
God Stats
2W - 3L
1,344 SR
Queue Stats
24W - 32L
1,244 Elo+
Party 1
Thor
Thor
davidbece410
Thor
Level 8
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
ivancerezo
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,352 SR
1,415 Elo+

VS

Team Averages
Level 44
1,445 SR
1,192 Elo+
Fenrir
Fenrir
InhumanMammalJM
Fenrir
Level 28
God Stats
1W - 1L
1,342 SR
Queue Stats
35W - 56L
1,203 Elo+
Party 2
Hades
Hades
JibbleJub
Hades
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 35L
1,135 Elo+
Party 2
Merlin
Merlin
XoB1ooD5heDoX
Merlin
Level 68
God Stats
2W - 1L
1,491 SR
Queue Stats
40W - 48L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,947
568
4,806
10,116
3,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 9 / 2
7,170
512
1,681
11,309
4,001
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

10
1 / 9 / 2
7,609
544
4,015
10,272
3,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
9,235
660
2,770
11,375
5,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
JibbleJub
Hades
14
5 / 0 / 13
10,126
723
4,692
7,969
3,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
16 / 0 / 6
11,487
821
17,139
5,461
2,170
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
23
23
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
Hades
JibbleJub
Hades
5
0
13
11.5
L
2
5
1
0.5
W
16
0
6
19
L
0
9
2
0.11
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,502
Damage
24,601
31,697
Taken
24,805
10,885
Mitigated
11,396
4,563
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,770
843
0
2,464
11,375
5,923
359
1,070
10,305
0
31,526
W
Hades
JibbleJub
Hades
4,692
1,645
0
4,279
7,969
3,303
1,690
1,563
6,406
19,756
0
L
4,806
2,349
419
1,585
10,116
3,262
0
6,623
3,493
0
31,507
W
17,139
584
505
3,300
5,461
2,170
795
1,400
4,061
56,439
0
L
1,681
384
0
195
11,309
4,001
0
8,279
3,030
0
4,172
L
4,015
853
1,072
1,292
10,272
3,622
0
6,945
3,327
18,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,726
Gold Earned
30,848
88
Minions Killed
157
0
Camps Cleared
0
579,034
Distance Traveled
685,515
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,235
660
43
3
0
233,255
0
W
Hades
10,126
723
34
2
0
201,727
3
L
Cupid
7,947
568
51
4
0
208,537
1
W
Merlin
11,487
821
80
6
0
250,533
1
L
Thor
7,170
512
6
0
0
184,600
1
L
Ra
7,609
544
31
2
0
185,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role