Player Matchup

Serqet
Serqet
BigMEME420
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,465 Elo+
Party 2
Rama
Rama
GioGarcia
Rama
Level 29
God Stats
5W - 4L
1,703 SR
Queue Stats
296W - 249L
1,576 Elo+
Solo
Anubis
Anubis
NotBane
Anubis
Level 23
God Stats
2W - 1L
1,253 SR
Queue Stats
20W - 18L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thurmichael
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,611 Elo+
Solo
Cthulhu
Cthulhu
zoogliezside
Cthulhu
Level 21
God Stats
8W - 12L
1,441 SR
Queue Stats
9W - 12L
1,416 Elo+
Solo
Team Averages
Level 24
1,479 SR
1,499 Elo+

VS

Team Averages
Level 8
1,539 SR
1,554 Elo+
Kukulkan
Kukulkan
Danielabebe
Kukulkan
Level 6
God Stats
16W - 18L
1,500 SR
Queue Stats
107W - 122L
1,444 Elo+
Solo
Cupid
Cupid
OPTICNOVA13
Cupid
Level 5
God Stats
3W - 2L
1,560 SR
Queue Stats
10W - 8L
1,579 Elo+
Party 1
Fenrir
Fenrir
WildBunnyMan
Fenrir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
peoneo3
Set
Level 11
God Stats
3W - 3L
1,634 SR
Queue Stats
3W - 3L
1,633 Elo+
Solo
Ymir
Ymir
xDreamChasin
Ymir
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 22L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BigMEME420
Serqet
9
0 / 1 / 2
5,866
533
1,870
7,397
2,233
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
11
3 / 1 / 1
6,783
617
4,503
5,174
1,452
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
NotBane
Anubis
10
1 / 2 / 2
6,133
558
1,750
5,174
2,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Thurmichael
Kumbhakarna
10
3 / 1 / 1
6,622
602
3,555
4,815
2,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
zoogliezside
Cthulhu
11
2 / 2 / 0
6,462
587
3,940
6,755
5,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Danielabebe
Kukulkan
10
0 / 2 / 3
5,763
524
3,316
2,930
780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

10
1 / 1 / 2
5,315
483
3,663
3,736
929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
7
1 / 3 / 1
4,829
439
1,805
5,096
1,216
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Set
8
0 / 3 / 1
5,142
467
1,454
5,614
1,606
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 0 / 2
7,069
643
3,935
6,324
2,150
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
7
7
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
BigMEME420
Serqet
0
1
2
1
L
Kukulkan
Danielabebe
Kukulkan
0
2
3
0.75
W
Rama
3
1
1
3.5
W
Anubis
NotBane
Anubis
1
2
2
1
L
1
1
2
2
W
Kumbhakarna
Thurmichael
Kumbhakarna
3
1
1
3.5
L
Fenrir
1
3
1
0.5
L
Set
0
3
1
0.17
L
5
0
2
6
W
Cthulhu
zoogliezside
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,618
Damage
14,173
29,315
Taken
23,700
14,374
Mitigated
6,681
10,912
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BigMEME420
Serqet
1,870
1,039
0
3,486
7,397
2,233
0
1,719
5,678
0
31,228
L
Kukulkan
Danielabebe
Kukulkan
3,316
96
0
140
2,930
780
396
1,708
1,222
27,044
0
W
Rama
4,503
4,041
0
2,794
5,174
1,452
2,007
109
5,065
0
38,400
W
Anubis
NotBane
Anubis
1,750
78
0
2,261
5,174
2,234
192
3,151
2,023
25,404
0
L
3,663
1,883
98
1,808
3,736
929
0
1,699
2,037
0
18,262
W
Kumbhakarna
Thurmichael
Kumbhakarna
3,555
886
0
125
4,815
2,888
217
890
3,925
20,322
0
L
Fenrir
1,805
766
0
694
5,096
1,216
0
443
4,653
0
9,542
L
Set
1,454
364
0
205
5,614
1,606
60
3,490
1,874
0
17,629
L
3,935
1,114
0
4,210
6,324
2,150
0
1,563
4,669
42,594
0
W
Cthulhu
zoogliezside
Cthulhu
3,940
536
0
2,246
6,755
5,567
604
1,560
5,195
28,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
28,118
271
Minions Killed
242
0
Camps Cleared
0
938,041
Distance Traveled
943,074
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,866
533
48
4
0
197,380
4
L
Kukulkan
5,763
524
55
5
0
174,866
4
W
Rama
6,783
617
87
8
0
178,319
4
W
Anubis
6,133
558
56
5
0
166,457
3
L
Cupid
5,315
483
45
4
0
168,090
0
W
Kumbhakarna
6,622
602
36
3
0
205,330
2
L
Fenrir
4,829
439
24
2
0
218,730
1
L
Set
5,142
467
43
4
0
163,955
0
L
Ymir
7,069
643
75
7
0
217,433
0
W
Cthulhu
6,462
587
44
4
0
190,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role