Player Matchup

Merlin
Merlin
ExiWolf
Merlin
Level 18
God Stats
1W - 1L
1,669 SR
Queue Stats
11W - 15L
1,387 Elo+
Solo
Olorun
Olorun
Gallonofwatr
Olorun
Level 26
God Stats
12W - 10L
1,914 SR
Queue Stats
164W - 169L
1,370 Elo+
Solo
Guan Yu
Guan Yu
Lowbludz413
Guan Yu
Level 28
God Stats
1W - 3L
1,585 SR
Queue Stats
71W - 69L
1,252 Elo+
Solo
Ra
Ra
Xotiic_Dark_Dupa
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
896 Elo+
Party 1
Hou Yi
Hou Yi
xxnixonnigelxx
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,014 Elo+
Party 1
Team Averages
Level 17
1,634 SR
1,184 Elo+

VS

Team Averages
Level 23
1,497 SR
1,220 Elo+
Hades
Hades
Moyster__Oyster
Hades
Level 28
God Stats
27W - 22L
1,539 SR
Queue Stats
77W - 78L
1,248 Elo+
Party 2
Skadi
Skadi
RPGodSlayer
Skadi
Level 26
God Stats
34W - 31L
1,402 SR
Queue Stats
138W - 144L
1,204 Elo+
Solo
Fenrir
Fenrir
RymMes
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 38L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
alberto975123gl
Tsukuyomi
Level 19
God Stats
4W - 2L
1,543 SR
Queue Stats
45W - 53L
1,157 Elo+
Party 2
Eset
Eset
shuppetsmayrain
Eset
Level 27
God Stats
13W - 8L
1,500 SR
Queue Stats
361W - 388L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ExiWolf
Merlin
6
1 / 6 / 0
4,730
430
2,287
4,346
1,038
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
10
4 / 3 / 1
6,463
588
6,599
6,794
2,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Lowbludz413
Guan Yu
9
2 / 5 / 0
5,769
524
4,412
9,230
2,981
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 2
5,025
457
1,935
6,024
1,735
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
1 / 7 / 0
4,755
432
622
6,691
1,498
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 0
6,777
616
6,571
6,714
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
11 / 2 / 1
7,868
715
7,647
5,749
1,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
RymMes
Fenrir
8
3 / 0 / 1
6,078
553
2,418
5,828
1,833
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
alberto975123gl
Tsukuyomi
7
1 / 2 / 2
5,761
524
1,762
4,204
1,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 8
6,717
611
2,911
4,730
1,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
8
Kills
23
26
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
ExiWolf
Merlin
1
6
0
0.17
L
Olorun
4
3
1
1.5
L
Guan Yu
Lowbludz413
Guan Yu
2
5
0
0.4
W
6
2
0
3
W
11
2
1
5.75
W
Fenrir
RymMes
Fenrir
3
0
1
3.5
L
0
5
2
0.2
W
Tsukuyomi
alberto975123gl
Tsukuyomi
1
2
2
1
W
2
2
8
3
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,855
Damage
21,309
33,085
Taken
27,225
9,532
Mitigated
8,973
6,885
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ExiWolf
Merlin
2,287
160
0
0
4,346
1,038
145
1,889
2,457
11,315
0
L
Olorun
6,599
3,896
160
2,227
6,794
2,280
570
3,256
3,538
24,204
0
L
Guan Yu
Lowbludz413
Guan Yu
4,412
1,061
270
2,386
9,230
2,981
0
1,265
7,965
0
30,550
W
6,571
684
0
3,296
6,714
2,738
960
4,563
2,151
24,758
0
W
7,647
4,583
0
1,140
5,749
1,827
2,381
2,362
3,387
0
33,665
W
Fenrir
RymMes
Fenrir
2,418
670
0
1,087
5,828
1,833
327
1,520
4,308
0
12,750
L
1,935
413
234
1,418
6,024
1,735
711
2,274
3,750
16,563
0
W
Tsukuyomi
alberto975123gl
Tsukuyomi
1,762
302
234
579
4,204
1,089
0
561
3,643
0
16,985
W
2,911
985
543
1,014
4,730
1,486
1,810
1,815
2,915
19,764
0
L
622
622
0
190
6,691
1,498
828
798
5,893
0
11,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
33,201
136
Minions Killed
196
0
Camps Cleared
0
845,180
Distance Traveled
878,547
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,730
430
10
1
0
148,725
0
L
Olorun
6,463
588
36
3
0
170,939
1
L
Guan Yu
5,769
524
48
4
0
201,810
0
W
Hades
6,777
616
44
4
0
170,051
2
W
Skadi
7,868
715
52
5
0
181,462
0
W
Fenrir
6,078
553
30
3
0
171,269
0
L
Ra
5,025
457
25
2
0
142,139
1
W
Tsukuyomi
5,761
524
28
3
0
181,775
0
W
Eset
6,717
611
42
4
0
173,990
0
L
Hou Yi
4,755
432
17
2
0
181,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role