Player Matchup

Thor
Thor
Axeytheworrior
Thor
Level 5
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
Gerarr08
Ullr
Level 29
God Stats
1W - 3L
1,312 SR
Queue Stats
33W - 46L
1,327 Elo+
Solo
Kuzenbo
Kuzenbo
GickNunkel
Kuzenbo
Level 26
God Stats
2W - 3L
1,537 SR
Queue Stats
25W - 29L
1,443 Elo+
Solo
Serqet
Serqet
Jelli3424
Serqet
Level 28
God Stats
1W - 3L
1,068 SR
Queue Stats
38W - 45L
1,216 Elo+
Party 1
Artemis
Artemis
warcry2801
Artemis
Level 24
God Stats
62W - 56L
1,522 SR
Queue Stats
94W - 101L
1,375 Elo+
Solo
Team Averages
Level 22
1,336 SR
1,372 Elo+

VS

Team Averages
Level 16
1,355 SR
1,292 Elo+
Bakasura
Bakasura
Anima0407
Bakasura
Level 8
God Stats
1W - 2L
1,124 SR
Queue Stats
18W - 30L
1,110 Elo+
Solo
Loki
Loki
DarthErnie
Loki
Level 27
God Stats
32W - 28L
1,547 SR
Queue Stats
118W - 93L
1,420 Elo+
Solo
Neith
Neith
tukkarukka2005
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zoogliezside
Cthulhu
Level 20
God Stats
8W - 12L
1,397 SR
Queue Stats
9W - 12L
1,365 Elo+
Solo
Hou Yi
Hou Yi
这个ID真流弊
Hou Yi
Level 14
God Stats
1W - 1L
1,206 SR
Queue Stats
21W - 19L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 15 / 5
7,290
365
2,139
16,483
3,743
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
12
0 / 8 / 2
7,971
399
5,121
14,963
4,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
GickNunkel
Kuzenbo
11
2 / 9 / 2
8,660
433
5,272
18,846
15,558
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Jelli3424
Serqet
15
9 / 10 / 0
10,645
532
10,030
15,556
5,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
warcry2801
Artemis
16
5 / 5 / 2
10,857
543
9,501
15,097
5,507
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anima0407
Bakasura
4
0 / 1 / 0
6,819
341
99
2,506
784
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

18
13 / 3 / 7
12,481
624
19,172
15,037
6,114
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 7 / 5
9,294
465
5,042
7,946
2,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Cthulhu
zoogliezside
Cthulhu
17
8 / 2 / 9
11,332
567
12,720
16,468
15,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
21 / 4 / 3
13,657
683
19,588
16,524
6,740
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
16
Kills
45
47
Deaths
17
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Anima0407
Bakasura
0
1
0
0
L
0
15
5
0.17
W
13
3
7
5.5
L
Ullr
0
8
2
0.13
L
Kuzenbo
GickNunkel
Kuzenbo
2
9
2
0.33
L
Serqet
Jelli3424
Serqet
9
10
0
0.9
W
3
7
5
0.79
L
Artemis
warcry2801
Artemis
5
5
2
1.2
W
Cthulhu
zoogliezside
Cthulhu
8
2
9
6.25
W
21
4
3
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,063
Damage
56,621
80,945
Taken
58,481
34,682
Mitigated
32,001
6,777
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Anima0407
Bakasura
99
34
0
970
2,506
784
0
0
2,506
15
4,262
L
2,139
1,283
0
334
16,483
3,743
30
120
16,338
0
12,245
W
19,172
10,911
243
6,170
15,037
6,114
1,941
2,335
12,522
0
96,680
L
Ullr
5,121
2,883
0
1,749
14,963
4,719
371
5,927
8,536
0
33,033
L
Kuzenbo
GickNunkel
Kuzenbo
5,272
1,994
0
0
18,846
15,558
0
4,451
14,098
14,335
0
L
Serqet
Jelli3424
Serqet
10,030
1,836
0
1,731
15,556
5,155
321
633
14,848
0
40,161
W
5,042
2,944
0
1,147
7,946
2,494
1,320
332
7,614
0
26,782
L
Artemis
warcry2801
Artemis
9,501
5,974
0
2,963
15,097
5,507
1,040
707
14,340
0
74,877
W
Cthulhu
zoogliezside
Cthulhu
12,720
1,691
316
5,276
16,468
15,869
2,296
2,445
14,023
59,368
0
W
19,588
12,408
0
6,975
16,524
6,740
5,151
160
16,178
0
81,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,423
Gold Earned
53,583
238
Minions Killed
396
0
Camps Cleared
0
1,487,784
Distance Traveled
1,330,257
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,819
341
11
1
0
67,697
1
L
Thor
7,290
365
10
1
0
264,151
3
W
Loki
12,481
624
119
6
0
382,752
2
L
Ullr
7,971
399
52
3
0
327,109
3
L
Kuzenbo
8,660
433
10
1
0
310,375
3
L
Serqet
10,645
532
60
3
0
285,695
1
W
Neith
9,294
465
37
2
0
209,981
3
L
Artemis
10,857
543
106
5
0
300,454
1
W
Cthulhu
11,332
567
103
5
0
369,616
2
W
Hou Yi
13,657
683
126
6
0
300,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role